Player Matchup

Ix Chel
Ix Chel
Elitewarrior1019
Ix Chel
Level 155
God Stats
6W - 0L
1,787 SR
Queue Stats
270W - 15L
2,048 Elo+
Party 2
Martichoras
Martichoras
OdiousJimmy
Martichoras
Level 163
God Stats
4W - 0L
1,961 SR
Queue Stats
634W - 14L
2,334 Elo+
Party 2
Nemesis
Nemesis
PokAniSter
Nemesis
Level 149
God Stats
5W - 0L
2,005 SR
Queue Stats
197W - 0L
2,345 Elo+
Party 2
Maui
Maui
The-Legend8901
Maui
Level 180
God Stats
25W - 0L
2,117 SR
Queue Stats
619W - 14L
2,329 Elo+
Party 2
Nike
Nike
TrickedOutHoro
Nike
Level 159
God Stats
7W - 0L
1,897 SR
Queue Stats
608W - 14L
2,323 Elo+
Party 2
Team Averages
Level 161
1,953 SR
2,276 Elo+

VS

Team Averages
Level 134
1,488 SR
1,573 Elo+
Ishtar
Ishtar
 
Ishtar
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
Clocktower09
Xing Tian
Level 159
God Stats
1W - 2L
1,438 SR
Queue Stats
159W - 174L
1,521 Elo+
Party 1
Tiamat
Tiamat
Crazybruno82
Tiamat
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 1L
1,500 Elo+
Solo
Merlin
Merlin
Dalstadin
Merlin
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 2L
1,821 Elo+
Solo
Pele
Pele
keving1207
Pele
Level 141
God Stats
2W - 2L
1,500 SR
Queue Stats
88W - 107L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 10
6,254
1,251
5,215
4,100
1,724
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Martichoras
OdiousJimmy
Martichoras
11
1 / 0 / 10
6,245
1,249
6,889
3,292
1,550
Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Nemesis
PokAniSter
Nemesis
11
8 / 1 / 3
7,534
1,507
9,137
4,588
2,243
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
0 / 0 / 12
6,516
1,303
4,057
2,991
2,746
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

11
2 / 0 / 9
6,327
1,265
8,222
5,115
3,942
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

388

VS

Team 2 Tickets

309

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
10
0 / 2 / 1
5,609
1,122
3,467
6,118
3,205
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
Clocktower09
Xing Tian
10
1 / 3 / 0
5,873
1,175
3,029
10,590
5,556
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tiamat
10
0 / 2 / 1
5,314
1,063
2,719
4,044
2,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Merlin
Dalstadin
Merlin
10
0 / 4 / 1
5,477
1,095
3,082
7,063
2,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

10
2 / 2 / 0
5,872
1,174
5,050
8,354
2,909
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
6
13
Kills
3
3
Deaths
13
44
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
0
2
1
0.25
L
Xing Tian
Clocktower09
Xing Tian
1
3
0
0.33
L
Tiamat
0
2
1
0.25
L
Merlin
Dalstadin
Merlin
0
4
1
0.13
W
2
2
10
3.5
W
Martichoras
OdiousJimmy
Martichoras
1
0
10
6
W
Nemesis
PokAniSter
Nemesis
8
1
3
9.5
W
0
0
12
6
W
2
0
9
6.5
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,520
Damage
17,347
20,086
Taken
36,169
12,205
Mitigated
16,079
4,466
Healing
3,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
3,467
1,072
0
562
6,118
3,205
0
1,445
4,517
0
16,160
L
Xing Tian
Clocktower09
Xing Tian
3,029
74
767
1,491
10,590
5,556
0
1,852
8,279
7,405
0
L
Tiamat
2,719
236
0
318
4,044
2,076
0
1,011
2,901
7,781
0
L
Merlin
Dalstadin
Merlin
3,082
339
0
330
7,063
2,333
0
2,261
4,490
13,358
313
W
5,215
365
493
575
4,100
1,724
0
1,441
2,617
11,970
0
W
Martichoras
OdiousJimmy
Martichoras
6,889
3,402
0
454
3,292
1,550
0
1,423
1,788
0
25,860
W
Nemesis
PokAniSter
Nemesis
9,137
4,160
0
430
4,588
2,243
0
1,620
2,885
0
16,284
W
4,057
460
551
838
2,991
2,746
0
1,388
1,482
8,190
0
W
8,222
417
340
785
5,115
3,942
0
2,795
2,113
0
12,426
L
5,050
623
0
414
8,354
2,909
0
1,901
6,101
0
14,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,876
Gold Earned
28,145
111
Minions Killed
96
6
Camps Cleared
3
503,114
Distance Traveled
410,555
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
5,609
1,122
28
6
0
85,553
0
L
Xing Tian
5,873
1,175
4
1
0
78,641
0
L
Tiamat
5,314
1,063
12
2
0
57,053
0
L
Merlin
5,477
1,095
31
6
2
83,673
0
W
Ix Chel
6,254
1,251
26
5
2
92,260
0
W
Martichoras
6,245
1,249
44
9
0
90,325
0
W
Nemesis
7,534
1,507
21
4
2
106,153
0
W
Maui
6,516
1,303
8
2
0
105,313
0
W
Nike
6,327
1,265
12
2
2
109,063
0
L
Pele
5,872
1,174
21
4
1
105,635
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role