Player Matchup

Fafnir
Fafnir
Diamond III
 
Fafnir
Diamond III
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Platinum II
CarreaChapulos
Morgan Le Fay
Platinum II
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 10L
1,987 MMR
Solo
Cliodhna
Cliodhna
Diamond III
NietHenk
Cliodhna
Diamond III
Level 128
God Stats
19W - 11L
1,679 SR
Queue Stats
128W - 108L
2,036 MMR
Solo
King Arthur
King Arthur
Diamond III
Rouko
King Arthur
Diamond III
Level 179
God Stats
1W - 1L
1,705 SR
Queue Stats
41W - 30L
2,036 MMR
Solo
Anhur
Anhur
Platinum I
Žetoxa
Anhur
Platinum I
Level 158
God Stats
3W - 2L
1,909 SR
Queue Stats
117W - 111L
2,004 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 139
1,659 SR
1,912 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 148
1,591 SR
2,060 MMR
Skadi
Skadi
Diamond III
BlackPh04nix
Skadi
Diamond III
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 34L
2,287 MMR
Solo
Horus
Horus
Platinum I
Joaquininho22
Horus
Platinum I
Level 196
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 40L
1,982 MMR
Party 1
Cthulhu
Cthulhu
Diamond V
TNThijs
Cthulhu
Diamond V
Level 120
God Stats
87W - 48L
1,700 SR
Queue Stats
127W - 111L
2,026 MMR
Solo
Hou Yi
Hou Yi
Diamond V
pablo55
Hou Yi
Diamond V
Level 143
God Stats
17W - 12L
1,605 SR
Queue Stats
145W - 128L
1,991 MMR
Party 1
Zeus
Zeus
Platinum I
yammyn1
Zeus
Platinum I
Level 163
God Stats
44W - 36L
1,651 SR
Queue Stats
56W - 55L
2,015 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
10
1 / 5 / 1
6,800
486
6,228
16,062
17,364
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Morgan Le Fay
CarreaChapulos
Morgan Le Fay
14
1 / 0 / 2
7,656
547
9,446
8,270
3,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cliodhna
NietHenk
Cliodhna
13
1 / 1 / 2
6,812
487
9,087
9,707
3,544
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
Rouko
King Arthur
13
1 / 3 / 1
7,820
559
7,179
15,294
12,165
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Anhur
Žetoxa
Anhur
13
2 / 3 / 0
7,181
513
5,360
11,261
3,583
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
OsirisSobekMaman BrigitteGebOdin

VS

Bans
LokiChronosAwilixThothAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 3
7,783
556
9,662
9,712
4,215
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

10
2 / 2 / 7
7,226
516
6,660
13,727
11,175
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cthulhu
TNThijs
Cthulhu
15
0 / 1 / 3
8,538
610
8,121
12,672
13,682
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Hou Yi
pablo55
Hou Yi
16
3 / 1 / 1
8,638
617
8,651
10,733
4,251
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zeus
yammyn1
Zeus
15
5 / 0 / 2
7,907
565
6,859
8,284
3,130
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
28
6
Kills
12
12
Deaths
6
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
1
5
1
0.3
W
2
2
3
1.75
L
Morgan Le Fay
CarreaChapulos
Morgan Le Fay
1
0
2
2
W
2
2
7
2.75
L
Cliodhna
NietHenk
Cliodhna
1
1
2
2
L
King Arthur
Rouko
King Arthur
1
3
1
0.5
W
Cthulhu
TNThijs
Cthulhu
0
1
3
1.5
W
Hou Yi
pablo55
Hou Yi
3
1
1
3.5
W
Zeus
yammyn1
Zeus
5
0
2
6
L
Anhur
Žetoxa
Anhur
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,300
Damage
39,953
60,594
Taken
55,128
40,296
Mitigated
36,453
13,511
Healing
21,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
6,228
1,554
39
3,008
16,062
17,364
0
2,790
13,272
20,431
1,868
W
9,662
3,585
0
1,202
9,712
4,215
4
4,799
4,752
0
74,866
L
Morgan Le Fay
CarreaChapulos
Morgan Le Fay
9,446
772
0
2,263
8,270
3,640
0
1,805
6,420
61,053
1,285
W
6,660
2,829
987
5,131
13,727
11,175
0
5,539
7,859
0
18,506
L
Cliodhna
NietHenk
Cliodhna
9,087
1,048
0
1,703
9,707
3,544
0
1,145
8,562
0
63,050
L
King Arthur
Rouko
King Arthur
7,179
994
0
3,225
15,294
12,165
0
6,079
7,890
0
69,196
W
Cthulhu
TNThijs
Cthulhu
8,121
1,169
0
4,318
12,672
13,682
0
693
11,947
77,151
3,383
W
Hou Yi
pablo55
Hou Yi
8,651
4,002
0
5,257
10,733
4,251
0
1,458
9,226
0
84,648
W
Zeus
yammyn1
Zeus
6,859
1,084
0
4,131
8,284
3,130
0
2,002
6,208
71,274
1,947
L
Anhur
Žetoxa
Anhur
5,360
2,392
0
3,273
11,261
3,583
0
952
10,309
0
58,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,269
Gold Earned
40,092
455
Minions Killed
541
0
Camps Cleared
0
1,457,119
Distance Traveled
1,450,304
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
6,800
486
21
2
0
269,162
1
W
Skadi
7,783
556
129
9
0
277,477
2
L
Morgan Le Fay
7,656
547
130
9
0
306,750
3
W
Horus
7,226
516
16
1
0
310,290
3
L
Cliodhna
6,812
487
85
6
0
351,273
0
L
King Arthur
7,820
559
127
9
0
282,533
2
W
Cthulhu
8,538
610
140
10
0
285,757
0
W
Hou Yi
8,638
617
142
10
0
251,007
0
W
Zeus
7,907
565
114
8
0
325,773
1
L
Anhur
7,181
513
92
7
0
247,401
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role