Player Matchup

He Bo
He Bo
Courtneyk0
He Bo
Level 105
God Stats
6W - 5L
1,220 SR
Queue Stats
452W - 463L
1,410 Elo+
Solo
Ne Zha
Ne Zha
FaithedShotz
Ne Zha
Level 139
God Stats
4W - 7L
1,523 SR
Queue Stats
388W - 372L
1,533 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SkeetGod58
Morgan Le Fay
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,637 Elo+
Party 2
Chronos
Chronos
TrueKingFinesser
Chronos
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,701 Elo+
Party 2
Sylvanus
Sylvanus
lazerblazer69
Sylvanus
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
171W - 144L
1,482 Elo+
Solo
Team Averages
Level 112
1,449 SR
1,553 Elo+

VS

Team Averages
Level 127
1,522 SR
1,561 Elo+
Nu Wa
Nu Wa
JOSHIE BEATDOWN
Nu Wa
Level 133
God Stats
3W - 1L
1,715 SR
Queue Stats
162W - 140L
1,561 Elo+
Solo
Gilgamesh
Gilgamesh
RPG_ANNIHILATION
Gilgamesh
Level 100
God Stats
2W - 0L
1,500 SR
Queue Stats
131W - 157L
1,353 Elo+
Solo
Chang'e
Chang'e
Verridia74
Chang'e
Level 158
God Stats
4W - 0L
1,675 SR
Queue Stats
77W - 35L
1,685 Elo+
Party 1
Ishtar
Ishtar
Vybe_01
Ishtar
Level 87
God Stats
2W - 2L
1,218 SR
Queue Stats
163W - 133L
1,446 Elo+
Solo
Zhong Kui
Zhong Kui
ZenosTheOne
Zhong Kui
Level 156
God Stats
3W - 0L
1,500 SR
Queue Stats
298W - 125L
1,760 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
15
3 / 5 / 7
8,990
692
11,480
11,785
4,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
13
2 / 7 / 6
8,233
633
9,995
22,268
13,186
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morgan Le Fay
SkeetGod58
Morgan Le Fay
15
2 / 5 / 5
8,754
673
14,907
14,817
6,163
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

16
2 / 4 / 7
8,995
692
8,417
15,620
5,648
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Sylvanus
lazerblazer69
Sylvanus
16
1 / 5 / 8
9,722
748
9,285
20,788
17,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 2 / 14
10,294
792
16,736
9,949
4,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
12
1 / 3 / 10
8,647
665
2,384
11,662
9,936
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chang'e
Verridia74
Chang'e
19
2 / 0 / 16
10,470
805
7,654
14,476
10,048
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ishtar
Vybe_01
Ishtar
18
3 / 3 / 18
10,516
809
14,060
14,078
6,362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
ZenosTheOne
Zhong Kui
20
17 / 2 / 9
12,301
946
37,910
24,122
23,354
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
93
10
Kills
26
26
Deaths
10
33
Assists
67
Player
Kills
Deaths
Assists
KDA
L
He Bo
3
5
7
1.3
L
Ne Zha
2
7
6
0.71
W
3
2
14
5
W
Gilgamesh
1
3
10
2
L
Morgan Le Fay
SkeetGod58
Morgan Le Fay
2
5
5
0.9
L
2
4
7
1.38
W
Chang'e
Verridia74
Chang'e
2
0
16
10
W
Ishtar
Vybe_01
Ishtar
3
3
18
4
W
Zhong Kui
ZenosTheOne
Zhong Kui
17
2
9
10.75
L
Sylvanus
lazerblazer69
Sylvanus
1
5
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,084
Damage
78,744
85,278
Taken
74,287
46,721
Mitigated
53,797
28,702
Healing
38,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
11,480
385
1,480
669
11,785
4,659
0
8,283
3,502
36,008
0
L
Ne Zha
9,995
1,546
1,866
4,795
22,268
13,186
0
15,480
6,788
0
15,109
W
16,736
4,256
1,125
1,479
9,949
4,097
2,849
6,730
3,125
36,680
0
W
Gilgamesh
2,384
267
332
768
11,662
9,936
38
5,371
6,174
0
6,437
L
Morgan Le Fay
SkeetGod58
Morgan Le Fay
14,907
2,361
1,109
3,148
14,817
6,163
0
11,587
3,230
41,334
956
L
8,417
629
2,027
3,413
15,620
5,648
0
11,647
3,973
19,532
473
W
Chang'e
Verridia74
Chang'e
7,654
1,044
14,963
10,814
14,476
10,048
1,386
9,448
4,782
24,186
1,819
W
Ishtar
Vybe_01
Ishtar
14,060
5,006
194
2,005
14,078
6,362
1,607
9,094
4,754
0
33,277
W
Zhong Kui
ZenosTheOne
Zhong Kui
37,910
4,747
712
5,681
24,122
23,354
2,644
12,487
11,235
50,860
0
L
Sylvanus
lazerblazer69
Sylvanus
9,285
2,189
4,887
5,308
20,788
17,065
0
14,661
6,127
15,288
816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,694
Gold Earned
52,228
138
Minions Killed
172
0
Camps Cleared
0
1,106,454
Distance Traveled
1,104,159
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
8,990
692
44
3
0
232,804
0
L
Ne Zha
8,233
633
7
1
0
202,450
0
W
Nu Wa
10,294
792
42
3
0
241,754
0
W
Gilgamesh
8,647
665
6
0
0
125,145
0
L
Morgan Le Fay
8,754
673
43
3
0
218,210
0
L
Chronos
8,995
692
33
3
0
246,166
0
W
Chang'e
10,470
805
39
3
0
250,944
0
W
Ishtar
10,516
809
54
4
0
233,869
0
W
Zhong Kui
12,301
946
31
2
0
252,447
0
L
Sylvanus
9,722
748
11
1
0
206,824
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role