Player Matchup

Jing Wei
Jing Wei
BBH_Lavdrim
Jing Wei
Level 72
God Stats
12W - 18L
1,446 SR
Queue Stats
132W - 121L
1,483 Elo+
Party 1
Hachiman
Hachiman
Ita-chi-Uch-iwa
Hachiman
Level 62
God Stats
7W - 11L
1,372 SR
Queue Stats
196W - 194L
1,476 Elo+
Solo
Sobek
Sobek
Viscaa-x3
Sobek
Level 29
God Stats
5W - 6L
1,642 SR
Queue Stats
74W - 77L
1,442 Elo+
Party 1
Fenrir
Fenrir
xTBH-_-GxdAim
Fenrir
Level 57
God Stats
2W - 8L
1,228 SR
Queue Stats
141W - 175L
1,437 Elo+
Party 4
Bellona
Bellona
xTBH-_-OgAim
Bellona
Level 57
God Stats
14W - 14L
1,571 SR
Queue Stats
267W - 288L
1,457 Elo+
Party 4
Team Averages
Level 55
1,452 SR
1,459 Elo+

VS

Team Averages
Level 37
1,429 SR
1,367 Elo+
Anubis
Anubis
FilckMG
Anubis
Level 49
God Stats
11W - 4L
1,362 SR
Queue Stats
85W - 104L
1,369 Elo+
Party 3
Neith
Neith
LeSayler
Neith
Level 55
God Stats
7W - 3L
1,542 SR
Queue Stats
84W - 106L
1,381 Elo+
Party 2
Zeus
Zeus
Smaaashii
Zeus
Level 37
God Stats
3W - 2L
1,517 SR
Queue Stats
61W - 70L
1,464 Elo+
Party 2
Nemesis
Nemesis
SnikiXD
Nemesis
Level 28
God Stats
5W - 3L
1,224 SR
Queue Stats
37W - 52L
1,316 Elo+
Party 3
Mulan
Mulan
VelvetVBlack
Mulan
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 37L
1,304 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BBH_Lavdrim
Jing Wei
16
7 / 1 / 1
9,854
547
13,942
16,859
7,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hachiman
14
3 / 2 / 3
8,776
488
11,003
11,088
3,959
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
Viscaa-x3
Sobek
12
0 / 7 / 6
8,423
468
3,681
22,149
20,037
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
0 / 7 / 4
6,932
385
4,133
17,143
7,190
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Bellona
xTBH-_-OgAim
Bellona
12
3 / 7 / 0
8,260
459
9,766
23,802
20,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
FilckMG
Anubis
16
6 / 1 / 8
9,693
539
17,891
11,636
5,868
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
LeSayler
Neith
17
5 / 1 / 7
10,102
561
15,189
12,075
5,332
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zeus
15
3 / 3 / 6
9,782
543
11,100
8,472
3,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Nemesis
SnikiXD
Nemesis
15
5 / 4 / 6
9,682
538
11,939
17,304
8,701
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
5 / 4 / 8
9,765
543
13,253
19,695
17,766
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
59
13
Kills
24
24
Deaths
13
14
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
BBH_Lavdrim
Jing Wei
7
1
1
7.5
W
Anubis
FilckMG
Anubis
6
1
8
10
L
Hachiman
3
2
3
2.25
W
Neith
LeSayler
Neith
5
1
7
8.5
W
Zeus
3
3
6
2
W
Nemesis
SnikiXD
Nemesis
5
4
6
2
W
5
4
8
2.25
L
Sobek
Viscaa-x3
Sobek
0
7
6
0.43
L
0
7
4
0.29
L
Bellona
xTBH-_-OgAim
Bellona
3
7
0
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,525
Damage
69,372
91,041
Taken
69,182
58,545
Mitigated
40,835
26,189
Healing
22,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
BBH_Lavdrim
Jing Wei
13,942
11,932
0
7,597
16,859
7,231
0
8,786
8,073
0
66,392
W
Anubis
FilckMG
Anubis
17,891
1,234
0
5,901
11,636
5,868
605
1,511
10,125
61,004
865
L
Hachiman
11,003
5,679
0
2,988
11,088
3,959
443
3,368
7,720
0
70,088
W
Neith
LeSayler
Neith
15,189
7,102
0
8,171
12,075
5,332
1,150
691
11,384
0
101,914
W
Zeus
11,100
1,991
0
1,115
8,472
3,168
195
351
8,121
49,964
0
W
Nemesis
SnikiXD
Nemesis
11,939
5,242
0
3,577
17,304
8,701
3,620
562
16,742
0
74,273
W
13,253
2,752
0
4,185
19,695
17,766
405
1,052
18,643
469
49,441
L
Sobek
Viscaa-x3
Sobek
3,681
125
0
4,962
22,149
20,037
0
9,723
12,426
22,363
990
L
4,133
1,015
249
2,235
17,143
7,190
17
3,979
13,164
0
41,565
L
Bellona
xTBH-_-OgAim
Bellona
9,766
4,945
16
8,142
23,802
20,128
807
3,343
20,459
0
66,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,245
Gold Earned
49,024
397
Minions Killed
455
0
Camps Cleared
0
1,586,068
Distance Traveled
1,691,788
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
9,854
547
122
7
0
339,193
3
W
Anubis
9,693
539
83
5
0
306,780
0
L
Hachiman
8,776
488
107
6
0
323,414
0
W
Neith
10,102
561
131
7
0
322,078
0
W
Zeus
9,782
543
90
5
0
320,629
0
W
Nemesis
9,682
538
82
5
0
395,844
0
W
Mulan
9,765
543
69
4
0
346,457
3
L
Sobek
8,423
468
31
2
0
317,124
7
L
Fenrir
6,932
385
52
3
0
330,595
0
L
Bellona
8,260
459
85
5
0
275,742
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role