Player Matchup

Sun Wukong
Sun Wukong
Diamond IV
 
Sun Wukong
Diamond IV
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
He Bo
He Bo
Masters
Caapssss
He Bo
Masters
Level 252
God Stats
63W - 60L
1,603 SR
Queue Stats
137W - 119L
2,277 MMR
Party 2
Ne Zha
Ne Zha
Diamond III
Perѕona
Ne Zha
Diamond III
Level 174
God Stats
5W - 6L
1,610 SR
Queue Stats
110W - 91L
2,138 MMR
Party 2
Thoth
Thoth
Diamond III
R1U9
Thoth
Diamond III
Level 188
God Stats
8W - 16L
1,572 SR
Queue Stats
178W - 164L
2,256 MMR
Solo
Cernunnos
Cernunnos
Diamond II
Яauw
Cernunnos
Diamond II
Level 82
God Stats
3W - 3L
1,685 SR
Queue Stats
54W - 35L
2,237 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 159
1,594 SR
2,081 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 151
1,626 SR
1,937 MMR
Janus
Janus
Diamond II
 
Janus
Diamond II
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Guan Yu
Guan Yu
Diamond III
BiggyDoinks
Guan Yu
Diamond III
Level 159
God Stats
12W - 6L
1,827 SR
Queue Stats
191W - 160L
2,217 MMR
Solo
Cthulhu
Cthulhu
Platinum IV
Nemaxcyst_
Cthulhu
Platinum IV
Level 159
God Stats
2W - 3L
1,500 SR
Queue Stats
132W - 185L
1,723 MMR
Party 1
Loki
Loki
Diamond V
SexWorkerOdin
Loki
Diamond V
Level 155
God Stats
10W - 3L
1,849 SR
Queue Stats
51W - 38L
2,115 MMR
Solo
Anhur
Anhur
Diamond IV
wzn14k
Anhur
Diamond IV
Level 158
God Stats
3W - 4L
1,454 SR
Queue Stats
154W - 155L
2,129 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
10
0 / 1 / 0
5,136
642
4,751
7,879
3,258
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

He Bo
Caapssss
He Bo
9
1 / 1 / 2
4,572
572
1,219
4,025
854
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
Perѕona
Ne Zha
9
0 / 1 / 1
4,366
546
3,647
4,791
2,195
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thoth
R1U9
Thoth
10
3 / 0 / 0
5,420
678
3,191
2,679
783
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Cernunnos
Яauw
Cernunnos
7
0 / 1 / 0
4,176
522
2,716
2,250
578
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Bans
FenrirSusanoOdinNeith

VS

Bans
Ah Muzen CabThorThanatosMaman Brigitte
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
0 / 1 / 0
5,133
642
1,494
3,733
1,070
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Guan Yu
BiggyDoinks
Guan Yu
10
0 / 1 / 2
5,230
654
4,829
9,398
6,176
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Cthulhu
Nemaxcyst_
Cthulhu
6
0 / 1 / 1
4,194
524
1,471
5,835
3,047
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
4 / 0 / 0
5,180
648
2,977
5,482
1,386
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anhur
wzn14k
Anhur
8
0 / 1 / 2
4,499
562
1,195
5,749
1,728
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
9
4
Kills
4
4
Deaths
4
3
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
0
1
0
0
W
Janus
 
Janus
0
1
0
0
W
Guan Yu
BiggyDoinks
Guan Yu
0
1
2
1
L
He Bo
Caapssss
He Bo
1
1
2
2
W
Cthulhu
Nemaxcyst_
Cthulhu
0
1
1
0.5
L
Ne Zha
Perѕona
Ne Zha
0
1
1
0.5
L
Thoth
R1U9
Thoth
3
0
0
3
W
4
0
0
4
W
Anhur
wzn14k
Anhur
0
1
2
1
L
Cernunnos
Яauw
Cernunnos
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,524
Damage
11,966
21,624
Taken
30,197
7,668
Mitigated
13,407
7,081
Healing
13,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
4,751
1,277
0
2,804
7,879
3,258
0
0
7,408
0
44,192
W
Janus
 
Janus
1,494
142
0
1,276
3,733
1,070
0
1,489
1,984
41,940
634
W
Guan Yu
BiggyDoinks
Guan Yu
4,829
727
165
5,252
9,398
6,176
0
1,077
8,281
0
43,416
L
He Bo
Caapssss
He Bo
1,219
60
0
1,973
4,025
854
0
428
3,513
29,752
0
W
Cthulhu
Nemaxcyst_
Cthulhu
1,471
208
595
1,206
5,835
3,047
0
411
5,376
10,047
0
L
Ne Zha
Perѕona
Ne Zha
3,647
1,060
0
1,046
4,791
2,195
0
725
4,066
148
22,094
L
Thoth
R1U9
Thoth
3,191
142
0
598
2,679
783
0
1,392
1,207
37,902
0
W
2,977
1,088
0
3,036
5,482
1,386
0
929
4,507
0
28,061
W
Anhur
wzn14k
Anhur
1,195
724
0
1,758
5,749
1,728
0
258
5,491
0
25,278
L
Cernunnos
Яauw
Cernunnos
2,716
1,393
0
660
2,250
578
0
300
1,950
0
25,785

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,670
Gold Earned
24,236
281
Minions Killed
277
0
Camps Cleared
0
796,146
Distance Traveled
901,696
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
5,136
642
77
10
0
153,761
0
W
Janus
5,133
642
99
12
0
178,857
1
W
Guan Yu
5,230
654
73
9
0
164,275
0
L
He Bo
4,572
572
58
7
0
192,327
0
W
Cthulhu
4,194
524
14
2
0
189,083
1
L
Ne Zha
4,366
546
26
3
0
175,159
0
L
Thoth
5,420
678
74
9
0
187,166
2
W
Loki
5,180
648
41
5
0
205,073
3
W
Anhur
4,499
562
50
6
0
164,408
2
L
Cernunnos
4,176
522
46
6
0
87,733
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role