Player Matchup

Arachne
Arachne
Based-Lloyd69
Arachne
Level 87
God Stats
36W - 47L
1,664 SR
Queue Stats
102W - 136L
1,511 Elo+
Party 1
Sobek
Sobek
GETSUGA-JEDI
Sobek
Level 144
God Stats
3W - 1L
1,848 SR
Queue Stats
42W - 46L
1,520 Elo+
Party 1
Odin
Odin
Herr Diener
Odin
Level 182
God Stats
0W - 1L
1,606 SR
Queue Stats
17W - 14L
1,636 Elo+
Solo
Janus
Janus
Nirzaku
Janus
Level 68
God Stats
0W - 2L
1,270 SR
Queue Stats
142W - 139L
1,494 Elo+
Solo
Ullr
Ullr
Trist110
Ullr
Level 57
God Stats
0W - 2L
1,500 SR
Queue Stats
116W - 108L
1,534 Elo+
Solo
Team Averages
Level 108
1,578 SR
1,539 Elo+

VS

Team Averages
Level 128
1,415 SR
1,564 Elo+
Osiris
Osiris
OG Tote One
Osiris
Level 111
God Stats
4W - 5L
1,341 SR
Queue Stats
128W - 117L
1,588 Elo+
Solo
Anubis
Anubis
ROXASDUDE6
Anubis
Level 141
God Stats
3W - 0L
1,500 SR
Queue Stats
360W - 346L
1,534 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
TUGBOATmj
Ah Muzen Cab
Level 159
God Stats
3W - 1L
1,134 SR
Queue Stats
135W - 142L
1,517 Elo+
Solo
Serqet
Serqet
Thanos1902
Serqet
Level 89
God Stats
2W - 2L
1,750 SR
Queue Stats
52W - 62L
1,538 Elo+
Solo
Sylvanus
Sylvanus
ºDire
Sylvanus
Level 139
God Stats
5W - 3L
1,352 SR
Queue Stats
192W - 155L
1,642 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
10
1 / 3 / 1
5,244
524
3,626
9,180
3,339
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 3 / 1
5,187
519
4,088
9,991
6,464
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
0 / 1 / 0
4,723
472
5,458
8,473
7,354
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Janus
Nirzaku
Janus
9
0 / 4 / 1
4,874
487
2,614
5,730
1,468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ullr
10
0 / 1 / 0
5,073
507
2,448
5,173
1,814
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
10
2 / 0 / 1
5,784
578
6,694
10,765
10,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
ROXASDUDE6
Anubis
11
2 / 1 / 4
5,898
590
5,187
5,286
2,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
TUGBOATmj
Ah Muzen Cab
11
1 / 0 / 1
5,682
568
1,791
4,904
1,772
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Serqet
Thanos1902
Serqet
11
6 / 0 / 3
6,101
610
4,583
7,251
2,794
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
ºDire
Sylvanus
9
1 / 1 / 1
5,049
505
4,725
6,770
4,366
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
22
2
Kills
12
12
Deaths
2
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Arachne
1
3
1
0.5
L
1
3
1
0.5
L
0
1
0
0
L
Janus
Nirzaku
Janus
0
4
1
0.13
W
Osiris
2
0
1
2.5
W
Anubis
ROXASDUDE6
Anubis
2
1
4
4
W
Ah Muzen Cab
TUGBOATmj
Ah Muzen Cab
1
0
1
1.5
W
Serqet
Thanos1902
Serqet
6
0
3
7.5
L
Ullr
0
1
0
0
W
Sylvanus
ºDire
Sylvanus
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,234
Damage
22,980
38,547
Taken
34,976
20,439
Mitigated
22,231
12,397
Healing
15,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
3,626
2,277
0
4,301
9,180
3,339
0
446
8,664
0
36,310
L
4,088
325
0
3,306
9,991
6,464
0
4,319
5,402
18,212
0
L
5,458
1,544
0
2,219
8,473
7,354
0
0
8,389
0
27,917
L
Janus
Nirzaku
Janus
2,614
243
0
1,450
5,730
1,468
0
2,857
2,873
28,549
0
W
Osiris
6,694
2,619
0
4,902
10,765
10,520
0
0
9,857
0
40,691
W
Anubis
ROXASDUDE6
Anubis
5,187
662
0
1,559
5,286
2,779
0
2,527
2,557
38,705
0
W
Ah Muzen Cab
TUGBOATmj
Ah Muzen Cab
1,791
709
0
1,190
4,904
1,772
18
465
4,439
0
40,848
W
Serqet
Thanos1902
Serqet
4,583
1,628
0
3,742
7,251
2,794
0
1,640
5,499
0
33,115
L
Ullr
2,448
576
0
1,121
5,173
1,814
0
1,465
3,708
0
38,791
W
Sylvanus
ºDire
Sylvanus
4,725
1,755
487
3,675
6,770
4,366
15
1,674
4,978
18,771
15,925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,101
Gold Earned
28,514
270
Minions Killed
323
0
Camps Cleared
0
968,936
Distance Traveled
1,029,020
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,244
524
68
7
0
210,322
0
L
Sobek
5,187
519
30
3
0
210,965
1
L
Odin
4,723
472
40
4
0
184,906
2
L
Janus
4,874
487
60
6
0
185,797
0
W
Osiris
5,784
578
59
6
0
168,786
3
W
Anubis
5,898
590
71
7
0
195,521
0
W
Ah Muzen Cab
5,682
568
71
7
0
214,342
0
W
Serqet
6,101
610
70
7
0
233,296
1
L
Ullr
5,073
507
72
7
0
176,946
1
W
Sylvanus
5,049
505
52
5
0
217,075
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role