Player Matchup

Medusa
Medusa
Frosti Mist
Medusa
Level 25
God Stats
67W - 47L
1,563 SR
Queue Stats
312W - 334L
1,381 Elo+
Party 1
Jormungandr
Jormungandr
ZaZa ina bag
Jormungandr
Level 118
God Stats
28W - 19L
1,506 SR
Queue Stats
418W - 409L
1,435 Elo+
Party 1
Vulcan
Vulcan
mrac1000
Vulcan
Level 88
God Stats
19W - 15L
1,457 SR
Queue Stats
339W - 349L
1,417 Elo+
Solo
Team Averages
Level 77
1,509 SR
1,411 Elo+

VS

Team Averages
Level 78
1,532 SR
1,382 Elo+
Hel
Hel
Skolas993
Hel
Level 63
God Stats
79W - 49L
1,518 SR
Queue Stats
199W - 186L
1,440 Elo+
Solo
Neith
Neith
Skyler553300
Neith
Level 87
God Stats
198W - 177L
1,498 SR
Queue Stats
283W - 267L
1,415 Elo+
Solo
Odin
Odin
The0ldW0LF
Odin
Level 85
God Stats
8W - 8L
1,579 SR
Queue Stats
13W - 21L
1,292 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
5 / 1 / 1
7,574
757
6,541
8,561
3,516
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
ZaZa ina bag
Jormungandr
11
1 / 1 / 4
6,775
678
5,524
7,190
6,360
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Vulcan
mrac1000
Vulcan
11
1 / 2 / 6
6,891
689
8,447
4,503
1,785
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 1
6,963
696
7,185
10,188
4,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 2 / 1
6,999
700
7,419
11,708
4,219
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 0 / 1
5,749
575
630
5,230
3,840
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
7
7
Kills
4
4
Deaths
7
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Medusa
5
1
1
5.5
L
2
5
1
0.5
L
2
2
1
1.25
L
0
0
1
0.5
W
Jormungandr
ZaZa ina bag
Jormungandr
1
1
4
3
W
Vulcan
mrac1000
Vulcan
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,512
Damage
15,234
20,254
Taken
27,126
11,661
Mitigated
12,518
2,119
Healing
9,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
6,541
2,420
0
705
8,561
3,516
249
2,630
5,853
0
21,360
L
7,185
0
1,777
3,537
10,188
4,459
0
4,994
4,988
30,924
0
L
7,419
1,763
0
3,849
11,708
4,219
751
6,387
5,074
0
27,262
L
630
35
0
240
5,230
3,840
168
1,904
3,106
0
6,687
W
Jormungandr
ZaZa ina bag
Jormungandr
5,524
754
302
1,112
7,190
6,360
18
2,294
4,800
13,438
484
W
Vulcan
mrac1000
Vulcan
8,447
3,375
0
0
4,503
1,785
196
2,034
2,416
22,430
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,240
Gold Earned
19,711
86
Minions Killed
120
0
Camps Cleared
0
546,912
Distance Traveled
452,718
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,574
757
27
3
0
201,002
0
L
Hel
6,963
696
63
6
0
171,844
0
L
Neith
6,999
700
48
5
0
152,249
0
L
Odin
5,749
575
9
1
0
128,625
0
W
Jormungandr
6,775
678
27
3
0
158,613
0
W
Vulcan
6,891
689
32
3
0
187,297
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role