Player Matchup

Thor
Thor
CF_Donkey_Kong
Thor
Level 129
God Stats
4W - 3L
1,267 SR
Queue Stats
324W - 328L
1,509 Elo+
Party 1
Tiamat
Tiamat
FA_Caio
Tiamat
Level 47
God Stats
0W - 1L
1,684 SR
Queue Stats
16W - 17L
1,492 Elo+
Party 2
Cernunnos
Cernunnos
KevinMcCallister
Cernunnos
Level 108
God Stats
8W - 7L
1,664 SR
Queue Stats
1,202W - 1,282L
1,397 Elo+
Solo
Thoth
Thoth
Torangelo_2008
Thoth
Level 44
God Stats
0W - 2L
1,268 SR
Queue Stats
39W - 40L
1,447 Elo+
Party 2
Shiva
Shiva
moka_412
Shiva
Level 140
God Stats
5W - 2L
1,642 SR
Queue Stats
198W - 203L
1,517 Elo+
Party 1
Team Averages
Level 94
1,505 SR
1,472 Elo+

VS

Team Averages
Level 132
1,414 SR
1,454 Elo+
Thor
Thor
HuntsMonkey5658
Thor
Level 184
God Stats
6W - 5L
1,068 SR
Queue Stats
228W - 236L
1,481 Elo+
Solo
Kumbhakarna
Kumbhakarna
Jogo do Bixo
Kumbhakarna
Level 155
God Stats
2W - 4L
1,500 SR
Queue Stats
63W - 79L
1,418 Elo+
Solo
Ao Kuang
Ao Kuang
MonkeyDGarth
Ao Kuang
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
539W - 500L
1,451 Elo+
Solo
Raijin
Raijin
Sr-Hockings
Raijin
Level 130
God Stats
1W - 2L
1,500 SR
Queue Stats
147W - 145L
1,436 Elo+
Solo
Cerberus
Cerberus
lmv1220
Cerberus
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 79L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 6
8,282
690
11,722
13,876
5,636
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tiamat
FA_Caio
Tiamat
14
1 / 6 / 6
8,007
667
11,010
13,968
7,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
14
3 / 5 / 7
8,332
694
12,749
12,046
5,139
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

17
5 / 2 / 3
9,228
769
20,240
8,079
3,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shiva
moka_412
Shiva
17
1 / 3 / 11
8,988
749
19,014
15,178
16,752
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
12 / 2 / 7
10,691
891
22,619
12,803
8,318
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kumbhakarna
Jogo do Bixo
Kumbhakarna
16
1 / 1 / 12
9,719
810
4,715
19,975
20,086
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ao Kuang
MonkeyDGarth
Ao Kuang
16
4 / 2 / 11
9,049
754
8,513
25,043
20,293
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Raijin
17
4 / 3 / 10
9,558
797
15,241
12,450
6,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
lmv1220
Cerberus
13
0 / 4 / 9
8,108
676
7,862
19,829
18,115
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
70
12
Kills
21
21
Deaths
12
33
Assists
49
Player
Kills
Deaths
Assists
KDA
L
2
5
6
1
L
Tiamat
FA_Caio
Tiamat
1
6
6
0.67
W
12
2
7
7.75
W
Kumbhakarna
Jogo do Bixo
Kumbhakarna
1
1
12
7
L
Cernunnos
3
5
7
1.3
W
Ao Kuang
MonkeyDGarth
Ao Kuang
4
2
11
4.75
W
Raijin
4
3
10
3
L
5
2
3
3.25
W
Cerberus
lmv1220
Cerberus
0
4
9
1.13
L
Shiva
moka_412
Shiva
1
3
11
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,735
Damage
58,950
63,147
Taken
90,100
38,545
Mitigated
72,981
18,474
Healing
37,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,722
926
408
1,643
13,876
5,636
0
9,702
3,932
0
23,624
L
Tiamat
FA_Caio
Tiamat
11,010
1,149
1,092
3,506
13,968
7,718
0
7,835
5,960
21,639
0
W
22,619
206
5,758
2,848
12,803
8,318
316
3,746
8,898
328
34,913
W
Kumbhakarna
Jogo do Bixo
Kumbhakarna
4,715
186
3,764
5,264
19,975
20,086
112
7,357
12,241
13,063
724
L
Cernunnos
12,749
6,276
381
818
12,046
5,139
0
4,190
7,752
0
20,072
W
Ao Kuang
MonkeyDGarth
Ao Kuang
8,513
1,933
835
11,329
25,043
20,293
0
7,678
16,945
10,806
0
W
Raijin
15,241
977
1,096
2,437
12,450
6,169
512
5,504
6,760
38,618
0
L
20,240
938
786
890
8,079
3,300
0
5,113
2,848
31,022
0
W
Cerberus
lmv1220
Cerberus
7,862
468
532
3,827
19,829
18,115
0
6,965
12,426
15,530
1,513
L
Shiva
moka_412
Shiva
19,014
1,296
3,874
5,076
15,178
16,752
0
7,739
7,081
0
27,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,837
Gold Earned
47,125
120
Minions Killed
142
0
Camps Cleared
0
1,153,860
Distance Traveled
1,203,690
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,282
690
23
2
0
234,239
0
L
Tiamat
8,007
667
28
2
0
233,494
0
W
Thor
10,691
891
26
2
0
222,819
0
W
Kumbhakarna
9,719
810
23
2
0
262,232
0
L
Cernunnos
8,332
694
20
2
0
195,332
0
W
Ao Kuang
9,049
754
4
0
0
248,074
0
W
Raijin
9,558
797
49
4
0
228,372
0
L
Thoth
9,228
769
22
2
0
241,747
0
W
Cerberus
8,108
676
40
3
0
242,193
0
L
Shiva
8,988
749
27
2
0
249,048
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role