Player Matchup

Charon
Charon
Silver I
Duh Scoobs
Charon
Silver I
Level 230
God Stats
13W - 5L
1,753 SR
Queue Stats
62W - 63L
1,371 MMR
Solo
Odin
Odin
Gold IV
FitterCone689
Odin
Gold IV
Level 128
God Stats
11W - 5L
1,739 SR
Queue Stats
80W - 69L
1,417 MMR
Party 1
Rama
Rama
Bronze III
ServinK2
Rama
Bronze III
Level 69
God Stats
1W - 0L
1,620 SR
Queue Stats
6W - 18L
1,385 MMR
Solo
Sun Wukong
Sun Wukong
Gold III
VirusF4NTOM
Sun Wukong
Gold III
Level 115
God Stats
6W - 9L
1,542 SR
Queue Stats
181W - 180L
1,390 MMR
Party 1
Nu Wa
Nu Wa
Silver IV
checkspeare_
Nu Wa
Silver IV
Level 156
God Stats
2W - 1L
1,574 SR
Queue Stats
11W - 22L
1,385 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 140
1,645 SR
1,390 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 135
1,659 SR
1,398 MMR
Raijin
Raijin
Bronze V
IamMatt 1926
Raijin
Bronze V
Level 168
God Stats
0W - 1L
1,753 SR
Queue Stats
9W - 11L
1,373 MMR
Solo
Ymir
Ymir
Silver IV
LaMbOz_06
Ymir
Silver IV
Level 104
God Stats
1W - 2L
1,847 SR
Queue Stats
4W - 16L
1,321 MMR
Party 2
Nemesis
Nemesis
Bronze III
RaG3_AsSaCiNz
Nemesis
Bronze III
Level 109
God Stats
0W - 2L
1,536 SR
Queue Stats
9W - 11L
1,500 MMR
Party 2
Medusa
Medusa
Gold V
bombboy313
Medusa
Gold V
Level 138
God Stats
1W - 2L
1,718 SR
Queue Stats
31W - 30L
1,419 MMR
Solo
Achilles
Achilles
Gold V
xXxFROSTyX
Achilles
Gold V
Level 156
God Stats
1W - 2L
1,440 SR
Queue Stats
60W - 68L
1,377 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Duh Scoobs
Charon
9
1 / 0 / 1
5,578
620
2,243
6,821
3,849
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
3 / 0 / 2
5,978
664
4,639
5,806
2,168
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rama
10
0 / 2 / 0
5,266
585
2,092
5,241
1,695
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sun Wukong
VirusF4NTOM
Sun Wukong
11
1 / 0 / 2
6,470
719
2,539
5,201
2,157
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

9
2 / 1 / 1
5,537
615
5,411
5,447
1,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
Bake KujiraAwilixGebMaman Brigitte

VS

Bans
ThorHeraBellonaHachiman
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
9
0 / 3 / 1
5,011
557
4,068
5,424
1,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
8
1 / 1 / 2
5,350
594
2,544
6,571
3,877
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nemesis
8
0 / 1 / 0
4,410
490
2,656
7,319
2,527
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
bombboy313
Medusa
7
2 / 0 / 0
4,252
472
4,519
3,516
1,083
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Achilles
xXxFROSTyX
Achilles
4
0 / 2 / 0
3,637
404
1,314
3,668
1,958
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
6
7
Kills
3
3
Deaths
7
6
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Charon
Duh Scoobs
Charon
1
0
1
1.5
W
3
0
2
4
L
Raijin
0
3
1
0.17
L
Ymir
1
1
2
2
L
Nemesis
0
1
0
0
W
Rama
0
2
0
0
W
Sun Wukong
VirusF4NTOM
Sun Wukong
1
0
2
2
L
Medusa
bombboy313
Medusa
2
0
0
2
W
2
1
1
2.5
L
Achilles
xXxFROSTyX
Achilles
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,924
Damage
15,101
28,516
Taken
26,498
11,573
Mitigated
11,395
10,129
Healing
6,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
Duh Scoobs
Charon
2,243
548
0
1,980
6,821
3,849
0
1,412
5,409
19,965
1,312
W
4,639
1,783
0
3,665
5,806
2,168
0
0
5,699
0
40,597
L
Raijin
4,068
1,075
0
1,127
5,424
1,950
0
3,983
1,441
36,045
1,208
L
Ymir
2,544
55
0
1,761
6,571
3,877
0
1,615
4,956
19,704
1,220
L
Nemesis
2,656
621
0
2,273
7,319
2,527
0
760
6,559
0
29,728
W
Rama
2,092
1,917
0
1,672
5,241
1,695
534
656
4,585
0
39,553
W
Sun Wukong
VirusF4NTOM
Sun Wukong
2,539
526
0
1,448
5,201
2,157
241
0
5,102
0
44,329
L
Medusa
bombboy313
Medusa
4,519
1,580
0
927
3,516
1,083
0
870
2,646
0
21,213
W
5,411
1,725
0
1,364
5,447
1,704
0
4,058
1,389
32,975
496
L
Achilles
xXxFROSTyX
Achilles
1,314
309
0
536
3,668
1,958
0
233
3,435
0
8,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,829
Gold Earned
22,660
310
Minions Killed
211
0
Camps Cleared
0
880,651
Distance Traveled
735,149
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
5,578
620
35
4
0
179,100
2
W
Odin
5,978
664
72
8
0
204,578
0
L
Raijin
5,011
557
75
8
0
142,161
1
L
Ymir
5,350
594
32
4
0
178,616
0
L
Nemesis
4,410
490
57
6
0
204,768
0
W
Rama
5,266
585
70
8
0
155,294
1
W
Sun Wukong
6,470
719
79
9
0
173,409
0
L
Medusa
4,252
472
31
3
0
126,272
0
W
Nu Wa
5,537
615
54
6
0
168,270
0
L
Achilles
3,637
404
16
2
0
83,332
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role