Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
GamesWorthy
Chaac
Level 122
God Stats
1W - 7L
1,285 SR
Queue Stats
977W - 1,024L
1,424 Elo+
Solo
Izanami
Izanami
Hebrewhammer136
Izanami
Level 138
God Stats
0W - 1L
1,345 SR
Queue Stats
2W - 2L
1,732 Elo+
Solo
Zeus
Zeus
donaldo1238
Zeus
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
165W - 151L
1,467 Elo+
Solo
Susano
Susano
naturalistsoul
Susano
Level 68
God Stats
0W - 1L
1,511 SR
Queue Stats
37W - 34L
1,468 Elo+
Solo
Team Averages
Level 121
1,428 SR
1,518 Elo+

VS

Team Averages
Level 98
1,597 SR
1,462 Elo+
Yemoja
Yemoja
 
Yemoja
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
BLKJuNNe89
Nike
Level 49
God Stats
11W - 3L
1,466 SR
Queue Stats
622W - 642L
1,388 Elo+
Solo
Olorun
Olorun
Madruguinha226
Olorun
Level 88
God Stats
18W - 25L
1,495 SR
Queue Stats
314W - 347L
1,483 Elo+
Solo
Pele
Pele
SirBooj
Pele
Level 181
God Stats
13W - 5L
1,733 SR
Queue Stats
85W - 102L
1,415 Elo+
Solo
Nemesis
Nemesis
ambulance kun
Nemesis
Level 52
God Stats
3W - 2L
1,793 SR
Queue Stats
7W - 9L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
0 / 2 / 1
5,555
1,111
2,512
3,338
1,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

8
0 / 0 / 0
3,443
689
0
0
0
10
1 / 1 / 0
5,782
1,156
4,399
4,231
1,464
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
0 / 3 / 0
5,505
1,101
2,927
3,723
1,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 2 / 1
5,938
1,188
4,866
7,485
2,871
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Team 1 Tickets

359

VS

Team 2 Tickets

392

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
10
1 / 0 / 3
6,044
1,209
2,040
1,831
1,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
0 / 2 / 4
5,732
1,146
3,589
4,488
1,903
Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

11
2 / 0 / 4
6,406
1,281
3,741
2,992
1,237
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Pele
SirBooj
Pele
11
5 / 0 / 2
7,249
1,450
4,797
3,681
1,409
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nemesis
10
0 / 0 / 2
5,417
1,083
3,085
5,902
2,387
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
23
2
Kills
8
8
Deaths
2
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
2
1
0.25
W
Yemoja
 
Yemoja
1
0
3
2.5
W
0
2
4
1
L
0
0
0
0
L
1
1
0
1
W
2
0
4
4
W
Pele
SirBooj
Pele
5
0
2
6
W
Nemesis
0
0
2
1
L
0
3
0
0
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,704
Damage
17,252
18,777
Taken
18,894
6,518
Mitigated
8,202
497
Healing
2,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
2,512
1,216
0
0
3,338
1,088
0
1,606
1,732
8,991
0
W
Yemoja
 
Yemoja
2,040
66
443
380
1,831
1,266
0
503
1,328
6,636
1,934
W
3,589
1,244
0
88
4,488
1,903
0
739
3,749
0
10,791
L
0
0
0
0
0
0
0
0
0
0
0
L
4,399
2,850
0
267
4,231
1,464
0
749
3,482
0
17,158
W
3,741
1,329
291
682
2,992
1,237
0
1,546
1,446
15,127
0
W
Pele
SirBooj
Pele
4,797
690
0
259
3,681
1,409
0
398
3,283
0
20,621
W
Nemesis
3,085
686
0
67
5,902
2,387
0
2,253
3,649
0
7,433
L
2,927
191
0
0
3,723
1,095
0
616
3,107
12,352
321
L
4,866
1,058
0
230
7,485
2,871
0
2,358
5,127
0
10,628

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,223
Gold Earned
30,848
91
Minions Killed
93
4
Camps Cleared
5
356,752
Distance Traveled
454,550
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,555
1,111
20
4
1
77,944
0
W
Yemoja
6,044
1,209
11
2
0
83,357
0
W
Nike
5,732
1,146
13
3
2
78,405
0
L
Chaac
3,443
689
0
0
0
0
0
L
Izanami
5,782
1,156
32
6
1
91,459
0
W
Olorun
6,406
1,281
26
5
2
86,630
0
W
Pele
7,249
1,450
31
6
0
100,381
0
W
Nemesis
5,417
1,083
12
2
1
105,777
0
L
Zeus
5,505
1,101
28
6
2
80,525
0
L
Susano
5,938
1,188
11
2
0
106,824
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role