Player Matchup

Chang'e
Chang'e
GobIinGutz
Chang'e
Level 141
God Stats
1W - 2L
1,292 SR
Queue Stats
7W - 9L
1,406 Elo+
Party 3
Sun Wukong
Sun Wukong
HalfNatty1
Sun Wukong
Level 194
God Stats
2W - 0L
1,500 SR
Queue Stats
99W - 93L
1,591 Elo+
Party 1
Arachne
Arachne
MoonCricketOwner
Arachne
Level 28
God Stats
3W - 3L
1,437 SR
Queue Stats
72W - 59L
1,605 Elo+
Party 1
Sobek
Sobek
VOwOlt
Sobek
Level 125
God Stats
10W - 3L
1,956 SR
Queue Stats
201W - 180L
1,579 Elo+
Solo
Jing Wei
Jing Wei
ZombieAlt
Jing Wei
Level 89
God Stats
1W - 0L
1,620 SR
Queue Stats
22W - 19L
1,535 Elo+
Party 3
Team Averages
Level 115
1,561 SR
1,543 Elo+

VS

Team Averages
Level 153
1,626 SR
1,573 Elo+
Atlas
Atlas
DaddyDSG
Atlas
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 118L
1,556 Elo+
Party 2
Loki
Loki
DrSqu1d
Loki
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
178W - 164L
1,538 Elo+
Solo
Nut
Nut
DraconianPlays
Nut
Level 144
God Stats
10W - 6L
1,721 SR
Queue Stats
84W - 102L
1,538 Elo+
Solo
Merlin
Merlin
KreepyElmosWRLD
Merlin
Level 215
God Stats
0W - 3L
1,660 SR
Queue Stats
143W - 145L
1,519 Elo+
Party 2
Terra
Terra
Shabbylsland
Terra
Level 142
God Stats
2W - 2L
1,749 SR
Queue Stats
15W - 14L
1,712 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
GobIinGutz
Chang'e
15
2 / 2 / 2
9,664
509
9,867
12,987
6,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
HalfNatty1
Sun Wukong
17
1 / 0 / 1
11,205
590
14,158
19,737
18,616
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Earring

Mystical Earring

+15
Mp 5

19
6 / 1 / 2
10,871
572
8,752
18,806
10,448
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sobek
VOwOlt
Sobek
15
2 / 2 / 10
10,251
540
11,901
22,105
25,544
War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jing Wei
ZombieAlt
Jing Wei
20
10 / 0 / 1
13,488
710
17,020
14,748
7,225
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown, except your ultimate ability.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
DaddyDSG
Atlas
13
2 / 6 / 3
8,669
456
13,253
20,089
18,423
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Loki
DrSqu1d
Loki
15
1 / 5 / 1
8,279
436
6,390
18,166
7,644
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

15
0 / 7 / 1
8,564
451
4,144
15,541
5,856
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

15
2 / 2 / 1
9,230
486
10,949
10,677
5,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
0 / 1 / 1
10,103
532
15,597
18,675
20,762
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
12
21
Kills
5
5
Deaths
21
16
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Atlas
DaddyDSG
Atlas
2
6
3
0.58
L
Loki
DrSqu1d
Loki
1
5
1
0.3
L
0
7
1
0.07
W
Chang'e
GobIinGutz
Chang'e
2
2
2
1.5
W
Sun Wukong
HalfNatty1
Sun Wukong
1
0
1
1.5
L
2
2
1
1.25
W
6
1
2
7
L
0
1
1
0.5
W
Sobek
VOwOlt
Sobek
2
2
10
3.5
W
Jing Wei
ZombieAlt
Jing Wei
10
0
1
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,698
Damage
50,333
88,383
Taken
83,148
67,930
Mitigated
57,736
42,290
Healing
22,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
DaddyDSG
Atlas
13,253
6,533
0
1,974
20,089
18,423
0
12,138
7,843
41,496
0
L
Loki
DrSqu1d
Loki
6,390
1,412
0
7,075
18,166
7,644
0
2,605
15,362
0
80,327
L
4,144
1,866
0
4,244
15,541
5,856
0
1,289
14,252
0
72,031
W
Chang'e
GobIinGutz
Chang'e
9,867
905
3,560
6,083
12,987
6,097
96
7,810
5,136
63,288
1,876
W
Sun Wukong
HalfNatty1
Sun Wukong
14,158
3,299
0
11,458
19,737
18,616
0
11,604
7,038
0
93,098
L
10,949
0
0
3,628
10,677
5,051
0
3,721
6,902
87,337
0
W
8,752
5,860
0
8,276
18,806
10,448
98
3,926
14,794
0
115,106
L
15,597
2,241
198
5,623
18,675
20,762
0
1,781
15,478
84,420
3,995
W
Sobek
VOwOlt
Sobek
11,901
1,398
0
4,213
22,105
25,544
84
10,032
11,864
28,447
1,097
W
Jing Wei
ZombieAlt
Jing Wei
17,020
14,652
0
8,700
14,748
7,225
3,101
4,475
10,273
0
148,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,479
Gold Earned
44,845
683
Minions Killed
634
0
Camps Cleared
0
1,974,779
Distance Traveled
1,843,711
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
8,669
456
44
2
0
372,768
2
L
Loki
8,279
436
120
6
0
395,805
2
L
Nut
8,564
451
142
7
0
314,587
2
W
Chang'e
9,664
509
121
6
0
340,463
5
W
Sun Wukong
11,205
590
179
9
0
372,933
3
L
Merlin
9,230
486
155
8
0
359,765
0
W
Arachne
10,871
572
144
8
0
447,368
0
L
Terra
10,103
532
173
9
0
400,786
8
W
Sobek
10,251
540
19
1
0
409,140
3
W
Jing Wei
13,488
710
220
12
0
404,875
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role