Player Matchup

Merlin
Merlin
Cviar
Merlin
Level 103
God Stats
2W - 1L
1,533 SR
Queue Stats
142W - 133L
1,495 Elo+
Solo
Hun Batz
Hun Batz
TacoBoutCrazy
Hun Batz
Level 146
God Stats
7W - 4L
1,339 SR
Queue Stats
263W - 256L
1,514 Elo+
Party 2
Horus
Horus
omango8
Horus
Level 120
God Stats
2W - 0L
1,471 SR
Queue Stats
127W - 96L
1,589 Elo+
Solo
Kuzenbo
Kuzenbo
sweets4Christ
Kuzenbo
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 68L
1,431 Elo+
Solo
Baba Yaga
Baba Yaga
xoxopaulinexox
Baba Yaga
Level 126
God Stats
14W - 7L
1,573 SR
Queue Stats
319W - 315L
1,515 Elo+
Party 2
Team Averages
Level 117
1,483 SR
1,509 Elo+

VS

Team Averages
Level 108
1,550 SR
1,397 Elo+
Guan Yu
Guan Yu
Danilo_Ribeiro_
Guan Yu
Level 158
God Stats
0W - 1L
1,692 SR
Queue Stats
2W - 4L
1,250 Elo+
Party 1
Persephone
Persephone
Lightingbot9254
Persephone
Level 142
God Stats
1W - 2L
1,500 SR
Queue Stats
80W - 80L
1,469 Elo+
Solo
He Bo
He Bo
The Real WALD0
He Bo
Level 69
God Stats
0W - 2L
1,298 SR
Queue Stats
47W - 64L
1,391 Elo+
Solo
Kumbhakarna
Kumbhakarna
Trevinisboss
Kumbhakarna
Level 68
God Stats
1W - 1L
1,759 SR
Queue Stats
53W - 44L
1,495 Elo+
Solo
Cernunnos
Cernunnos
YagoWanderley
Cernunnos
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,378 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Cviar
Merlin
16
6 / 2 / 9
10,237
853
24,644
8,420
4,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hun Batz
TacoBoutCrazy
Hun Batz
15
3 / 5 / 11
9,731
811
15,195
14,394
8,553
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Horus
omango8
Horus
16
4 / 1 / 11
9,571
798
13,141
28,490
16,104
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Kuzenbo
15
2 / 3 / 11
10,014
835
8,646
16,695
20,629
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Baba Yaga
xoxopaulinexox
Baba Yaga
17
4 / 2 / 10
9,683
807
16,926
14,395
8,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 6
9,980
832
12,055
18,153
19,456
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Persephone
Lightingbot9254
Persephone
15
3 / 3 / 7
9,519
793
12,011
13,830
5,885
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

15
3 / 6 / 5
8,680
723
14,122
14,605
6,716
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
Trevinisboss
Kumbhakarna
14
1 / 3 / 9
8,828
736
8,254
22,506
20,320
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cernunnos
YagoWanderley
Cernunnos
15
2 / 4 / 8
8,565
714
13,830
17,713
8,600
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
48
19
Kills
13
13
Deaths
19
52
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Merlin
Cviar
Merlin
6
2
9
5.25
L
4
3
6
2.33
L
Persephone
Lightingbot9254
Persephone
3
3
7
2.17
W
Hun Batz
TacoBoutCrazy
Hun Batz
3
5
11
1.7
L
3
6
5
0.92
L
Kumbhakarna
Trevinisboss
Kumbhakarna
1
3
9
1.83
L
Cernunnos
YagoWanderley
Cernunnos
2
4
8
1.5
W
Horus
omango8
Horus
4
1
11
9.5
W
Kuzenbo
2
3
11
2.5
W
Baba Yaga
xoxopaulinexox
Baba Yaga
4
2
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,552
Damage
60,272
82,394
Taken
86,807
57,875
Mitigated
60,977
38,430
Healing
32,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Cviar
Merlin
24,644
1,460
633
921
8,420
4,425
2,132
3,474
4,946
42,747
0
L
12,055
1,162
8,806
6,218
18,153
19,456
0
10,556
7,597
926
19,695
L
Persephone
Lightingbot9254
Persephone
12,011
1,027
912
4,475
13,830
5,885
225
7,953
5,800
23,130
0
W
Hun Batz
TacoBoutCrazy
Hun Batz
15,195
2,167
2,334
600
14,394
8,553
1,917
6,872
7,522
0
30,737
L
14,122
1,110
772
580
14,605
6,716
532
8,389
6,216
28,616
0
L
Kumbhakarna
Trevinisboss
Kumbhakarna
8,254
1,292
3,207
3,214
22,506
20,320
206
12,809
9,697
9,890
1,691
L
Cernunnos
YagoWanderley
Cernunnos
13,830
4,809
397
3,584
17,713
8,600
780
10,402
7,311
0
29,045
W
Horus
omango8
Horus
13,141
6,231
6,360
15,019
28,490
16,104
941
11,185
17,305
0
16,974
W
Kuzenbo
8,646
3,722
2,828
2,954
16,695
20,629
896
5,658
11,037
14,554
1,160
W
Baba Yaga
xoxopaulinexox
Baba Yaga
16,926
1,527
1,859
4,922
14,395
8,164
1,172
6,714
7,681
33,791
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,236
Gold Earned
45,572
126
Minions Killed
113
0
Camps Cleared
0
1,177,277
Distance Traveled
1,101,167
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,237
853
37
3
0
215,291
0
L
Guan Yu
9,980
832
16
1
0
227,667
0
L
Persephone
9,519
793
16
1
0
231,594
0
W
Hun Batz
9,731
811
34
3
0
212,965
0
L
He Bo
8,680
723
28
2
0
229,399
0
L
Kumbhakarna
8,828
736
12
1
0
219,470
0
L
Cernunnos
8,565
714
41
3
0
193,037
0
W
Horus
9,571
798
10
1
0
276,367
0
W
Kuzenbo
10,014
835
19
2
0
225,649
0
W
Baba Yaga
9,683
807
26
2
0
247,005
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role