Player Matchup

Merlin
Merlin
 
Merlin
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
 
Xing Tian
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Martichoras
Martichoras
AlbedoIsWaifu
Martichoras
Level 120
God Stats
2W - 3L
1,500 SR
Queue Stats
128W - 113L
1,518 Elo+
Party 1
Nemesis
Nemesis
DrTrace3
Nemesis
Level 159
God Stats
7W - 3L
1,611 SR
Queue Stats
166W - 157L
1,512 Elo+
Solo
Ravana
Ravana
WuK0ngg
Ravana
Level 119
God Stats
34W - 31L
1,689 SR
Queue Stats
244W - 246L
1,512 Elo+
Solo
Team Averages
Level 130
1,560 SR
1,509 Elo+

VS

Team Averages
Level 121
1,593 SR
1,530 Elo+
Horus
Horus
HorusGeyBaby
Horus
Level 142
God Stats
21W - 18L
1,658 SR
Queue Stats
61W - 50L
1,556 Elo+
Solo
Cernunnos
Cernunnos
MillennialHydra
Cernunnos
Level 92
God Stats
74W - 60L
1,551 SR
Queue Stats
346W - 315L
1,434 Elo+
Solo
Nu Wa
Nu Wa
NoxNemesis
Nu Wa
Level 106
God Stats
4W - 4L
1,486 SR
Queue Stats
123W - 107L
1,656 Elo+
Solo
Baba Yaga
Baba Yaga
Rokinmastr
Baba Yaga
Level 86
God Stats
2W - 3L
1,770 SR
Queue Stats
78W - 76L
1,524 Elo+
Solo
Hercules
Hercules
lorgazyum
Hercules
Level 179
God Stats
2W - 1L
1,500 SR
Queue Stats
178W - 175L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
2 / 1 / 0
6,239
624
4,237
6,412
2,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xing Tian
 
Xing Tian
7
0 / 2 / 1
4,610
461
3,808
8,829
4,825
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Martichoras
AlbedoIsWaifu
Martichoras
11
1 / 2 / 0
5,775
578
3,584
7,234
2,391
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Bow

Short Bow

+15%
Attack Speed

Nemesis
DrTrace3
Nemesis
9
0 / 2 / 0
5,044
504
2,763
9,570
3,580
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ravana
WuK0ngg
Ravana
11
0 / 1 / 1
6,210
621
6,197
6,005
4,953
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 6
5,929
593
7,109
8,573
5,608
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cernunnos
MillennialHydra
Cernunnos
10
3 / 1 / 0
6,060
606
2,072
6,174
2,466
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
11
1 / 0 / 1
6,353
635
6,000
4,463
1,478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Baba Yaga
Rokinmastr
Baba Yaga
11
2 / 3 / 4
5,694
569
4,058
10,413
3,763
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
lorgazyum
Hercules
11
1 / 0 / 0
6,251
625
3,284
9,487
9,946
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
19
3
Kills
8
8
Deaths
4
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
2
1
0
2
L
Xing Tian
 
Xing Tian
0
2
1
0.25
L
Martichoras
AlbedoIsWaifu
Martichoras
1
2
0
0.5
L
Nemesis
DrTrace3
Nemesis
0
2
0
0
W
1
0
6
4
W
Cernunnos
MillennialHydra
Cernunnos
3
1
0
3
W
Nu Wa
1
0
1
1.5
W
Baba Yaga
Rokinmastr
Baba Yaga
2
3
4
1.33
L
Ravana
WuK0ngg
Ravana
0
1
1
0.5
W
Hercules
lorgazyum
Hercules
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,589
Damage
22,523
38,050
Taken
39,110
17,782
Mitigated
23,261
10,133
Healing
14,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
4,237
143
0
1,532
6,412
2,033
0
3,099
3,003
48,200
1,818
L
Xing Tian
 
Xing Tian
3,808
369
0
2,065
8,829
4,825
0
2,352
6,329
17,252
0
L
Martichoras
AlbedoIsWaifu
Martichoras
3,584
1,349
0
2,568
7,234
2,391
0
1,416
5,764
0
45,193
L
Nemesis
DrTrace3
Nemesis
2,763
851
0
1,197
9,570
3,580
0
2,038
7,448
0
44,939
W
7,109
3,789
304
3,022
8,573
5,608
0
2,808
5,594
228
32,730
W
Cernunnos
MillennialHydra
Cernunnos
2,072
1,088
0
2,005
6,174
2,466
0
929
5,167
0
34,389
W
Nu Wa
6,000
1,394
0
750
4,463
1,478
54
2,421
1,960
46,478
0
W
Baba Yaga
Rokinmastr
Baba Yaga
4,058
591
0
4,610
10,413
3,763
8
1,521
8,834
42,294
0
L
Ravana
WuK0ngg
Ravana
6,197
1,822
0
2,771
6,005
4,953
0
751
4,944
898
48,952
W
Hercules
lorgazyum
Hercules
3,284
1,181
0
4,062
9,487
9,946
0
303
9,184
0
45,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,878
Gold Earned
30,287
356
Minions Killed
355
0
Camps Cleared
0
1,005,229
Distance Traveled
1,036,429
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,239
624
92
9
0
197,552
0
L
Xing Tian
4,610
461
28
3
0
211,035
0
L
Martichoras
5,775
578
79
8
0
189,936
0
L
Nemesis
5,044
504
82
8
0
201,023
2
W
Horus
5,929
593
40
4
0
221,197
0
W
Cernunnos
6,060
606
68
7
0
195,623
3
W
Nu Wa
6,353
635
86
9
0
201,680
2
W
Baba Yaga
5,694
569
70
7
0
223,287
0
L
Ravana
6,210
621
75
8
0
205,683
1
W
Hercules
6,251
625
91
9
0
194,642
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role