Player Matchup

Anhur
Anhur
RKiiiiiNG
Anhur
Level 88
God Stats
5W - 3L
1,500 SR
Queue Stats
117W - 94L
1,561 Elo+
Solo
Gilgamesh
Gilgamesh
SPARTAN93ita
Gilgamesh
Level 129
God Stats
2W - 2L
1,808 SR
Queue Stats
138W - 163L
1,403 Elo+
Solo
Xbalanque
Xbalanque
TinerYes
Xbalanque
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,632 Elo+
Solo
Apollo
Apollo
Wēēd
Apollo
Level 47
God Stats
1W - 1L
1,713 SR
Queue Stats
27W - 40L
1,362 Elo+
Party 2
Ra
Ra
Wєєd
Ra
Level 136
God Stats
1W - 1L
1,717 SR
Queue Stats
96W - 116L
1,439 Elo+
Party 2
Team Averages
Level 100
1,648 SR
1,479 Elo+

VS

Team Averages
Level 113
1,486 SR
1,504 Elo+
Ganesha
Ganesha
Cagedemon19
Ganesha
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,349 Elo+
Party 1
Sobek
Sobek
Deluxeex95
Sobek
Level 95
God Stats
3W - 2L
1,473 SR
Queue Stats
49W - 46L
1,473 Elo+
Solo
Shiva
Shiva
N--caruana
Shiva
Level 137
God Stats
2W - 2L
1,445 SR
Queue Stats
110W - 102L
1,594 Elo+
Party 1
Zeus
Zeus
SasoRi--_CuSH
Zeus
Level 122
God Stats
3W - 2L
1,514 SR
Queue Stats
149W - 110L
1,595 Elo+
Solo
Chang'e
Chang'e
dudekbwa
Chang'e
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 40L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
RKiiiiiNG
Anhur
19
2 / 4 / 6
10,656
627
22,421
21,774
7,830
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
SPARTAN93ita
Gilgamesh
17
3 / 5 / 7
10,677
628
20,705
26,912
29,467
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Xbalanque
TinerYes
Xbalanque
17
4 / 8 / 7
10,957
645
18,646
21,358
6,540
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Apollo
Wēēd
Apollo
16
2 / 8 / 7
10,166
598
9,317
17,055
6,087
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ra
17
2 / 6 / 8
10,977
646
13,593
18,229
7,412
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Cagedemon19
Ganesha
18
0 / 4 / 23
12,037
708
10,851
27,816
28,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sobek
19
4 / 4 / 15
12,412
730
14,306
27,856
35,236
War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Shiva
20
7 / 3 / 20
12,828
755
25,365
26,325
37,831
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

20
13 / 1 / 15
13,627
802
34,904
13,203
7,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chang'e
dudekbwa
Chang'e
20
7 / 1 / 18
12,486
734
12,104
19,640
11,254
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
122
13
Kills
31
31
Deaths
13
35
Assists
91
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Cagedemon19
Ganesha
0
4
23
2.88
W
Sobek
4
4
15
2.88
W
Shiva
7
3
20
5.67
L
Anhur
RKiiiiiNG
Anhur
2
4
6
1.25
L
Gilgamesh
SPARTAN93ita
Gilgamesh
3
5
7
1.3
W
13
1
15
20.5
L
Xbalanque
TinerYes
Xbalanque
4
8
7
0.94
L
Apollo
Wēēd
Apollo
2
8
7
0.69
L
Ra
2
6
8
1
W
Chang'e
dudekbwa
Chang'e
7
1
18
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,682
Damage
97,530
105,328
Taken
114,840
57,336
Mitigated
120,263
39,296
Healing
62,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Cagedemon19
Ganesha
10,851
410
1,747
2,869
27,816
28,840
1,250
4,907
22,358
24,653
0
W
Sobek
14,306
428
2,216
6,941
27,856
35,236
382
1,994
25,540
19,584
3,921
W
Shiva
25,365
3,055
4,727
5,105
26,325
37,831
1,497
4,041
21,647
0
42,875
L
Anhur
RKiiiiiNG
Anhur
22,421
12,912
2,029
4,429
21,774
7,830
44
14,324
7,014
0
40,339
L
Gilgamesh
SPARTAN93ita
Gilgamesh
20,705
2,130
1,376
3,677
26,912
29,467
0
18,011
8,275
7,096
26,345
W
34,904
1,220
1,949
1,475
13,203
7,102
2,025
1,748
10,849
66,106
0
L
Xbalanque
TinerYes
Xbalanque
18,646
8,678
0
2,201
21,358
6,540
0
14,551
6,188
0
28,800
L
Apollo
Wēēd
Apollo
9,317
3,093
0
610
17,055
6,087
0
11,004
5,792
0
17,713
L
Ra
13,593
406
18,033
6,941
18,229
7,412
41
12,501
5,454
40,156
0
W
Chang'e
dudekbwa
Chang'e
12,104
928
24,882
10,961
19,640
11,254
2,067
2,865
16,304
31,828
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,433
Gold Earned
63,390
170
Minions Killed
183
0
Camps Cleared
0
1,348,697
Distance Traveled
1,661,236
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
12,037
708
0
0
0
305,791
0
W
Sobek
12,412
730
27
2
0
348,299
0
W
Shiva
12,828
755
46
3
0
339,728
0
L
Anhur
10,656
627
34
2
0
256,103
0
L
Gilgamesh
10,677
628
28
2
0
280,434
0
W
Zeus
13,627
802
62
4
0
333,888
0
L
Xbalanque
10,957
645
28
2
0
291,457
0
L
Apollo
10,166
598
22
1
0
231,139
0
L
Ra
10,977
646
58
3
0
289,564
0
W
Chang'e
12,486
734
48
3
0
333,530
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role