Player Matchup

Odin
Odin
Bronze IV
ASAPTatsu1
Odin
Bronze IV
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 28L
1,248 MMR
Solo
Scylla
Scylla
Silver II
KRISPYKREMECOLE
Scylla
Silver II
Level 101
God Stats
2W - 4L
1,437 SR
Queue Stats
34W - 45L
1,270 MMR
Party 1
Arachne
Arachne
Bronze III
MoonMan323460
Arachne
Bronze III
Level 86
God Stats
0W - 1L
1,743 SR
Queue Stats
4W - 11L
1,363 MMR
Party 1
Ishtar
Ishtar
Silver V
Pokëmon
Ishtar
Silver V
Level 190
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 75L
1,276 MMR
Solo
Fenrir
Fenrir
Gold IV
xxTanukiJayxx
Fenrir
Gold IV
Level 165
God Stats
7W - 4L
1,721 SR
Queue Stats
53W - 60L
1,377 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 126
1,580 SR
1,307 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 147
1,631 SR
1,352 MMR
Geb
Geb
Silver I
 
Geb
Silver I
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chernobog
Chernobog
Silver I
S M4lwar3 Hs
Chernobog
Silver I
Level 148
God Stats
5W - 7L
1,355 SR
Queue Stats
173W - 203L
1,162 MMR
Solo
Vulcan
Vulcan
Gold V
junglergod12
Vulcan
Gold V
Level 123
God Stats
19W - 8L
1,654 SR
Queue Stats
238W - 245L
1,160 MMR
Solo
Nemesis
Nemesis
Gold II
racismHater
Nemesis
Gold II
Level 143
God Stats
2W - 1L
1,948 SR
Queue Stats
56W - 54L
1,430 MMR
Solo
Gilgamesh
Gilgamesh
Gold III
shiftytripod
Gilgamesh
Gold III
Level 154
God Stats
47W - 42L
1,700 SR
Queue Stats
99W - 97L
1,507 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 2
6,755
450
5,263
13,643
13,036
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

12
2 / 5 / 1
7,275
485
10,746
9,443
3,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
12
1 / 4 / 0
6,657
444
1,919
15,288
6,664
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ishtar
Pokëmon
Ishtar
12
0 / 5 / 0
6,776
452
5,017
11,476
4,564
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
1 / 2 / 1
6,675
445
4,031
15,857
11,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
ThothKukulkanAres

VS

Bans
AwilixBake KujiraAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
13
3 / 2 / 9
8,195
546
8,231
11,322
8,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chernobog
S M4lwar3 Hs
Chernobog
14
0 / 0 / 4
8,325
555
5,446
7,178
2,694
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vulcan
14
1 / 2 / 5
8,226
548
9,423
7,410
2,675
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Nemesis
racismHater
Nemesis
17
11 / 0 / 3
10,237
682
12,978
13,292
6,317
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
shiftytripod
Gilgamesh
15
4 / 0 / 3
9,521
635
9,451
11,217
12,591
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
43
4
Kills
19
19
Deaths
4
4
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
3
2
9
3.75
L
0
3
2
0.33
L
2
5
1
0.5
L
Arachne
1
4
0
0.25
L
Ishtar
Pokëmon
Ishtar
0
5
0
0
W
Chernobog
S M4lwar3 Hs
Chernobog
0
0
4
2
W
Vulcan
1
2
5
1.75
W
Nemesis
racismHater
Nemesis
11
0
3
12.5
W
Gilgamesh
shiftytripod
Gilgamesh
4
0
3
5.5
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,976
Damage
45,529
65,707
Taken
50,419
39,322
Mitigated
32,610
14,850
Healing
17,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
8,231
762
0
1,894
11,322
8,333
0
3,084
8,193
31,336
0
L
5,263
768
0
2,455
13,643
13,036
0
2,204
10,766
0
45,861
L
10,746
1,128
0
1,435
9,443
3,198
0
3,857
5,220
59,524
1,596
L
Arachne
1,919
935
0
4,117
15,288
6,664
0
4,481
10,666
0
52,157
L
Ishtar
Pokëmon
Ishtar
5,017
2,807
0
2,648
11,476
4,564
0
2,602
8,760
0
62,195
W
Chernobog
S M4lwar3 Hs
Chernobog
5,446
2,654
0
1,914
7,178
2,694
483
808
6,370
0
71,156
W
Vulcan
9,423
3,743
0
647
7,410
2,675
0
4,749
2,616
59,036
343
W
Nemesis
racismHater
Nemesis
12,978
6,056
0
10,267
13,292
6,317
0
2,063
11,137
0
96,352
W
Gilgamesh
shiftytripod
Gilgamesh
9,451
1,844
0
2,450
11,217
12,591
0
260
10,471
5,772
75,337
L
4,031
680
0
4,195
15,857
11,860
0
5,004
10,533
0
17,713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,138
Gold Earned
44,504
419
Minions Killed
540
0
Camps Cleared
0
1,400,845
Distance Traveled
1,544,693
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,195
546
27
2
0
320,520
3
L
Odin
6,755
450
83
6
0
250,774
3
L
Scylla
7,275
485
105
7
0
250,122
0
L
Arachne
6,657
444
103
7
0
318,969
0
L
Ishtar
6,776
452
109
7
0
266,270
4
W
Chernobog
8,325
555
129
9
0
261,096
0
W
Vulcan
8,226
548
109
7
0
305,442
1
W
Nemesis
10,237
682
137
9
0
386,090
2
W
Gilgamesh
9,521
635
138
9
0
271,545
1
L
Fenrir
6,675
445
19
1
0
314,710
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role