Player Matchup

Mulan
Mulan
Silver I
Bvb Sendon
Mulan
Silver I
Level 118
God Stats
22W - 22L
1,906 SR
Queue Stats
106W - 102L
1,619 MMR
Solo
Neith
Neith
Bronze III
Combbo
Neith
Bronze III
Level 109
God Stats
5W - 4L
1,500 SR
Queue Stats
16W - 17L
1,500 MMR
Solo
He Bo
He Bo
Silver I
TMZ Sheer215
He Bo
Silver I
Level 116
God Stats
0W - 3L
1,226 SR
Queue Stats
300W - 338L
1,476 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 114
1,544 SR
1,532 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 160
1,569 SR
1,556 MMR
Nut
Nut
Gold I
BajaSTI
Nut
Gold I
Level 199
God Stats
3W - 2L
1,639 SR
Queue Stats
455W - 457L
1,544 MMR
Party 1
Bacchus
Bacchus
Silver II
DraculsOrder
Bacchus
Silver II
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 13L
1,448 MMR
Solo
Sol
Sol
Platinum IV
taepacalypse
Sol
Platinum IV
Level 153
God Stats
26W - 24L
1,569 SR
Queue Stats
106W - 97L
1,675 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
13
0 / 5 / 1
7,962
612
6,350
16,210
14,351
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
Combbo
Neith
14
0 / 1 / 0
8,218
632
6,462
9,092
4,145
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 6 / 0
8,348
642
7,081
13,422
5,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Bans
ChaacAchillesThothNe ZhaKukulkan

VS

Bans
KuzenboCthulhuPersephoneSobekMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
15
3 / 1 / 8
9,900
762
12,138
9,185
4,626
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
DraculsOrder
Bacchus
14
1 / 0 / 11
9,297
715
6,915
13,400
16,253
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
8 / 0 / 4
10,886
837
14,412
8,598
3,577
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
35
1
Kills
12
12
Deaths
1
1
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Nut
3
1
8
7
L
Mulan
0
5
1
0.1
L
Neith
Combbo
Neith
0
1
0
0
W
Bacchus
DraculsOrder
Bacchus
1
0
11
6.5
L
1
6
0
0.17
W
8
0
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,893
Damage
33,465
38,724
Taken
31,183
23,782
Mitigated
24,456
4,679
Healing
14,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nut
12,138
4,838
0
2,977
9,185
4,626
891
2,554
6,631
0
42,677
L
Mulan
6,350
336
0
1,115
16,210
14,351
0
8,179
7,987
1,448
20,932
L
Neith
Combbo
Neith
6,462
1,949
0
2,323
9,092
4,145
0
4,671
4,344
0
40,967
W
Bacchus
DraculsOrder
Bacchus
6,915
379
0
5,075
13,400
16,253
76
2,516
10,884
15,339
1,540
L
7,081
94
0
1,241
13,422
5,286
0
7,013
6,334
24,294
0
W
14,412
4,434
0
6,578
8,598
3,577
2,331
2,322
6,276
62,502
6,959

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,528
Gold Earned
30,083
139
Minions Killed
164
0
Camps Cleared
0
695,851
Distance Traveled
793,427
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
9,900
762
71
5
0
253,447
0
L
Mulan
7,962
612
30
2
0
224,934
0
L
Neith
8,218
632
75
6
0
236,696
3
W
Bacchus
9,297
715
15
1
0
278,261
2
L
He Bo
8,348
642
34
3
0
234,221
4
W
Sol
10,886
837
78
6
0
261,719
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role