Player Matchup

Scylla
Scylla
Awanu
Scylla
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 5L
1,481 Elo+
Solo
Danzaburou
Danzaburou
Thymatic
Danzaburou
Level 96
God Stats
3W - 2L
1,821 SR
Queue Stats
74W - 64L
1,537 Elo+
Party 1
Sylvanus
Sylvanus
ZealousFight
Sylvanus
Level 149
God Stats
0W - 2L
1,746 SR
Queue Stats
110W - 104L
1,439 Elo+
Party 1
Team Averages
Level 97
1,689 SR
1,486 Elo+

VS

Team Averages
Level 86
1,517 SR
1,383 Elo+
Chang'e
Chang'e
Ayla03
Chang'e
Level 64
God Stats
5W - 4L
1,538 SR
Queue Stats
76W - 89L
1,452 Elo+
Solo
Bacchus
Bacchus
RobSLSaaA
Bacchus
Level 68
God Stats
4W - 0L
1,500 SR
Queue Stats
76W - 68L
1,346 Elo+
Solo
Kukulkan
Kukulkan
The8thHokage242
Kukulkan
Level 127
God Stats
4W - 4L
1,512 SR
Queue Stats
50W - 48L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Awanu
Scylla
15
2 / 4 / 2
10,057
629
7,158
14,231
6,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
Thymatic
Danzaburou
16
1 / 6 / 3
10,699
669
14,738
16,435
7,966
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Sylvanus
ZealousFight
Sylvanus
15
2 / 5 / 3
9,849
616
6,973
20,354
20,689
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Ayla03
Chang'e
18
2 / 1 / 12
11,546
722
14,660
12,992
6,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bacchus
RobSLSaaA
Bacchus
17
5 / 0 / 10
11,678
730
13,374
15,987
25,907
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
18
8 / 4 / 6
12,951
809
18,224
11,160
5,264
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
43
5
Kills
15
15
Deaths
5
8
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Scylla
Awanu
Scylla
2
4
2
0.75
W
Chang'e
Ayla03
Chang'e
2
1
12
8
W
Bacchus
RobSLSaaA
Bacchus
5
0
10
10
W
Kukulkan
8
4
6
2.75
L
Danzaburou
Thymatic
Danzaburou
1
6
3
0.42
L
Sylvanus
ZealousFight
Sylvanus
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,869
Damage
46,258
51,020
Taken
40,139
35,192
Mitigated
37,517
9,111
Healing
16,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Awanu
Scylla
7,158
989
0
910
14,231
6,537
0
12,777
1,416
32,739
0
W
Chang'e
Ayla03
Chang'e
14,660
1,702
6,588
7,998
12,992
6,346
1,325
5,187
7,805
57,862
0
W
Bacchus
RobSLSaaA
Bacchus
13,374
1,090
0
711
15,987
25,907
34
4,699
11,288
20,189
3,778
W
Kukulkan
18,224
2,166
0
837
11,160
5,264
1,744
3,725
7,435
81,737
0
L
Danzaburou
Thymatic
Danzaburou
14,738
6,481
0
3,026
16,435
7,966
0
14,213
2,080
0
50,778
L
Sylvanus
ZealousFight
Sylvanus
6,973
2,255
1,175
4,000
20,354
20,689
0
16,982
2,904
15,968
2,229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,605
Gold Earned
36,175
160
Minions Killed
249
0
Camps Cleared
0
709,221
Distance Traveled
883,831
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,057
629
75
5
0
245,260
0
W
Chang'e
11,546
722
86
5
0
306,979
0
W
Bacchus
11,678
730
25
2
0
319,171
0
W
Kukulkan
12,951
809
138
9
0
257,681
0
L
Danzaburou
10,699
669
65
4
0
252,120
0
L
Sylvanus
9,849
616
20
1
0
211,841
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role