Player Matchup

Odin
Odin
 
Odin
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
RemeyRumbush
Set
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 35L
1,301 Elo+
Party 1
Cupid
Cupid
The88Man
Cupid
Level 204
God Stats
1W - 2L
1,457 SR
Queue Stats
128W - 135L
1,491 Elo+
Solo
Geb
Geb
TheAlmightyJmac
Geb
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 15L
1,359 Elo+
Solo
Sobek
Sobek
fast2gg
Sobek
Level 20
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 12L
1,374 Elo+
Party 1
Team Averages
Level 89
1,491 SR
1,405 Elo+

VS

Team Averages
Level 117
1,540 SR
1,488 Elo+
Fafnir
Fafnir
Devina
Fafnir
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
374W - 366L
1,524 Elo+
Solo
Thor
Thor
FunSizedHobbit
Thor
Level 101
God Stats
7W - 6L
1,494 SR
Queue Stats
219W - 191L
1,503 Elo+
Solo
Chaac
Chaac
Hans_SnowLo69
Chaac
Level 149
God Stats
3W - 4L
1,500 SR
Queue Stats
80W - 86L
1,477 Elo+
Solo
Neith
Neith
SamCrazy07
Neith
Level 91
God Stats
3W - 1L
1,817 SR
Queue Stats
120W - 109L
1,515 Elo+
Solo
Baron Samedi
Baron Samedi
YONKO_Preacher
Baron Samedi
Level 100
God Stats
3W - 4L
1,391 SR
Queue Stats
58W - 68L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
12
0 / 0 / 0
6,444
403
430
4,804
3,416
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

12
0 / 5 / 0
6,515
407
2,146
16,161
8,339
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cupid
The88Man
Cupid
13
1 / 4 / 2
7,611
476
9,782
14,584
5,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
1 / 0 / 1
6,904
432
6,039
14,770
13,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sobek
fast2gg
Sobek
12
0 / 1 / 0
7,461
466
3,632
11,250
11,173
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Devina
Fafnir
12
1 / 0 / 5
8,543
534
5,784
15,385
20,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
5 / 1 / 3
8,883
555
8,182
16,696
8,217
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
0 / 0 / 0
7,609
476
1,516
7,113
4,867
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Neith
13
2 / 3 / 1
7,975
498
12,213
11,478
5,268
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Baron Samedi
YONKO_Preacher
Baron Samedi
15
2 / 0 / 3
9,191
574
10,102
3,509
2,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
22
2
Kills
10
10
Deaths
4
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
0
0
0
0
W
Fafnir
Devina
Fafnir
1
0
5
3.5
W
5
1
3
6.5
W
0
0
0
0
L
0
5
0
0
W
Neith
2
3
1
0.83
L
Cupid
The88Man
Cupid
1
4
2
0.5
L
1
0
1
1.5
W
Baron Samedi
YONKO_Preacher
Baron Samedi
2
0
3
3.5
L
Sobek
fast2gg
Sobek
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,029
Damage
37,797
61,569
Taken
54,181
42,310
Mitigated
41,165
16,507
Healing
22,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
430
0
0
1,036
4,804
3,416
0
2,586
2,218
0
36,672
W
Fafnir
Devina
Fafnir
5,784
1,452
0
5,048
15,385
20,621
41
3,313
12,072
25,997
0
W
8,182
2,529
0
10,887
16,696
8,217
0
1,632
15,064
0
87,666
W
1,516
248
0
1,657
7,113
4,867
300
1,329
5,784
0
40,758
L
2,146
933
0
1,849
16,161
8,339
0
3,001
13,160
0
49,632
W
Neith
12,213
4,257
0
2,616
11,478
5,268
512
1,997
9,481
0
66,313
L
Cupid
The88Man
Cupid
9,782
5,049
194
6,265
14,584
5,877
116
2,576
12,008
0
63,046
L
6,039
766
290
3,146
14,770
13,505
0
4,280
10,490
32,483
0
W
Baron Samedi
YONKO_Preacher
Baron Samedi
10,102
262
922
1,675
3,509
2,192
204
848
2,661
68,938
1,581
L
Sobek
fast2gg
Sobek
3,632
330
0
3,727
11,250
11,173
0
3,283
7,967
26,025
7,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,935
Gold Earned
42,201
319
Minions Killed
458
0
Camps Cleared
0
1,409,810
Distance Traveled
1,413,400
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
6,444
403
71
4
0
198,566
0
W
Fafnir
8,543
534
27
2
0
291,952
4
W
Thor
8,883
555
132
8
0
318,761
3
W
Chaac
7,609
476
68
4
0
222,912
0
L
Set
6,515
407
72
5
0
318,523
0
W
Neith
7,975
498
105
7
0
296,558
0
L
Cupid
7,611
476
106
7
0
272,535
1
L
Geb
6,904
432
18
1
0
325,269
2
W
Baron Samedi
9,191
574
126
8
0
283,217
4
L
Sobek
7,461
466
52
3
0
294,917
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role