Player Matchup

Ao Kuang
Ao Kuang
Killano1995
Ao Kuang
Level 137
God Stats
0W - 2L
1,500 SR
Queue Stats
147W - 156L
1,550 Elo+
Party 1
Terra
Terra
Mahmut_D
Terra
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 7L
1,457 Elo+
Party 1
Surtr
Surtr
MitchR9
Surtr
Level 127
God Stats
0W - 3L
1,500 SR
Queue Stats
169W - 176L
1,452 Elo+
Party 1
Ganesha
Ganesha
arca909-
Ganesha
Level 105
God Stats
1W - 6L
1,267 SR
Queue Stats
127W - 133L
1,433 Elo+
Party 1
Medusa
Medusa
dchrisz96
Medusa
Level 83
God Stats
2W - 1L
1,500 SR
Queue Stats
105W - 95L
1,429 Elo+
Party 1
Team Averages
Level 120
1,453 SR
1,464 Elo+

VS

Team Averages
Level 98
1,489 SR
1,463 Elo+
Izanami
Izanami
 
Izanami
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
BulletSandwich
Ah Puch
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
34W - 30L
1,497 Elo+
Party 2
Atlas
Atlas
MeiTata
Atlas
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 22L
1,411 Elo+
Party 2
Guan Yu
Guan Yu
OukaKimura
Guan Yu
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
39W - 32L
1,397 Elo+
Solo
Neith
Neith
SlivciS
Neith
Level 140
God Stats
4W - 1L
1,444 SR
Queue Stats
48W - 44L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Killano1995
Ao Kuang
13
4 / 4 / 5
7,653
765
5,680
10,291
5,905
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Terra
Mahmut_D
Terra
15
2 / 2 / 6
8,066
807
6,791
14,161
12,334
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Surtr
MitchR9
Surtr
15
2 / 2 / 6
7,301
730
9,765
13,174
13,669
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ganesha
arca909-
Ganesha
14
0 / 3 / 8
6,902
690
6,274
18,013
15,928
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
dchrisz96
Medusa
12
1 / 5 / 7
7,017
702
9,999
11,983
6,156
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
16
4 / 1 / 10
8,938
894
10,179
6,801
3,793
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
3 / 2 / 11
8,901
890
23,210
7,654
3,812
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Atlas
MeiTata
Atlas
14
1 / 2 / 11
8,344
834
8,983
12,645
13,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Guan Yu
OukaKimura
Guan Yu
13
2 / 4 / 13
8,341
834
5,487
14,398
10,234
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate

Breastplate

+20
Physical Protection

Neith
SlivciS
Neith
16
6 / 0 / 8
9,187
919
14,886
6,771
3,538
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
69
9
Kills
16
16
Deaths
9
32
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
4
1
10
9
W
3
2
11
4.25
L
Ao Kuang
Killano1995
Ao Kuang
4
4
5
1.63
L
Terra
Mahmut_D
Terra
2
2
6
2.5
W
Atlas
MeiTata
Atlas
1
2
11
3.25
L
Surtr
MitchR9
Surtr
2
2
6
2.5
W
Guan Yu
OukaKimura
Guan Yu
2
4
13
2.13
W
Neith
SlivciS
Neith
6
0
8
10
L
Ganesha
arca909-
Ganesha
0
3
8
1.33
L
Medusa
dchrisz96
Medusa
1
5
7
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,509
Damage
62,745
67,622
Taken
48,269
53,992
Mitigated
35,252
21,909
Healing
24,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
10,179
6,580
2,217
2,092
6,801
3,793
759
3,579
3,222
0
22,027
W
23,210
571
0
1,414
7,654
3,812
115
2,774
4,880
50,059
1,674
L
Ao Kuang
Killano1995
Ao Kuang
5,680
1,179
821
2,041
10,291
5,905
0
4,564
5,727
8,182
0
L
Terra
Mahmut_D
Terra
6,791
253
4,948
3,565
14,161
12,334
0
7,734
6,427
14,912
741
W
Atlas
MeiTata
Atlas
8,983
2,898
247
1,320
12,645
13,875
165
6,285
6,360
12,787
632
L
Surtr
MitchR9
Surtr
9,765
1,934
1,008
1,331
13,174
13,669
0
6,294
6,880
3,234
14,809
W
Guan Yu
OukaKimura
Guan Yu
5,487
969
9,604
5,358
14,398
10,234
156
4,648
9,750
0
7,090
W
Neith
SlivciS
Neith
14,886
3,043
0
2,392
6,771
3,538
360
2,958
3,813
0
24,512
L
Ganesha
arca909-
Ganesha
6,274
133
1,226
5,772
18,013
15,928
0
7,267
10,746
18,423
163
L
Medusa
dchrisz96
Medusa
9,999
4,349
764
433
11,983
6,156
0
5,481
6,502
0
16,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,939
Gold Earned
43,711
87
Minions Killed
157
0
Camps Cleared
0
840,296
Distance Traveled
941,217
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,938
894
35
4
0
176,302
0
W
Ah Puch
8,901
890
72
7
0
183,380
0
L
Ao Kuang
7,653
765
8
1
0
178,579
0
L
Terra
8,066
807
20
2
0
170,498
0
W
Atlas
8,344
834
15
2
0
185,666
0
L
Surtr
7,301
730
25
3
0
177,029
0
W
Guan Yu
8,341
834
4
0
0
207,109
0
W
Neith
9,187
919
31
3
0
188,760
0
L
Ganesha
6,902
690
0
0
0
160,269
0
L
Medusa
7,017
702
34
3
0
153,921
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role