Player Matchup

Martichoras
Martichoras
 
Martichoras
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
CesarGarzon-Inge
Thanatos
Level 61
God Stats
40W - 36L
1,492 SR
Queue Stats
133W - 132L
1,423 Elo+
Solo
Ares
Ares
Nyoroh
Ares
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,104 Elo+
Party 1
Amaterasu
Amaterasu
TheQuestHunter
Amaterasu
Level 141
God Stats
0W - 2L
1,688 SR
Queue Stats
43W - 46L
1,510 Elo+
Solo
Bellona
Bellona
carlinhavvv
Bellona
Level 69
God Stats
0W - 1L
1,783 SR
Queue Stats
12W - 12L
1,472 Elo+
Solo
Team Averages
Level 72
1,593 SR
1,402 Elo+

VS

Team Averages
Level 60
1,526 SR
1,425 Elo+
Anubis
Anubis
BLADE-WING1234
Anubis
Level 62
God Stats
71W - 54L
1,513 SR
Queue Stats
302W - 273L
1,345 Elo+
Party 2
Maui
Maui
TheCreed1234567
Maui
Level 45
God Stats
4W - 5L
1,304 SR
Queue Stats
141W - 153L
1,294 Elo+
Party 2
Cthulhu
Cthulhu
ToughGenie
Cthulhu
Level 107
God Stats
7W - 1L
1,758 SR
Queue Stats
102W - 85L
1,613 Elo+
Party 3
Medusa
Medusa
Vantecupid2003
Medusa
Level 44
God Stats
29W - 27L
1,654 SR
Queue Stats
86W - 86L
1,478 Elo+
Party 3
Danzaburou
Danzaburou
edualeatoriio
Danzaburou
Level 42
God Stats
6W - 4L
1,402 SR
Queue Stats
46W - 68L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
 
Martichoras
12
0 / 3 / 3
6,777
452
8,336
13,525
5,643
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

14
4 / 5 / 1
7,761
517
7,813
16,476
6,768
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ares
Nyoroh
Ares
7
0 / 6 / 1
5,508
367
2,387
11,575
8,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amaterasu
TheQuestHunter
Amaterasu
8
0 / 2 / 0
5,693
380
645
6,403
2,003
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
carlinhavvv
Bellona
12
0 / 1 / 0
6,702
447
4,128
12,565
11,455
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 7
7,966
531
11,387
8,334
3,541
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

11
0 / 1 / 4
7,112
474
4,039
9,484
7,035
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
ToughGenie
Cthulhu
13
6 / 2 / 5
9,171
611
8,808
17,130
14,528
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
5 / 0 / 2
8,312
554
6,132
6,802
3,098
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Danzaburou
edualeatoriio
Danzaburou
14
3 / 1 / 6
8,543
570
6,047
11,287
5,067
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
41
4
Kills
17
17
Deaths
6
5
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Martichoras
 
Martichoras
0
3
3
0.5
W
3
2
7
3.25
L
4
5
1
0.9
L
Ares
Nyoroh
Ares
0
6
1
0.08
W
0
1
4
2
L
Amaterasu
TheQuestHunter
Amaterasu
0
2
0
0
W
Cthulhu
ToughGenie
Cthulhu
6
2
5
4.25
W
5
0
2
6
L
Bellona
carlinhavvv
Bellona
0
1
0
0
W
Danzaburou
edualeatoriio
Danzaburou
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,309
Damage
36,413
60,544
Taken
53,037
34,059
Mitigated
33,269
22,407
Healing
16,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Martichoras
 
Martichoras
8,336
3,169
0
3,924
13,525
5,643
0
6,481
7,044
0
56,424
W
11,387
239
395
3,191
8,334
3,541
654
0
8,334
49,520
2,302
L
7,813
1,989
0
10,906
16,476
6,768
0
6,426
10,050
0
68,454
L
Ares
Nyoroh
Ares
2,387
632
0
1,900
11,575
8,190
0
4,164
7,411
4,604
0
W
4,039
1,658
0
597
9,484
7,035
1,075
92
9,392
29,754
8,638
L
Amaterasu
TheQuestHunter
Amaterasu
645
0
0
538
6,403
2,003
756
2,176
4,227
0
20,924
W
Cthulhu
ToughGenie
Cthulhu
8,808
771
1,641
4,568
17,130
14,528
317
2,161
14,969
45,956
639
W
6,132
2,111
0
2,612
6,802
3,098
584
427
6,375
0
57,368
L
Bellona
carlinhavvv
Bellona
4,128
997
0
5,139
12,565
11,455
0
4,364
8,201
0
43,487
W
Danzaburou
edualeatoriio
Danzaburou
6,047
2,704
0
3,645
11,287
5,067
769
477
10,810
0
64,400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,441
Gold Earned
41,104
291
Minions Killed
403
0
Camps Cleared
0
1,145,262
Distance Traveled
1,495,633
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Martichoras
6,777
452
89
6
0
259,826
0
W
Anubis
7,966
531
71
5
0
286,764
0
L
Thanatos
7,761
517
97
6
0
274,899
0
L
Ares
5,508
367
5
0
0
220,954
0
W
Maui
7,112
474
63
4
0
299,996
0
L
Amaterasu
5,693
380
29
2
0
127,528
0
W
Cthulhu
9,171
611
76
5
0
316,072
2
W
Medusa
8,312
554
94
6
0
309,646
0
L
Bellona
6,702
447
71
5
0
262,055
1
W
Danzaburou
8,543
570
99
7
0
283,155
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role