Player Matchup

Bacchus
Bacchus
Amaterasu9597
Bacchus
Level 40
God Stats
4W - 1L
1,589 SR
Queue Stats
35W - 29L
1,570 Elo+
Party 2
Nu Wa
Nu Wa
rizzla02
Nu Wa
Level 86
God Stats
2W - 1L
1,427 SR
Queue Stats
124W - 122L
1,581 Elo+
Party 2
Medusa
Medusa
tigraine
Medusa
Level 54
God Stats
4W - 3L
1,830 SR
Queue Stats
27W - 22L
1,604 Elo+
Party 2
Team Averages
Level 60
1,615 SR
1,585 Elo+

VS

Team Averages
Level 61
1,519 SR
1,522 Elo+
Nemesis
Nemesis
DR34DD
Nemesis
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Danzaburou
Danzaburou
NickMarshello
Danzaburou
Level 69
God Stats
24W - 28L
1,558 SR
Queue Stats
44W - 44L
1,534 Elo+
Party 1
Poseidon
Poseidon
TFWLasha
Poseidon
Level 45
God Stats
1W - 2L
1,500 SR
Queue Stats
45W - 44L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
13
2 / 2 / 10
8,294
829
6,053
10,005
12,717
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Nu Wa
rizzla02
Nu Wa
14
4 / 1 / 9
8,631
863
9,007
7,037
2,559
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
tigraine
Medusa
14
7 / 1 / 4
9,142
914
7,540
9,202
3,781
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DR34DD
Nemesis
7
0 / 1 / 2
6,270
627
1,148
3,034
1,250
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Danzaburou
NickMarshello
Danzaburou
12
1 / 5 / 2
7,403
740
7,610
12,293
4,229
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
TFWLasha
Poseidon
13
3 / 7 / 1
7,979
798
9,065
10,226
3,370
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
9
13
Kills
4
4
Deaths
13
23
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bacchus
2
2
10
3.5
L
Nemesis
DR34DD
Nemesis
0
1
2
1
L
Danzaburou
NickMarshello
Danzaburou
1
5
2
0.4
L
Poseidon
TFWLasha
Poseidon
3
7
1
0.5
W
Nu Wa
rizzla02
Nu Wa
4
1
9
8.5
W
Medusa
tigraine
Medusa
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,600
Damage
17,823
26,244
Taken
25,553
19,057
Mitigated
8,849
5,877
Healing
1,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
6,053
900
0
1,216
10,005
12,717
465
2,929
7,076
11,786
996
L
Nemesis
DR34DD
Nemesis
1,148
362
0
45
3,034
1,250
0
2,064
850
0
10,224
L
Danzaburou
NickMarshello
Danzaburou
7,610
2,551
0
1,814
12,293
4,229
144
7,330
4,528
0
26,818
L
Poseidon
TFWLasha
Poseidon
9,065
1,711
0
104
10,226
3,370
136
4,514
5,384
32,331
0
W
Nu Wa
rizzla02
Nu Wa
9,007
1,921
0
1,636
7,037
2,559
1,042
2,041
4,988
29,042
634
W
Medusa
tigraine
Medusa
7,540
3,589
0
3,025
9,202
3,781
1,494
4,117
5,085
0
38,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,067
Gold Earned
21,652
112
Minions Killed
106
0
Camps Cleared
0
595,314
Distance Traveled
450,119
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,294
829
16
2
0
219,741
0
L
Nemesis
6,270
627
20
2
0
87,927
0
L
Danzaburou
7,403
740
35
4
0
190,292
1
L
Poseidon
7,979
798
51
5
0
171,900
0
W
Nu Wa
8,631
863
44
4
0
190,367
0
W
Medusa
9,142
914
52
5
0
185,206
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role