Player Matchup

Agni
Agni
Gold V
AwaKeDeeR99
Agni
Gold V
Level 128
God Stats
3W - 4L
1,488 SR
Queue Stats
75W - 78L
1,334 MMR
Solo
Izanami
Izanami
Gold V
KBM_PMW
Izanami
Gold V
Level 156
God Stats
12W - 8L
1,500 SR
Queue Stats
232W - 255L
1,319 MMR
Solo
Bacchus
Bacchus
Silver I
Twiztid Kris
Bacchus
Silver I
Level 149
God Stats
17W - 11L
1,617 SR
Queue Stats
91W - 111L
1,296 MMR
Solo
Tyr
Tyr
Gold V
XHerculesSenpaiX
Tyr
Gold V
Level 234
God Stats
7W - 7L
1,591 SR
Queue Stats
516W - 535L
1,351 MMR
Solo
Chaac
Chaac
Silver III
msfpayload
Chaac
Silver III
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 77L
1,309 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 144
1,539 SR
1,322 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 133
1,483 SR
1,366 MMR
Nox
Nox
Silver I
 
Nox
Silver I
Level 235
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Bronze V
Aldo Brian
Cerberus
Bronze V
Level 89
God Stats
1W - 4L
1,206 SR
Queue Stats
1W - 4L
1,328 MMR
Solo
Neith
Neith
Gold V
JetForceGemini
Neith
Gold V
Level 105
God Stats
7W - 7L
1,395 SR
Queue Stats
428W - 436L
1,326 MMR
Solo
Nu Wa
Nu Wa
Bronze III
VacantSoul420
Nu Wa
Bronze III
Level 89
God Stats
2W - 2L
1,555 SR
Queue Stats
3W - 5L
1,322 MMR
Solo
Odin
Odin
Gold V
sercho
Odin
Gold V
Level 148
God Stats
8W - 3L
1,761 SR
Queue Stats
56W - 59L
1,353 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 1
8,585
537
7,469
9,734
4,096
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Izanami
KBM_PMW
Izanami
15
5 / 5 / 1
9,192
575
10,086
13,873
4,995
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
Twiztid Kris
Bacchus
11
1 / 4 / 5
7,472
467
5,704
14,358
14,140
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
2 / 4 / 2
6,836
427
4,123
11,937
6,129
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
11
0 / 5 / 1
6,654
416
4,457
13,095
9,479
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
Bake KujiraLokiGebAresFenrir

VS

Bans
NutAthenaThanatosHachimanJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
17
7 / 2 / 5
9,706
607
5,077
7,075
3,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cerberus
Aldo Brian
Cerberus
12
1 / 3 / 10
8,268
517
6,094
15,111
12,329
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

17
4 / 0 / 6
11,163
698
8,546
11,047
4,803
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
6 / 2 / 7
9,282
580
12,328
8,761
3,423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Odin
sercho
Odin
16
4 / 3 / 8
9,567
598
10,122
14,660
7,827
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
58
10
Kills
22
22
Deaths
10
10
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
7
2
5
4.75
W
Cerberus
Aldo Brian
Cerberus
1
3
10
2
L
2
4
1
0.63
W
4
0
6
7
L
Izanami
KBM_PMW
Izanami
5
5
1
1.1
L
Bacchus
Twiztid Kris
Bacchus
1
4
5
0.88
W
6
2
7
4.75
L
2
4
2
0.75
L
Chaac
0
5
1
0.1
W
Odin
sercho
Odin
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,839
Damage
42,167
62,997
Taken
56,654
38,839
Mitigated
31,765
10,335
Healing
14,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
5,077
0
0
615
7,075
3,383
694
3,117
3,646
70,749
293
W
Cerberus
Aldo Brian
Cerberus
6,094
770
0
2,111
15,111
12,329
98
3,317
11,746
27,033
703
L
7,469
461
0
463
9,734
4,096
489
2,781
6,795
68,067
564
W
8,546
1,809
0
6,409
11,047
4,803
0
69
10,978
0
97,496
L
Izanami
KBM_PMW
Izanami
10,086
7,076
0
1,649
13,873
4,995
893
5,690
7,714
0
81,005
L
Bacchus
Twiztid Kris
Bacchus
5,704
698
0
2,022
14,358
14,140
32
6,440
7,421
24,663
0
W
12,328
2,818
0
398
8,761
3,423
78
1,713
7,020
54,878
2,676
L
4,123
591
0
4,287
11,937
6,129
100
3,202
8,559
0
25,251
L
Chaac
4,457
399
0
1,914
13,095
9,479
0
3,091
9,778
0
39,774
W
Odin
sercho
Odin
10,122
2,417
0
4,894
14,660
7,827
30
4,732
9,672
0
82,373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,739
Gold Earned
47,986
386
Minions Killed
527
0
Camps Cleared
0
1,487,099
Distance Traveled
1,617,609
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
9,706
607
115
7
0
320,988
4
W
Cerberus
8,268
517
35
2
0
329,241
0
L
Agni
8,585
537
116
7
0
299,207
5
W
Neith
11,163
698
167
10
0
334,553
6
L
Izanami
9,192
575
133
8
0
256,184
2
L
Bacchus
7,472
467
33
2
0
306,383
3
W
Nu Wa
9,282
580
95
6
0
287,689
0
L
Tyr
6,836
427
50
3
0
331,931
2
L
Chaac
6,654
416
54
3
0
293,394
0
W
Odin
9,567
598
115
7
0
345,138
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role