Player Matchup

Chronos
Chronos
Gold IV
BurnPhoenix22
Chronos
Gold IV
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
87W - 60L
1,634 MMR
Party 1
Nut
Nut
Gold IV
GenΩ
Nut
Gold IV
Level 159
God Stats
1W - 1L
1,385 SR
Queue Stats
94W - 63L
1,634 MMR
Party 1
Ganesha
Ganesha
Gold IV
ilian325
Ganesha
Gold IV
Level 174
God Stats
7W - 6L
1,547 SR
Queue Stats
87W - 60L
1,634 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 164
1,478 SR
1,634 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 124
1,762 SR
1,624 MMR
Anubis
Anubis
Gold III
AlaricBlaine
Anubis
Gold III
Level 146
God Stats
2W - 0L
1,828 SR
Queue Stats
18W - 16L
1,619 MMR
Party 2
Zhong Kui
Zhong Kui
Gold III
TheWhole
Zhong Kui
Gold III
Level 129
God Stats
2W - 0L
1,745 SR
Queue Stats
18W - 16L
1,619 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Gold I
unreedLV
Ah Muzen Cab
Gold I
Level 98
God Stats
16W - 11L
1,715 SR
Queue Stats
46W - 48L
1,632 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
14
4 / 5 / 3
8,849
737
12,819
14,040
4,436
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Nut
GenΩ
Nut
13
3 / 1 / 4
8,157
680
8,849
11,280
3,894
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
ilian325
Ganesha
13
0 / 5 / 5
7,542
629
2,643
16,258
12,653
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
ThothKuzenboAresPersephoneCharon

VS

Bans
AchillesAthenaGebKhepriSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
15
2 / 3 / 7
9,019
752
10,864
13,439
10,959
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
TheWhole
Zhong Kui
15
4 / 1 / 6
9,673
806
9,081
10,765
12,352
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ah Muzen Cab
unreedLV
Ah Muzen Cab
16
5 / 3 / 6
10,124
844
18,596
11,727
5,628
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
30
7
Kills
11
11
Deaths
7
12
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Anubis
2
3
7
1.83
L
Chronos
4
5
3
1.1
L
Nut
GenΩ
Nut
3
1
4
5
W
Zhong Kui
TheWhole
Zhong Kui
4
1
6
7
L
Ganesha
ilian325
Ganesha
0
5
5
0.5
W
Ah Muzen Cab
unreedLV
Ah Muzen Cab
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,311
Damage
38,541
41,578
Taken
35,931
20,983
Mitigated
28,939
7,435
Healing
11,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
10,864
1,280
0
3,313
13,439
10,959
117
6,960
5,882
34,414
1,097
L
Chronos
12,819
3,788
0
3,231
14,040
4,436
0
7,833
4,796
35,359
1,272
L
Nut
GenΩ
Nut
8,849
3,496
0
1,000
11,280
3,894
0
3,415
6,931
0
27,188
W
Zhong Kui
TheWhole
Zhong Kui
9,081
1,432
575
4,675
10,765
12,352
541
2,464
8,103
30,197
2,416
L
Ganesha
ilian325
Ganesha
2,643
335
0
3,204
16,258
12,653
0
5,050
10,003
16,585
0
W
Ah Muzen Cab
unreedLV
Ah Muzen Cab
18,596
10,028
0
2,833
11,727
5,628
2,170
4,349
6,964
0
61,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,548
Gold Earned
28,816
148
Minions Killed
171
0
Camps Cleared
0
622,787
Distance Traveled
636,603
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,019
752
40
3
0
191,943
0
L
Chronos
8,849
737
73
6
0
206,259
0
L
Nut
8,157
680
60
5
0
208,678
1
W
Zhong Kui
9,673
806
52
4
0
223,126
5
L
Ganesha
7,542
629
15
1
0
207,850
0
W
Ah Muzen Cab
10,124
844
79
7
0
221,534
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role