Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
 
Chronos
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
Darthleo2015
Artemis
Level 24
God Stats
1W - 2L
1,731 SR
Queue Stats
53W - 107L
1,206 Elo+
Solo
Ishtar
Ishtar
NobleVenom91
Ishtar
Level 69
God Stats
5W - 2L
1,543 SR
Queue Stats
100W - 100L
1,445 Elo+
Solo
Ravana
Ravana
dhorstein
Ravana
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 17L
1,340 Elo+
Solo
Team Averages
Level 85
1,555 SR
1,398 Elo+

VS

Team Averages
Level 74
1,502 SR
1,419 Elo+
Ymir
Ymir
BlaringCashew77
Ymir
Level 67
God Stats
4W - 6L
1,217 SR
Queue Stats
259W - 271L
1,489 Elo+
Solo
Skadi
Skadi
Givemeursoul972
Skadi
Level 66
God Stats
8W - 5L
1,502 SR
Queue Stats
344W - 354L
1,440 Elo+
Solo
Danzaburou
Danzaburou
Innerscepter
Danzaburou
Level 78
God Stats
3W - 2L
1,794 SR
Queue Stats
196W - 192L
1,471 Elo+
Solo
Odin
Odin
Numbr5witcheese
Odin
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
177W - 183L
1,508 Elo+
Solo
Geb
Geb
kingcristao
Geb
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 47L
1,188 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
15
2 / 4 / 5
7,516
835
7,991
10,508
4,895
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
 
Chronos
11
0 / 6 / 2
6,206
690
6,397
11,619
5,034
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
Darthleo2015
Artemis
14
3 / 6 / 3
7,462
829
5,999
9,032
4,176
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ishtar
5
0 / 1 / 0
5,451
606
826
1,171
401
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ravana
dhorstein
Ravana
17
4 / 2 / 3
7,819
869
3,712
8,693
8,765
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 13
8,096
900
3,026
14,557
9,844
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
4 / 1 / 9
8,370
930
9,175
6,421
2,958
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
Innerscepter
Danzaburou
12
0 / 2 / 6
7,437
826
6,245
6,080
2,730
Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

17
12 / 3 / 4
10,308
1,145
12,883
12,311
13,075
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
3 / 2 / 10
9,049
1,005
5,905
7,858
6,986
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
61
9
Kills
19
19
Deaths
10
13
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
2
4
5
1.13
L
Chronos
 
Chronos
0
6
2
0.17
W
0
2
13
3.25
L
Artemis
Darthleo2015
Artemis
3
6
3
0.75
W
4
1
9
8.5
W
Danzaburou
Innerscepter
Danzaburou
0
2
6
1.5
L
Ishtar
0
1
0
0
W
12
3
4
4.67
L
Ravana
dhorstein
Ravana
4
2
3
2.75
W
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,925
Damage
37,234
41,023
Taken
47,227
23,271
Mitigated
35,593
7,446
Healing
12,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
7,991
3,147
720
3,252
10,508
4,895
0
2,356
8,152
0
19,329
L
Chronos
 
Chronos
6,397
939
199
903
11,619
5,034
0
2,356
9,263
11,307
510
W
3,026
219
1,538
4,468
14,557
9,844
520
1,492
13,065
11,106
454
L
Artemis
Darthleo2015
Artemis
5,999
2,690
228
85
9,032
4,176
0
2,231
6,801
0
7,861
W
9,175
2,140
456
1,287
6,421
2,958
1,690
2,323
4,098
0
13,809
W
Danzaburou
Innerscepter
Danzaburou
6,245
1,447
66
1,410
6,080
2,730
578
329
5,751
0
16,066
L
Ishtar
826
221
72
88
1,171
401
0
258
913
0
1,326
W
12,883
2,388
1,905
1,368
12,311
13,075
457
1,101
11,210
1,062
18,310
L
Ravana
dhorstein
Ravana
3,712
568
158
1,741
8,693
8,765
0
1,612
7,081
1,068
14,816
W
5,905
423
0
0
7,858
6,986
373
1,543
6,315
18,062
2,053

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,454
Gold Earned
43,260
68
Minions Killed
98
0
Camps Cleared
0
631,542
Distance Traveled
836,871
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
7,516
835
32
4
0
154,805
0
L
Chronos
6,206
690
10
1
0
129,980
0
W
Ymir
8,096
900
13
1
0
160,281
0
L
Artemis
7,462
829
5
1
0
127,825
0
W
Skadi
8,370
930
19
2
0
156,833
0
W
Danzaburou
7,437
826
23
3
0
148,284
0
L
Ishtar
5,451
606
1
0
0
19,768
0
W
Odin
10,308
1,145
16
2
0
185,074
0
L
Ravana
7,819
869
20
2
0
199,164
0
W
Geb
9,049
1,005
27
3
0
186,399
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role