Player Matchup

Medusa
Medusa
CdSe
Medusa
Level 119
God Stats
2W - 0L
1,681 SR
Queue Stats
8W - 7L
1,482 Elo+
Party 1
Ra
Ra
DADDYSM1TE
Ra
Level 158
God Stats
1,665W - 1,599L
1,509 SR
Queue Stats
2,405W - 2,608L
1,390 Elo+
Party 1
Maui
Maui
TurboTurboBoost
Maui
Level 101
God Stats
2W - 4L
1,177 SR
Queue Stats
118W - 126L
1,331 Elo+
Solo
Team Averages
Level 126
1,456 SR
1,401 Elo+

VS

Team Averages
Level 89
1,646 SR
1,422 Elo+
Aphrodite
Aphrodite
hatbug
Aphrodite
Level 63
God Stats
13W - 16L
1,482 SR
Queue Stats
60W - 71L
1,397 Elo+
Party 2
Ymir
Ymir
itsKlayLucas13
Ymir
Level 105
God Stats
11W - 5L
1,794 SR
Queue Stats
60W - 69L
1,397 Elo+
Party 2
Bastet
Bastet
lcorbet3
Bastet
Level 98
God Stats
100W - 68L
1,663 SR
Queue Stats
342W - 337L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
CdSe
Medusa
16
9 / 2 / 4
11,645
896
19,884
13,169
7,489
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
2 / 0 / 5
9,255
712
8,562
7,693
3,473
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

14
2 / 2 / 6
9,143
703
6,224
11,862
9,848
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
hatbug
Aphrodite
13
2 / 5 / 1
8,726
671
5,393
14,021
7,890
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

13
1 / 5 / 3
8,628
664
11,677
18,806
10,364
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
lcorbet3
Bastet
13
1 / 3 / 2
8,112
624
7,698
10,143
4,279
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
10
13
Kills
4
4
Deaths
13
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Medusa
CdSe
Medusa
9
2
4
5.5
W
2
0
5
4.5
W
2
2
6
2.5
L
Aphrodite
hatbug
Aphrodite
2
5
1
0.5
L
1
5
3
0.5
L
Bastet
lcorbet3
Bastet
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,670
Damage
24,768
32,724
Taken
42,970
20,810
Mitigated
22,533
12,145
Healing
12,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
CdSe
Medusa
19,884
8,197
0
5,109
13,169
7,489
2,009
5,296
7,839
0
59,601
W
8,562
0
2,074
2,237
7,693
3,473
463
4,409
3,215
39,867
618
W
6,224
1,145
0
2,725
11,862
9,848
220
7,025
4,789
15,601
0
L
Aphrodite
hatbug
Aphrodite
5,393
459
4,306
5,305
14,021
7,890
88
6,271
7,086
27,362
0
L
11,677
1,627
196
491
18,806
10,364
0
6,116
11,684
28,654
774
L
Bastet
lcorbet3
Bastet
7,698
2,169
506
1,532
10,143
4,279
0
1,664
8,094
0
19,802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,043
Gold Earned
25,466
146
Minions Killed
114
0
Camps Cleared
0
724,807
Distance Traveled
664,004
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,645
896
74
6
0
240,912
0
W
Ra
9,255
712
55
4
0
237,933
4
W
Maui
9,143
703
17
1
0
245,962
0
L
Aphrodite
8,726
671
50
4
0
224,809
0
L
Ymir
8,628
664
46
4
0
199,400
0
L
Bastet
8,112
624
18
1
0
239,795
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role