Player Matchup

Sun Wukong
Sun Wukong
Memeboss
Sun Wukong
Level 45
God Stats
5W - 0L
1,776 SR
Queue Stats
15W - 11L
1,411 Elo+
Solo
Chang'e
Chang'e
gamesprot
Chang'e
Level 68
God Stats
3W - 1L
1,565 SR
Queue Stats
54W - 50L
1,458 Elo+
Solo
Anhur
Anhur
xTheNova
Anhur
Level 59
God Stats
3W - 1L
1,224 SR
Queue Stats
45W - 24L
1,584 Elo+
Solo
Team Averages
Level 57
1,521 SR
1,484 Elo+

VS

Team Averages
Level 48
1,618 SR
1,485 Elo+
Skadi
Skadi
EngrySteell
Skadi
Level 67
God Stats
5W - 6L
1,717 SR
Queue Stats
115W - 95L
1,553 Elo+
Solo
King Arthur
King Arthur
Meravia88
King Arthur
Level 18
God Stats
3W - 4L
1,638 SR
Queue Stats
44W - 42L
1,421 Elo+
Party 1
Merlin
Merlin
Panquax
Merlin
Level 58
God Stats
0W - 2L
1,500 SR
Queue Stats
168W - 153L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Memeboss
Sun Wukong
14
1 / 1 / 7
9,624
687
12,406
16,744
9,895
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
gamesprot
Chang'e
17
4 / 0 / 7
10,534
752
12,768
13,568
5,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anhur
xTheNova
Anhur
17
6 / 0 / 5
11,115
794
10,333
10,553
4,200
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 1
8,461
604
11,208
11,286
4,838
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

King Arthur
Meravia88
King Arthur
12
0 / 6 / 1
7,965
569
8,390
17,175
16,927
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Merlin
Panquax
Merlin
14
1 / 2 / 0
8,804
629
15,042
11,690
4,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
3
11
Kills
1
1
Deaths
11
19
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
Sun Wukong
Memeboss
Sun Wukong
1
1
7
4.5
L
King Arthur
Meravia88
King Arthur
0
6
1
0.08
L
Merlin
Panquax
Merlin
1
2
0
0.5
W
Chang'e
gamesprot
Chang'e
4
0
7
7.5
W
Anhur
xTheNova
Anhur
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,507
Damage
34,640
40,865
Taken
40,151
19,547
Mitigated
26,102
21,073
Healing
8,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,208
5,349
0
2,698
11,286
4,838
0
5,326
5,960
0
43,313
W
Sun Wukong
Memeboss
Sun Wukong
12,406
2,211
0
1,096
16,744
9,895
0
5,583
10,552
0
47,528
L
King Arthur
Meravia88
King Arthur
8,390
834
0
1,748
17,175
16,927
0
4,957
12,181
1,235
15,210
L
Merlin
Panquax
Merlin
15,042
1,040
0
3,566
11,690
4,337
0
2,524
9,152
47,405
0
W
Chang'e
gamesprot
Chang'e
12,768
1,030
7,156
10,280
13,568
5,452
986
6,140
7,004
42,422
0
W
Anhur
xTheNova
Anhur
10,333
3,964
0
2,541
10,553
4,200
1,612
4,188
6,178
0
47,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,273
Gold Earned
25,230
209
Minions Killed
153
0
Camps Cleared
0
811,071
Distance Traveled
715,779
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
8,461
604
65
5
0
239,572
0
W
Sun Wukong
9,624
687
70
5
0
287,591
0
L
King Arthur
7,965
569
16
1
0
236,981
0
L
Merlin
8,804
629
72
5
0
239,226
4
W
Chang'e
10,534
752
59
4
0
271,183
0
W
Anhur
11,115
794
80
6
0
252,297
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role