Player Matchup

Vamana
Vamana
Gold IV
 
Vamana
Gold IV
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Silver I
 
Neith
Silver I
Level 211
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Gold II
Aksvyn
Ganesha
Gold II
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 46L
1,600 MMR
Party 1
Agni
Agni
Gold IV
GalaxyStrong
Agni
Gold IV
Level 123
God Stats
1W - 2L
1,763 SR
Queue Stats
33W - 30L
1,603 MMR
Solo
Pele
Pele
Gold III
Mojio0
Pele
Gold III
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 43L
1,591 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 144
1,553 SR
1,559 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 140
1,657 SR
1,608 MMR
Athena
Athena
Gold IV
CattMust
Athena
Gold IV
Level 144
God Stats
6W - 1L
1,578 SR
Queue Stats
22W - 19L
1,660 MMR
Party 2
Bastet
Bastet
Gold II
GrindingOnYT
Bastet
Gold II
Level 154
God Stats
123W - 85L
1,689 SR
Queue Stats
148W - 130L
1,624 MMR
Party 3
Kukulkan
Kukulkan
Gold IV
JamesPaws32
Kukulkan
Gold IV
Level 155
God Stats
3W - 0L
1,858 SR
Queue Stats
38W - 35L
1,559 MMR
Party 2
Chiron
Chiron
Gold III
Kildrack
Chiron
Gold III
Level 100
God Stats
5W - 2L
1,750 SR
Queue Stats
208W - 207L
1,608 MMR
Solo
Nike
Nike
Gold III
xSadHyper
Nike
Gold III
Level 147
God Stats
4W - 6L
1,408 SR
Queue Stats
148W - 131L
1,590 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
14
2 / 2 / 1
8,304
639
7,434
14,009
15,602
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
 
Neith
12
1 / 4 / 0
6,709
516
4,199
9,108
3,468
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ganesha
Aksvyn
Ganesha
12
0 / 1 / 0
6,665
513
3,704
12,693
10,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
1 / 4 / 1
7,003
539
2,751
8,374
3,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Pele
Mojio0
Pele
13
1 / 2 / 0
6,603
508
2,370
12,205
5,382
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bans
AnhurThanatosThor

VS

Bans
CthulhuSusanoBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
CattMust
Athena
12
0 / 0 / 7
6,791
522
5,037
9,613
7,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bastet
15
9 / 0 / 2
8,519
655
12,390
9,675
4,403
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Kukulkan
JamesPaws32
Kukulkan
13
2 / 2 / 6
7,726
594
4,007
4,252
1,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chiron
Kildrack
Chiron
14
1 / 1 / 4
7,455
573
6,376
8,814
3,329
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nike
13
1 / 3 / 1
7,725
594
9,203
13,281
14,170
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
33
5
Kills
13
13
Deaths
6
2
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
2
2
1
1.25
L
Neith
 
Neith
1
4
0
0.25
L
Ganesha
Aksvyn
Ganesha
0
1
0
0
W
Athena
CattMust
Athena
0
0
7
3.5
L
1
4
1
0.38
W
Bastet
9
0
2
10
W
Kukulkan
JamesPaws32
Kukulkan
2
2
6
2.5
W
Chiron
Kildrack
Chiron
1
1
4
3
L
Pele
Mojio0
Pele
1
2
0
0.5
W
Nike
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,458
Damage
37,013
56,389
Taken
45,635
38,409
Mitigated
30,966
12,118
Healing
15,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
7,434
2,139
0
2,543
14,009
15,602
0
1,615
11,174
0
67,539
L
Neith
 
Neith
4,199
1,327
0
2,258
9,108
3,468
0
1,447
7,661
0
50,451
L
Ganesha
Aksvyn
Ganesha
3,704
502
0
3,468
12,693
10,948
0
2,452
10,192
28,851
0
W
Athena
CattMust
Athena
5,037
819
0
3,598
9,613
7,645
47
2,059
7,458
20,811
1,525
L
2,751
284
0
625
8,374
3,009
486
2,349
6,025
53,538
202
W
Bastet
12,390
2,636
0
2,732
9,675
4,403
63
1,540
8,133
0
70,318
W
Kukulkan
JamesPaws32
Kukulkan
4,007
329
0
1,000
4,252
1,419
0
1,414
2,838
60,982
0
W
Chiron
Kildrack
Chiron
6,376
2,211
521
3,352
8,814
3,329
66
1,407
7,407
0
64,041
L
Pele
Mojio0
Pele
2,370
412
0
3,224
12,205
5,382
0
2,451
9,707
0
65,881
W
Nike
9,203
1,237
0
3,860
13,281
14,170
0
390
11,815
6,340
60,228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,284
Gold Earned
38,216
469
Minions Killed
438
0
Camps Cleared
0
1,406,844
Distance Traveled
1,429,826
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
8,304
639
126
10
0
287,144
1
L
Neith
6,709
516
120
9
0
232,016
4
L
Ganesha
6,665
513
12
1
0
290,014
7
W
Athena
6,791
522
30
2
0
307,185
4
L
Agni
7,003
539
98
8
0
266,003
1
W
Bastet
8,519
655
95
7
0
349,275
0
W
Kukulkan
7,726
594
104
8
0
270,422
2
W
Chiron
7,455
573
96
7
0
261,400
2
L
Pele
6,603
508
113
9
0
331,667
0
W
Nike
7,725
594
113
9
0
241,544
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role