Player Matchup

Thor
Thor
 
Thor
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
HP_Okamii
Anubis
Level 154
God Stats
3W - 4L
1,325 SR
Queue Stats
114W - 115L
1,451 Elo+
Party 2
Cupid
Cupid
HP_Say18405
Cupid
Level 152
God Stats
0W - 3L
1,311 SR
Queue Stats
169W - 154L
1,486 Elo+
Party 2
Hades
Hades
Kimi47
Hades
Level 77
God Stats
3W - 2L
1,500 SR
Queue Stats
80W - 100L
1,398 Elo+
Solo
Sylvanus
Sylvanus
javieruli
Sylvanus
Level 125
God Stats
15W - 13L
1,633 SR
Queue Stats
140W - 137L
1,533 Elo+
Solo
Team Averages
Level 131
1,454 SR
1,474 Elo+

VS

Team Averages
Level 96
1,544 SR
1,513 Elo+
Kukulkan
Kukulkan
DarthWarrax
Kukulkan
Level 158
God Stats
5W - 4L
1,547 SR
Queue Stats
66W - 71L
1,510 Elo+
Solo
Hel
Hel
Hreiðmarr
Hel
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
191W - 167L
1,552 Elo+
Party 1
Bellona
Bellona
Morsan123
Bellona
Level 48
God Stats
3W - 5L
1,045 SR
Queue Stats
19W - 22L
1,482 Elo+
Solo
Nut
Nut
Seraphina123
Nut
Level 68
God Stats
2W - 0L
1,784 SR
Queue Stats
16W - 17L
1,496 Elo+
Solo
Odin
Odin
noah0314
Odin
Level 61
God Stats
7W - 3L
1,845 SR
Queue Stats
270W - 240L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
10
2 / 1 / 0
4,656
665
1,322
6,687
2,426
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
HP_Okamii
Anubis
3
0 / 2 / 0
3,177
454
554
1,770
626
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

7
2 / 2 / 2
4,224
603
4,257
4,502
1,463
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hades
Kimi47
Hades
7
0 / 0 / 2
4,301
614
2,522
4,399
2,266
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sylvanus
javieruli
Sylvanus
7
2 / 1 / 2
4,250
607
4,051
6,958
3,226
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DarthWarrax
Kukulkan
9
1 / 0 / 1
5,163
738
1,524
2,348
886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 1 / 1
4,422
632
1,593
5,083
2,403
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bellona
Morsan123
Bellona
8
1 / 2 / 0
4,785
684
1,829
5,759
4,367
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 2 / 2
4,152
593
4,053
5,401
1,673
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odin
9
4 / 1 / 1
5,210
744
4,353
5,722
2,285
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
11
6
Kills
6
6
Deaths
6
6
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
2
1
0
2
W
Kukulkan
DarthWarrax
Kukulkan
1
0
1
1.5
L
Anubis
HP_Okamii
Anubis
0
2
0
0
L
2
2
2
1.5
W
0
1
1
0.5
L
Hades
Kimi47
Hades
0
0
2
1
W
Bellona
Morsan123
Bellona
1
2
0
0.5
W
0
2
2
0.5
L
Sylvanus
javieruli
Sylvanus
2
1
2
3
W
Odin
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,706
Damage
13,352
24,316
Taken
24,313
10,007
Mitigated
11,614
12,061
Healing
8,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
1,322
183
0
4,039
6,687
2,426
0
1,243
5,444
0
31,320
W
Kukulkan
DarthWarrax
Kukulkan
1,524
299
0
702
2,348
886
199
117
2,231
33,648
1,451
L
Anubis
HP_Okamii
Anubis
554
125
0
248
1,770
626
0
680
1,090
5,563
0
L
4,257
2,786
331
1,453
4,502
1,463
0
570
3,932
0
20,981
W
1,593
74
1,065
3,342
5,083
2,403
0
1,482
3,601
12,421
2,125
L
Hades
Kimi47
Hades
2,522
783
0
3,142
4,399
2,266
0
206
4,193
19,756
0
W
Bellona
Morsan123
Bellona
1,829
216
0
1,830
5,759
4,367
0
2,522
3,237
206
21,971
W
4,053
2,043
0
799
5,401
1,673
0
1,621
3,780
0
21,784
L
Sylvanus
javieruli
Sylvanus
4,051
1,817
454
2,394
6,958
3,226
0
472
6,486
16,103
6,492
W
Odin
4,353
1,536
0
1,153
5,722
2,285
0
989
4,733
0
32,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,608
Gold Earned
23,732
177
Minions Killed
207
0
Camps Cleared
0
560,819
Distance Traveled
752,030
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
4,656
665
68
10
0
155,994
0
W
Kukulkan
5,163
738
61
9
0
130,672
2
L
Anubis
3,177
454
10
1
0
39,642
0
L
Cupid
4,224
603
29
4
0
119,963
2
W
Hel
4,422
632
23
3
0
144,765
0
L
Hades
4,301
614
38
5
0
125,071
0
W
Bellona
4,785
684
39
6
0
154,342
0
W
Nut
4,152
593
42
6
0
138,446
0
L
Sylvanus
4,250
607
32
5
0
120,149
0
W
Odin
5,210
744
42
6
0
183,805
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role