Player Matchup

He Bo
He Bo
 
He Bo
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
Evolved_Clutch
Eset
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
46W - 28L
1,762 Elo+
Party 2
Surtr
Surtr
Flash261016
Surtr
Level 119
God Stats
1W - 3L
1,177 SR
Queue Stats
159W - 145L
1,507 Elo+
Solo
Cu Chulainn
Cu Chulainn
ITzDxvilsDagger
Cu Chulainn
Level 109
God Stats
0W - 3L
1,275 SR
Queue Stats
89W - 85L
1,438 Elo+
Party 2
Jing Wei
Jing Wei
LuckOfTheReaper
Jing Wei
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
120W - 105L
1,541 Elo+
Solo
Team Averages
Level 103
1,391 SR
1,550 Elo+

VS

Team Averages
Level 102
1,457 SR
1,519 Elo+
Khepri
Khepri
ImmortalGlitch__
Khepri
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 44L
1,741 Elo+
Solo
Mulan
Mulan
MutantBread115
Mulan
Level 115
God Stats
4W - 7L
1,285 SR
Queue Stats
155W - 147L
1,448 Elo+
Party 1
Ullr
Ullr
TimeraAgua
Ullr
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 23L
1,433 Elo+
Solo
Baron Samedi
Baron Samedi
jackthy-ripper
Baron Samedi
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,530 Elo+
Solo
Lancelot
Lancelot
speeddeizil
Lancelot
Level 125
God Stats
3W - 1L
1,500 SR
Queue Stats
170W - 148L
1,443 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
14
1 / 1 / 4
7,626
953
5,863
6,532
4,025
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
4 / 4 / 2
7,721
965
7,689
7,325
3,948
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

5
0 / 0 / 0
5,016
627
0
0
0
Cu Chulainn
ITzDxvilsDagger
Cu Chulainn
11
0 / 3 / 3
6,314
789
7,604
8,402
9,203
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jing Wei
14
0 / 2 / 2
7,141
893
9,127
6,470
3,310
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 8
6,594
824
2,850
8,439
9,049
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
4 / 2 / 5
7,468
934
8,622
9,482
8,606
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
0 / 1 / 7
7,087
886
3,667
5,896
3,286
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Baron Samedi
jackthy-ripper
Baron Samedi
14
3 / 1 / 4
7,638
955
6,772
5,781
4,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lancelot
speeddeizil
Lancelot
14
3 / 1 / 6
7,484
936
4,842
7,384
6,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
40
5
Kills
10
10
Deaths
6
11
Assists
30
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
1
1
4
3
L
4
4
2
1.25
L
0
0
0
0
L
Cu Chulainn
ITzDxvilsDagger
Cu Chulainn
0
3
3
0.5
W
0
1
8
4
L
Jing Wei
0
2
2
0.5
W
4
2
5
3.25
W
0
1
7
3.5
W
Baron Samedi
jackthy-ripper
Baron Samedi
3
1
4
5
W
Lancelot
speeddeizil
Lancelot
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,283
Damage
26,753
28,729
Taken
36,982
20,486
Mitigated
31,477
9,371
Healing
16,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
5,863
414
152
1,366
6,532
4,025
0
1,687
4,845
14,636
0
L
7,689
668
1,248
1,470
7,325
3,948
66
2,648
4,677
15,322
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Cu Chulainn
ITzDxvilsDagger
Cu Chulainn
7,604
851
272
2,271
8,402
9,203
0
2,882
5,520
1,129
10,079
W
2,850
91
1,373
665
8,439
9,049
182
2,581
5,572
9,020
0
L
Jing Wei
9,127
6,221
645
1,947
6,470
3,310
0
2,222
4,248
0
23,049
W
8,622
1,840
705
3,152
9,482
8,606
499
3,082
6,117
0
13,324
W
3,667
944
694
328
5,896
3,286
680
2,334
3,422
0
18,072
W
Baron Samedi
jackthy-ripper
Baron Samedi
6,772
779
2,916
1,905
5,781
4,460
306
2,291
3,253
14,071
645
W
Lancelot
speeddeizil
Lancelot
4,842
962
3,065
1,544
7,384
6,076
618
3,291
3,684
0
7,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,818
Gold Earned
36,271
90
Minions Killed
84
0
Camps Cleared
0
535,607
Distance Traveled
760,643
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
7,626
953
16
2
0
154,169
0
L
Eset
7,721
965
22
3
0
119,836
0
L
Surtr
5,016
627
0
0
0
0
0
L
Cu Chulainn
6,314
789
6
1
0
123,083
0
W
Khepri
6,594
824
9
1
0
153,133
0
L
Jing Wei
7,141
893
46
6
0
138,519
0
W
Mulan
7,468
934
12
2
0
147,305
0
W
Ullr
7,087
886
23
3
0
143,250
0
W
Baron Samedi
7,638
955
32
4
0
141,722
0
W
Lancelot
7,484
936
8
1
0
175,233
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role