Player Matchup

Fafnir
Fafnir
AndyFireX16
Fafnir
Level 128
God Stats
2W - 2L
1,500 SR
Queue Stats
159W - 143L
1,460 Elo+
Party 2
Izanami
Izanami
Brilioryryne
Izanami
Level 35
God Stats
15W - 18L
1,474 SR
Queue Stats
15W - 21L
1,410 Elo+
Solo
Odin
Odin
HepcatsS22champs
Odin
Level 68
God Stats
17W - 13L
1,674 SR
Queue Stats
101W - 86L
1,478 Elo+
Solo
Bellona
Bellona
Terky-_-
Bellona
Level 116
God Stats
56W - 43L
1,530 SR
Queue Stats
114W - 106L
1,467 Elo+
Party 2
Ah Puch
Ah Puch
theThundergogo
Ah Puch
Level 125
God Stats
7W - 4L
1,500 SR
Queue Stats
139W - 119L
1,553 Elo+
Solo
Team Averages
Level 94
1,536 SR
1,474 Elo+

VS

Team Averages
Level 67
1,447 SR
1,376 Elo+
Tiamat
Tiamat
CerealKillerTTV
Tiamat
Level 72
God Stats
2W - 5L
1,528 SR
Queue Stats
81W - 71L
1,533 Elo+
Party 1
Izanami
Izanami
FaTaL Viiz
Izanami
Level 105
God Stats
14W - 23L
1,514 SR
Queue Stats
221W - 211L
1,479 Elo+
Solo
Charon
Charon
SilverSheep4833
Charon
Level 69
God Stats
2W - 1L
1,715 SR
Queue Stats
55W - 48L
1,525 Elo+
Solo
Surtr
Surtr
WorldsProphecy
Surtr
Level 44
God Stats
4W - 7L
1,298 SR
Queue Stats
5W - 9L
1,137 Elo+
Party 1
Arachne
Arachne
paquet444
Arachne
Level 47
God Stats
13W - 9L
1,181 SR
Queue Stats
57W - 57L
1,206 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
8
0 / 0 / 0
4,238
605
1,107
4,099
3,760
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Izanami
Brilioryryne
Izanami
1
0 / 0 / 0
2,861
409
0
656
126
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

9
0 / 0 / 0
4,255
608
805
5,326
2,403
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
Terky-_-
Bellona
9
2 / 0 / 0
5,264
752
4,346
5,122
4,543
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

9
0 / 0 / 0
4,663
666
2,342
2,657
939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 0
4,523
646
1,483
4,217
2,138
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
FaTaL Viiz
Izanami
7
0 / 0 / 0
4,142
592
1,480
1,979
728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

7
0 / 0 / 0
4,534
648
1,492
4,266
2,837
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

6
0 / 2 / 0
3,637
520
2,058
6,536
3,227
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Arachne
paquet444
Arachne
1
0 / 0 / 0
2,829
404
0
0
0

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
0
2
Kills
0
0
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Fafnir
0
0
0
0
W
Izanami
Brilioryryne
Izanami
0
0
0
0
L
0
0
0
0
L
Izanami
FaTaL Viiz
Izanami
0
0
0
0
W
0
0
0
0
L
0
0
0
0
W
Bellona
Terky-_-
Bellona
2
0
0
2
L
0
2
0
0
L
Arachne
paquet444
Arachne
0
0
0
0
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,600
Damage
6,513
17,860
Taken
16,998
11,771
Mitigated
8,930
5,436
Healing
5,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
1,107
203
0
1,966
4,099
3,760
0
1,384
2,715
13,299
0
W
Izanami
Brilioryryne
Izanami
0
0
0
150
656
126
0
0
656
0
1,123
L
1,483
252
0
1,157
4,217
2,138
0
2,211
2,006
25,248
0
L
Izanami
FaTaL Viiz
Izanami
1,480
1,379
0
1,094
1,979
728
0
454
1,525
0
35,342
W
805
244
0
500
5,326
2,403
0
382
4,904
0
40,140
L
1,492
152
0
1,586
4,266
2,837
0
653
3,613
16,342
1,348
W
Bellona
Terky-_-
Bellona
4,346
1,361
0
1,881
5,122
4,543
0
47
4,675
0
34,673
L
2,058
720
0
2,009
6,536
3,227
0
0
6,122
261
17,340
L
Arachne
paquet444
Arachne
0
0
0
0
0
0
0
0
0
0
0
W
2,342
30
0
939
2,657
939
0
991
1,596
28,161
1,389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,281
Gold Earned
19,665
224
Minions Killed
177
0
Camps Cleared
0
585,134
Distance Traveled
516,693
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
4,238
605
11
2
0
162,180
0
W
Izanami
2,861
409
2
0
0
19,733
0
L
Tiamat
4,523
646
65
9
0
133,918
0
L
Izanami
4,142
592
66
9
0
112,572
0
W
Odin
4,255
608
73
10
0
142,821
0
L
Charon
4,534
648
20
3
0
127,354
0
W
Bellona
5,264
752
73
10
0
131,641
0
L
Surtr
3,637
520
26
4
0
142,849
0
L
Arachne
2,829
404
0
0
0
0
0
W
Ah Puch
4,663
666
65
9
0
128,759
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role