Player Matchup

Sol
Sol
Brute of War J1
Sol
Level 124
God Stats
1W - 3L
1,155 SR
Queue Stats
210W - 223L
1,498 Elo+
Solo
Vulcan
Vulcan
RubberSkunk
Vulcan
Level 178
God Stats
5W - 6L
1,397 SR
Queue Stats
230W - 249L
1,506 Elo+
Solo
Sylvanus
Sylvanus
Sheff_D_
Sylvanus
Level 62
God Stats
0W - 2L
1,123 SR
Queue Stats
147W - 139L
1,509 Elo+
Solo
King Arthur
King Arthur
WildDog12
King Arthur
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 30L
1,508 Elo+
Solo
Nut
Nut
offIimits
Nut
Level 101
God Stats
6W - 6L
1,575 SR
Queue Stats
297W - 292L
1,380 Elo+
Solo
Team Averages
Level 105
1,350 SR
1,480 Elo+

VS

Team Averages
Level 111
1,429 SR
1,385 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Assassin-E-224
Sobek
Level 127
God Stats
1W - 0L
1,235 SR
Queue Stats
4W - 9L
1,313 Elo+
Party 1
Hun Batz
Hun Batz
Fredgweenon2k
Hun Batz
Level 37
God Stats
1W - 1L
1,297 SR
Queue Stats
56W - 59L
1,371 Elo+
Solo
Ishtar
Ishtar
HOLIESTATOMG
Ishtar
Level 141
God Stats
1W - 1L
1,235 SR
Queue Stats
3W - 8L
1,250 Elo+
Party 1
Danzaburou
Danzaburou
MonstrKnht
Danzaburou
Level 92
God Stats
1W - 0L
1,877 SR
Queue Stats
32W - 35L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 6
9,000
643
13,273
12,977
6,379
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Vulcan
16
0 / 5 / 9
9,521
680
22,867
12,357
6,914
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
Sheff_D_
Sylvanus
16
6 / 4 / 3
9,684
692
7,048
22,373
19,309
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+20
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

King Arthur
WildDog12
King Arthur
14
2 / 6 / 7
8,610
615
13,897
20,282
26,564
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 200% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
1 / 5 / 8
8,531
609
15,253
16,609
8,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
17
2 / 0 / 18
11,165
798
4,980
15,460
15,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

15
0 / 6 / 16
9,452
675
13,434
24,239
29,571
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hun Batz
Fredgweenon2k
Hun Batz
18
7 / 1 / 14
11,136
795
19,022
16,248
10,500
Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ishtar
17
4 / 3 / 11
10,508
751
15,925
13,260
7,123
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Danzaburou
MonstrKnht
Danzaburou
19
10 / 1 / 12
12,184
870
25,397
16,071
9,871
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
94
10
Kills
23
23
Deaths
11
33
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
2
0
18
11
W
0
6
16
1.33
L
1
3
6
1.33
W
Hun Batz
Fredgweenon2k
Hun Batz
7
1
14
14
W
Ishtar
4
3
11
3.17
W
Danzaburou
MonstrKnht
Danzaburou
10
1
12
16
L
Vulcan
0
5
9
0.9
L
Sylvanus
Sheff_D_
Sylvanus
6
4
3
1.88
L
King Arthur
WildDog12
King Arthur
2
6
7
0.92
L
1
5
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,338
Damage
78,758
84,598
Taken
85,278
67,581
Mitigated
73,008
32,351
Healing
41,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
4,980
318
13,627
9,386
15,460
15,943
427
8,646
6,814
12,355
0
W
13,434
291
784
3,853
24,239
29,571
275
12,054
12,185
19,382
2,297
L
13,273
2,930
3,229
3,159
12,977
6,379
0
3,318
9,659
30,049
1,686
W
Hun Batz
Fredgweenon2k
Hun Batz
19,022
1,040
3,516
2,799
16,248
10,500
2,304
8,451
7,797
0
32,026
W
Ishtar
15,925
6,298
823
730
13,260
7,123
1,680
5,266
7,994
0
36,366
W
Danzaburou
MonstrKnht
Danzaburou
25,397
10,268
1,203
4,800
16,071
9,871
3,118
8,347
7,724
0
57,273
L
Vulcan
22,867
14,002
553
241
12,357
6,914
0
2,036
10,321
50,308
127
L
Sylvanus
Sheff_D_
Sylvanus
7,048
2,310
11,210
7,161
22,373
19,309
0
4,674
17,699
11,449
0
L
King Arthur
WildDog12
King Arthur
13,897
733
1,949
872
20,282
26,564
0
4,119
16,163
390
17,439
L
15,253
6,542
1,462
2,515
16,609
8,415
0
2,985
13,624
0
23,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,346
Gold Earned
54,445
165
Minions Killed
182
0
Camps Cleared
0
1,273,304
Distance Traveled
1,380,432
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
11,165
798
16
1
0
300,613
0
W
Sobek
9,452
675
17
1
0
245,239
0
L
Sol
9,000
643
63
5
0
243,831
0
W
Hun Batz
11,136
795
33
2
0
317,893
0
W
Ishtar
10,508
751
44
3
0
239,820
0
W
Danzaburou
12,184
870
72
5
0
276,867
0
L
Vulcan
9,521
680
61
4
0
273,628
8
L
Sylvanus
9,684
692
6
0
0
234,353
0
L
King Arthur
8,610
615
11
1
0
264,724
0
L
Nut
8,531
609
24
2
0
256,768
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role