Player Matchup

Anhur
Anhur
Silver I
HomelesEskimo
Anhur
Silver I
Level 67
God Stats
2W - 2L
1,433 SR
Queue Stats
16W - 11L
1,537 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold III
LurkK1ngLee
Morgan Le Fay
Gold III
Level 93
God Stats
12W - 11L
1,609 SR
Queue Stats
90W - 83L
1,539 MMR
Solo
Kuzenbo
Kuzenbo
Gold IV
STWApollo
Kuzenbo
Gold IV
Level 158
God Stats
4W - 1L
1,765 SR
Queue Stats
79W - 78L
1,538 MMR
Party 1
Ravana
Ravana
Gold IV
Vayzar
Ravana
Gold IV
Level 159
God Stats
6W - 7L
1,560 SR
Queue Stats
298W - 318L
1,537 MMR
Solo
Osiris
Osiris
Gold V
Xylinoid
Osiris
Gold V
Level 167
God Stats
8W - 4L
1,962 SR
Queue Stats
112W - 96L
1,542 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 129
1,666 SR
1,539 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 125
1,622 SR
1,543 MMR
Achilles
Achilles
Gold IV
PapaSteeez
Achilles
Gold IV
Level 92
God Stats
1W - 2L
1,576 SR
Queue Stats
87W - 91L
1,534 MMR
Solo
Merlin
Merlin
Gold III
ST0PFeeding
Merlin
Gold III
Level 120
God Stats
1W - 2L
1,691 SR
Queue Stats
296W - 301L
1,564 MMR
Solo
Jing Wei
Jing Wei
Gold II
SamHostetter
Jing Wei
Gold II
Level 156
God Stats
9W - 9L
1,610 SR
Queue Stats
362W - 344L
1,536 MMR
Solo
Thor
Thor
Gold III
WLACRAZY
Thor
Gold III
Level 157
God Stats
3W - 3L
1,735 SR
Queue Stats
729W - 742L
1,535 MMR
Solo
Geb
Geb
Bronze III
yourmomslegs
Geb
Bronze III
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,546 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 0 / 0
3,740
748
1,882
2,936
886
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morgan Le Fay
LurkK1ngLee
Morgan Le Fay
7
0 / 0 / 0
3,593
719
1,332
2,389
752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
STWApollo
Kuzenbo
6
0 / 0 / 1
3,590
718
1,142
2,772
1,800
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ravana
Vayzar
Ravana
6
0 / 1 / 1
3,326
665
1,345
2,880
944
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Osiris
Xylinoid
Osiris
8
1 / 0 / 0
4,661
932
1,429
2,809
2,210
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
BellonaAresOdinSusano

VS

Bans
AgniAthenaThanatosNut
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
PapaSteeez
Achilles
4
0 / 1 / 0
2,937
587
1,065
3,082
1,141
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Merlin
7
0 / 0 / 1
3,698
740
1,253
1,333
370
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Jing Wei
SamHostetter
Jing Wei
6
0 / 0 / 0
3,448
690
1,892
2,053
464
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Thor
6
1 / 0 / 0
3,468
694
1,607
5,077
1,675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
0 / 1 / 0
3,482
696
1,131
3,507
1,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
2
2
Kills
1
1
Deaths
2
2
Assists
1
Player
Kills
Deaths
Assists
KDA
W
1
0
0
1
W
Morgan Le Fay
LurkK1ngLee
Morgan Le Fay
0
0
0
0
L
Achilles
PapaSteeez
Achilles
0
1
0
0
L
Merlin
0
0
1
0.5
W
Kuzenbo
STWApollo
Kuzenbo
0
0
1
0.5
L
Jing Wei
SamHostetter
Jing Wei
0
0
0
0
W
Ravana
Vayzar
Ravana
0
1
1
0.5
L
Thor
1
0
0
1
W
Osiris
Xylinoid
Osiris
1
0
0
1
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,130
Damage
6,948
13,786
Taken
15,052
6,592
Mitigated
5,584
5,278
Healing
5,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,882
1,179
0
882
2,936
886
0
596
2,340
0
26,831
W
Morgan Le Fay
LurkK1ngLee
Morgan Le Fay
1,332
222
0
638
2,389
752
0
682
1,559
19,280
0
L
Achilles
PapaSteeez
Achilles
1,065
120
0
1,273
3,082
1,141
0
150
2,727
0
8,197
L
Merlin
1,253
0
0
250
1,333
370
0
497
836
17,819
247
W
Kuzenbo
STWApollo
Kuzenbo
1,142
533
500
950
2,772
1,800
0
535
2,237
8,300
0
L
Jing Wei
SamHostetter
Jing Wei
1,892
1,392
0
1,032
2,053
464
0
249
1,804
0
24,234
W
Ravana
Vayzar
Ravana
1,345
625
0
1,354
2,880
944
0
340
2,480
0
13,928
L
Thor
1,607
763
0
1,795
5,077
1,675
0
835
4,242
0
17,775
W
Osiris
Xylinoid
Osiris
1,429
462
0
954
2,809
2,210
0
0
2,640
0
27,229
L
1,131
86
0
1,216
3,507
1,934
0
743
2,764
8,203
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,910
Gold Earned
17,033
172
Minions Killed
144
0
Camps Cleared
0
547,352
Distance Traveled
488,107
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
3,740
748
45
9
0
95,676
0
W
Morgan Le Fay
3,593
719
30
6
0
102,422
1
L
Achilles
2,937
587
13
3
0
56,085
0
L
Merlin
3,698
740
36
7
0
108,098
0
W
Kuzenbo
3,590
718
19
4
0
121,897
2
L
Jing Wei
3,448
690
45
9
0
93,721
0
W
Ravana
3,326
665
29
6
0
117,707
0
L
Thor
3,468
694
38
8
0
120,341
2
W
Osiris
4,661
932
49
10
0
109,650
0
L
Geb
3,482
696
12
2
0
109,862
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role