Player Matchup

Hel
Hel
Gucciboidrip
Hel
Level 121
God Stats
1W - 2L
1,500 SR
Queue Stats
39W - 40L
1,476 Elo+
Party 2
Lancelot
Lancelot
LorenjiCampachi
Lancelot
Level 156
God Stats
17W - 23L
1,490 SR
Queue Stats
254W - 251L
1,532 Elo+
Party 2
Zeus
Zeus
OlympianGod2020
Zeus
Level 89
God Stats
5W - 3L
1,774 SR
Queue Stats
72W - 57L
1,490 Elo+
Solo
Ishtar
Ishtar
OtakuBloodMoon
Ishtar
Level 66
God Stats
0W - 3L
1,155 SR
Queue Stats
0W - 4L
1,213 Elo+
Solo
Odin
Odin
TheFatScientist
Odin
Level 69
God Stats
2W - 2L
1,500 SR
Queue Stats
29W - 39L
1,378 Elo+
Solo
Team Averages
Level 100
1,484 SR
1,418 Elo+

VS

Team Averages
Level 100
1,487 SR
1,412 Elo+
Khepri
Khepri
 
Khepri
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
 
Ah Puch
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
Bubble Bathes
Serqet
Level 128
God Stats
19W - 6L
1,759 SR
Queue Stats
142W - 123L
1,482 Elo+
Solo
King Arthur
King Arthur
NomNom_Cookies
King Arthur
Level 85
God Stats
1W - 2L
1,308 SR
Queue Stats
39W - 44L
1,288 Elo+
Party 1
Cernunnos
Cernunnos
nomnom_icecream
Cernunnos
Level 67
God Stats
1W - 0L
1,368 SR
Queue Stats
61W - 62L
1,288 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 3
7,596
760
7,564
12,605
7,225
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
15
5 / 2 / 2
8,615
862
8,769
8,298
4,588
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 0 / 0
6,428
643
0
0
0
13
0 / 2 / 5
7,220
722
4,596
9,445
3,921
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

15
2 / 0 / 2
8,259
826
3,862
8,877
7,598
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
13
0 / 1 / 5
7,984
798
3,244
8,345
7,814
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ah Puch
 
Ah Puch
13
0 / 2 / 4
7,441
744
13,104
5,205
2,258
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

14
3 / 1 / 3
8,170
817
7,096
6,922
3,980
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
NomNom_Cookies
King Arthur
16
5 / 2 / 1
8,740
874
7,501
8,372
7,273
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
nomnom_icecream
Cernunnos
14
0 / 2 / 3
7,798
780
2,321
6,469
2,931
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
24
8
Kills
8
8
Deaths
8
12
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
0
1
5
2.5
W
Ah Puch
 
Ah Puch
0
2
4
1
W
3
1
3
4.5
L
1
4
3
0.63
L
Lancelot
5
2
2
3
W
King Arthur
NomNom_Cookies
King Arthur
5
2
1
2.75
L
0
0
0
0
L
0
2
5
1.25
L
2
0
2
3
W
Cernunnos
nomnom_icecream
Cernunnos
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,791
Damage
33,266
39,225
Taken
35,313
23,332
Mitigated
24,256
12,736
Healing
5,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
3,244
180
1,284
922
8,345
7,814
0
1,522
6,558
8,557
233
W
Ah Puch
 
Ah Puch
13,104
351
0
1,361
5,205
2,258
0
1,495
3,436
30,212
0
W
7,096
1,817
0
500
6,922
3,980
0
1,708
4,759
0
12,595
L
7,564
127
1,723
6,184
12,605
7,225
0
3,814
8,714
22,299
0
L
Lancelot
8,769
1,516
0
1,842
8,298
4,588
0
1,858
6,179
0
29,183
W
King Arthur
NomNom_Cookies
King Arthur
7,501
1,413
0
250
8,372
7,273
246
1,305
6,802
0
25,839
L
0
0
0
0
0
0
0
0
0
0
0
L
4,596
3,007
0
511
9,445
3,921
0
6,272
2,990
0
14,234
L
3,862
861
0
2,476
8,877
7,598
0
4,264
4,317
0
22,419
W
Cernunnos
nomnom_icecream
Cernunnos
2,321
929
0
1,219
6,469
2,931
1,253
673
5,664
0
25,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,118
Gold Earned
40,133
164
Minions Killed
170
0
Camps Cleared
0
815,586
Distance Traveled
978,792
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
7,984
798
12
1
0
201,802
0
W
Ah Puch
7,441
744
36
4
0
190,886
0
W
Serqet
8,170
817
28
3
0
223,951
0
L
Hel
7,596
760
42
4
0
193,122
0
L
Lancelot
8,615
862
51
5
0
219,459
0
W
King Arthur
8,740
874
36
4
0
187,152
0
L
Zeus
6,428
643
0
0
0
0
0
L
Ishtar
7,220
722
24
2
0
195,088
0
L
Odin
8,259
826
47
5
0
207,917
0
W
Cernunnos
7,798
780
58
6
0
175,001
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role