Player Matchup

Osiris
Osiris
 
Osiris
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
 
Tyr
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
CaLixXxJaY
Ravana
Level 156
God Stats
6W - 4L
1,489 SR
Queue Stats
492W - 499L
1,495 Elo+
Solo
Terra
Terra
bebbanturd
Terra
Level 156
God Stats
2W - 0L
1,500 SR
Queue Stats
230W - 234L
1,502 Elo+
Solo
Janus
Janus
ibescue1
Janus
Level 108
God Stats
5W - 3L
1,372 SR
Queue Stats
143W - 140L
1,474 Elo+
Solo
Team Averages
Level 132
1,472 SR
1,494 Elo+

VS

Team Averages
Level 121
1,511 SR
1,455 Elo+
Chang'e
Chang'e
DarkonSA
Chang'e
Level 281
God Stats
8W - 11L
1,650 SR
Queue Stats
1,049W - 1,113L
1,411 Elo+
Solo
Zeus
Zeus
cloax697385
Zeus
Level 47
God Stats
2W - 3L
1,405 SR
Queue Stats
55W - 62L
1,506 Elo+
Solo
Rama
Rama
gokugaimer12
Rama
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 81L
1,474 Elo+
Solo
Danzaburou
Danzaburou
joedirth
Danzaburou
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
115W - 138L
1,474 Elo+
Solo
Ishtar
Ishtar
k95650
Ishtar
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 84L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
10
1 / 2 / 7
6,010
1,002
4,999
7,564
6,085
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Tyr
 
Tyr
11
1 / 1 / 5
5,779
963
5,074
10,069
6,264
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ravana
CaLixXxJaY
Ravana
11
2 / 1 / 6
6,154
1,026
2,551
5,666
2,666
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Terra
12
2 / 0 / 8
6,720
1,120
3,723
7,503
8,147
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Janus
ibescue1
Janus
12
4 / 0 / 5
6,568
1,095
8,713
3,306
1,507
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DarkonSA
Chang'e
13
1 / 0 / 2
5,949
992
4,026
5,899
2,066
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
0 / 1 / 3
5,162
860
4,485
3,658
1,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 2 / 3
5,820
970
4,708
5,084
2,323
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
joedirth
Danzaburou
8
1 / 4 / 1
5,243
874
4,881
6,836
2,482
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ishtar
k95650
Ishtar
10
1 / 3 / 2
5,463
911
6,112
6,199
2,487
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
15
10
Kills
4
4
Deaths
10
31
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
1
2
7
2.25
W
Tyr
 
Tyr
1
1
5
3.5
W
Ravana
CaLixXxJaY
Ravana
2
1
6
5
L
Chang'e
DarkonSA
Chang'e
1
0
2
2
W
Terra
2
0
8
6
L
0
1
3
1.5
L
1
2
3
1.25
W
Janus
ibescue1
Janus
4
0
5
6.5
L
Danzaburou
joedirth
Danzaburou
1
4
1
0.38
L
Ishtar
k95650
Ishtar
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,060
Damage
24,212
34,108
Taken
27,676
24,669
Mitigated
10,520
16,795
Healing
9,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
4,999
638
532
1,538
7,564
6,085
134
2,127
5,437
0
8,802
W
Tyr
 
Tyr
5,074
805
675
3,236
10,069
6,264
0
3,002
7,067
0
9,222
W
Ravana
CaLixXxJaY
Ravana
2,551
644
0
1,838
5,666
2,666
284
1,724
3,942
0
6,677
L
Chang'e
DarkonSA
Chang'e
4,026
521
4,374
3,147
5,899
2,066
0
2,504
3,395
9,860
180
W
Terra
3,723
437
3,288
3,270
7,503
8,147
27
1,317
6,186
8,486
0
L
4,485
279
723
810
3,658
1,162
0
1,103
2,555
8,656
0
L
4,708
3,734
0
439
5,084
2,323
33
2,271
2,813
0
11,641
W
Janus
ibescue1
Janus
8,713
428
1,164
1,254
3,306
1,507
0
321
2,985
20,356
0
L
Danzaburou
joedirth
Danzaburou
4,881
981
0
488
6,836
2,482
0
3,104
3,732
0
9,822
L
Ishtar
k95650
Ishtar
6,112
3,744
0
0
6,199
2,487
0
3,454
2,745
0
10,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,231
Gold Earned
27,637
68
Minions Killed
56
0
Camps Cleared
0
686,626
Distance Traveled
553,059
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
6,010
1,002
11
2
0
140,229
0
W
Tyr
5,779
963
7
1
0
124,766
0
W
Ravana
6,154
1,026
12
2
0
141,339
0
L
Chang'e
5,949
992
18
3
0
129,164
0
W
Terra
6,720
1,120
7
1
0
155,931
0
L
Zeus
5,162
860
9
2
0
120,998
0
L
Rama
5,820
970
15
3
0
105,647
0
W
Janus
6,568
1,095
31
5
0
124,361
0
L
Danzaburou
5,243
874
9
2
0
80,588
0
L
Ishtar
5,463
911
5
1
0
116,662
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role