Player Matchup

Nemesis
Nemesis
Gold IV
 
Nemesis
Gold IV
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Gold III
AintEzBeinBreezy
Athena
Gold III
Level 108
God Stats
8W - 4L
1,655 SR
Queue Stats
49W - 50L
1,628 MMR
Solo
Cthulhu
Cthulhu
Platinum IV
Dubuddha
Cthulhu
Platinum IV
Level 171
God Stats
2W - 1L
1,814 SR
Queue Stats
110W - 104L
1,652 MMR
Party 1
Hou Yi
Hou Yi
Gold I
Obernyx
Hou Yi
Gold I
Level 207
God Stats
2W - 3L
1,521 SR
Queue Stats
105W - 106L
1,548 MMR
Party 1
Hachiman
Hachiman
Gold II
Ruiiz
Hachiman
Gold II
Level 157
God Stats
12W - 11L
1,615 SR
Queue Stats
87W - 84L
1,599 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 154
1,621 SR
1,586 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 144
1,627 SR
1,604 MMR
Ullr
Ullr
Gold II
Jaweeb
Ullr
Gold II
Level 107
God Stats
9W - 7L
1,757 SR
Queue Stats
106W - 115L
1,598 MMR
Solo
Achilles
Achilles
Platinum V
Patroclez
Achilles
Platinum V
Level 158
God Stats
8W - 5L
1,608 SR
Queue Stats
89W - 83L
1,593 MMR
Solo
Danzaburou
Danzaburou
Gold I
Theporck666
Danzaburou
Gold I
Level 139
God Stats
14W - 8L
1,744 SR
Queue Stats
60W - 53L
1,635 MMR
Solo
Ganesha
Ganesha
Silver I
lamewing
Ganesha
Silver I
Level 143
God Stats
2W - 0L
1,500 SR
Queue Stats
71W - 72L
1,598 MMR
Solo
Ao Kuang
Ao Kuang
Platinum V
skurtSKURT74
Ao Kuang
Platinum V
Level 175
God Stats
4W - 3L
1,527 SR
Queue Stats
253W - 247L
1,599 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
18
3 / 4 / 4
10,082
480
9,785
20,091
9,646
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

15
1 / 5 / 7
9,347
445
7,494
20,322
23,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
Dubuddha
Cthulhu
17
0 / 2 / 0
10,410
496
13,354
20,270
21,578
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Hou Yi
Obernyx
Hou Yi
18
5 / 6 / 3
10,796
514
15,091
20,777
9,120
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
Ruiiz
Hachiman
11
0 / 4 / 2
7,919
377
4,128
12,198
3,811
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
VamanaLokiAresKukulkan

VS

Bans
ThanatosAwilixBake KujiraEset
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Jaweeb
Ullr
17
2 / 2 / 9
11,132
530
13,387
14,568
7,057
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Mace

Mace

+10
Physical Power

Achilles
Patroclez
Achilles
20
1 / 0 / 0
13,032
621
12,976
20,512
20,560
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Danzaburou
Theporck666
Danzaburou
20
2 / 2 / 12
13,955
665
15,592
16,430
9,668
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ganesha
lamewing
Ganesha
17
0 / 6 / 12
11,335
540
5,633
26,689
36,822
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ao Kuang
skurtSKURT74
Ao Kuang
20
16 / 3 / 1
13,585
647
24,892
24,340
11,523
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
55
9
Kills
21
21
Deaths
13
16
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
3
4
4
1.25
L
1
5
7
0.9
L
Cthulhu
Dubuddha
Cthulhu
0
2
0
0
W
Ullr
Jaweeb
Ullr
2
2
9
3.25
L
Hou Yi
Obernyx
Hou Yi
5
6
3
1.08
W
Achilles
Patroclez
Achilles
1
0
0
1
L
Hachiman
Ruiiz
Hachiman
0
4
2
0.25
W
Danzaburou
Theporck666
Danzaburou
2
2
12
4
W
Ganesha
lamewing
Ganesha
0
6
12
1
W
Ao Kuang
skurtSKURT74
Ao Kuang
16
3
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,852
Damage
72,480
93,658
Taken
102,539
67,623
Mitigated
85,630
17,991
Healing
39,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
9,785
4,048
0
1,962
20,091
9,646
0
7,370
12,673
0
89,717
L
7,494
1,869
0
2,425
20,322
23,468
0
7,134
13,188
23,982
1,289
L
Cthulhu
Dubuddha
Cthulhu
13,354
594
0
6,777
20,270
21,578
0
4,007
14,652
92,812
677
W
Ullr
Jaweeb
Ullr
13,387
4,244
0
2,942
14,568
7,057
782
2,074
12,494
0
91,556
L
Hou Yi
Obernyx
Hou Yi
15,091
5,624
0
4,687
20,777
9,120
0
9,512
11,213
0
93,829
W
Achilles
Patroclez
Achilles
12,976
3,124
0
9,978
20,512
20,560
745
11,288
9,224
0
111,586
L
Hachiman
Ruiiz
Hachiman
4,128
2,682
0
2,140
12,198
3,811
0
2,503
9,695
0
43,488
W
Danzaburou
Theporck666
Danzaburou
15,592
8,228
0
6,896
16,430
9,668
7,285
2,428
14,002
0
152,144
W
Ganesha
lamewing
Ganesha
5,633
687
0
5,345
26,689
36,822
895
4,791
21,898
39,010
1,533
W
Ao Kuang
skurtSKURT74
Ao Kuang
24,892
4,477
0
14,623
24,340
11,523
88
2,509
19,487
121,454
1,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,554
Gold Earned
63,039
548
Minions Killed
719
0
Camps Cleared
0
1,836,289
Distance Traveled
2,054,044
5
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,082
480
123
6
0
464,270
0
L
Athena
9,347
445
21
1
0
397,058
5
L
Cthulhu
10,410
496
167
8
0
424,470
0
W
Ullr
11,132
530
133
6
0
412,097
0
L
Hou Yi
10,796
514
152
7
0
331,175
0
W
Achilles
13,032
621
189
9
0
434,477
2
L
Hachiman
7,919
377
85
4
0
219,316
0
W
Danzaburou
13,955
665
227
11
0
359,023
5
W
Ganesha
11,335
540
13
1
0
378,596
7
W
Ao Kuang
13,585
647
157
7
0
469,851
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role