Player Matchup

Zeus
Zeus
 
Zeus
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
ITSMKZ
Apollo
Level 158
God Stats
6W - 5L
1,621 SR
Queue Stats
312W - 310L
1,600 Elo+
Party 3
Bacchus
Bacchus
PickDatCookieUp
Bacchus
Level 56
God Stats
20W - 11L
1,840 SR
Queue Stats
120W - 102L
1,616 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Snake Eyez CU
Morgan Le Fay
Level 121
God Stats
3W - 1L
1,838 SR
Queue Stats
133W - 126L
1,483 Elo+
Party 1
Awilix
Awilix
aeSonny
Awilix
Level 89
God Stats
11W - 14L
1,406 SR
Queue Stats
423W - 392L
1,506 Elo+
Party 1
Team Averages
Level 118
1,641 SR
1,541 Elo+

VS

Team Averages
Level 133
1,472 SR
1,628 Elo+
Ao Kuang
Ao Kuang
Cándido
Ao Kuang
Level 172
God Stats
2W - 1L
1,356 SR
Queue Stats
14W - 7L
1,684 Elo+
Solo
Neith
Neith
Melixous
Neith
Level 102
God Stats
1W - 1L
1,286 SR
Queue Stats
190W - 180L
1,629 Elo+
Party 2
Ne Zha
Ne Zha
MerchantFrog
Ne Zha
Level 158
God Stats
1W - 1L
1,289 SR
Queue Stats
23W - 16L
1,663 Elo+
Solo
Izanami
Izanami
XScorpyx
Izanami
Level 146
God Stats
7W - 3L
1,867 SR
Queue Stats
30W - 38L
1,599 Elo+
Solo
Atlas
Atlas
big-Daddy-6_6-
Atlas
Level 87
God Stats
74W - 78L
1,564 SR
Queue Stats
208W - 229L
1,565 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
7
0 / 2 / 0
4,146
461
1,832
3,943
917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Apollo
ITSMKZ
Apollo
10
3 / 0 / 0
5,836
648
4,425
6,073
2,000
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 1 / 2
4,769
530
3,166
4,735
4,296
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Morgan Le Fay
Snake Eyez CU
Morgan Le Fay
9
0 / 0 / 1
4,982
554
2,424
5,032
1,946
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Awilix
aeSonny
Awilix
9
1 / 2 / 0
4,654
517
2,468
7,007
2,521
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Cándido
Ao Kuang
10
0 / 1 / 0
5,732
637
2,366
4,885
1,877
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
Melixous
Neith
10
2 / 0 / 3
5,807
645
4,771
4,564
1,668
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Ne Zha
11
2 / 0 / 3
5,390
599
3,848
6,175
2,207
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
XScorpyx
Izanami
8
0 / 3 / 0
4,656
517
2,339
5,941
1,960
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mystical Earring

Mystical Earring

+15
Mp 5

8
1 / 0 / 2
5,242
582
2,440
5,091
3,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
13
4
Kills
5
5
Deaths
4
3
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
0
2
0
0
W
Ao Kuang
Cándido
Ao Kuang
0
1
0
0
L
Apollo
ITSMKZ
Apollo
3
0
0
3
W
Neith
Melixous
Neith
2
0
3
3.5
W
Ne Zha
2
0
3
3.5
L
0
1
2
1
L
Morgan Le Fay
Snake Eyez CU
Morgan Le Fay
0
0
1
0.5
W
Izanami
XScorpyx
Izanami
0
3
0
0
L
Awilix
aeSonny
Awilix
1
2
0
0.5
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,315
Damage
15,764
26,790
Taken
26,656
11,680
Mitigated
10,974
9,180
Healing
11,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
1,832
96
0
730
3,943
917
0
0
3,943
21,248
602
W
Ao Kuang
Cándido
Ao Kuang
2,366
274
0
1,368
4,885
1,877
0
2,363
2,522
29,731
3,104
L
Apollo
ITSMKZ
Apollo
4,425
2,852
0
2,608
6,073
2,000
626
888
5,185
0
46,981
W
Neith
Melixous
Neith
4,771
2,244
0
1,863
4,564
1,668
0
1,573
2,991
0
48,334
W
Ne Zha
3,848
1,788
0
3,987
6,175
2,207
0
972
5,203
0
36,236
L
3,166
521
0
1,883
4,735
4,296
0
625
4,110
11,118
0
L
Morgan Le Fay
Snake Eyez CU
Morgan Le Fay
2,424
212
0
1,861
5,032
1,946
0
1,990
2,731
30,672
912
W
Izanami
XScorpyx
Izanami
2,339
1,372
0
2,024
5,941
1,960
0
1,468
4,473
0
37,142
L
Awilix
aeSonny
Awilix
2,468
992
0
2,098
7,007
2,521
0
505
6,502
0
27,421
W
2,440
805
0
2,290
5,091
3,262
0
973
4,118
10,007
2,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,387
Gold Earned
26,827
277
Minions Killed
306
0
Camps Cleared
0
839,083
Distance Traveled
884,114
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
4,146
461
42
5
0
98,888
0
W
Ao Kuang
5,732
637
78
9
0
175,728
1
L
Apollo
5,836
648
87
10
0
172,263
0
W
Neith
5,807
645
82
9
0
168,535
0
W
Ne Zha
5,390
599
60
7
0
213,997
0
L
Bacchus
4,769
530
19
2
0
196,387
4
L
Morgan Le Fay
4,982
554
64
7
0
177,043
1
W
Izanami
4,656
517
63
7
0
149,129
0
L
Awilix
4,654
517
65
7
0
194,502
0
W
Atlas
5,242
582
23
3
0
176,725
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role