Player Matchup

Janus
Janus
Gold V
Akorokamui
Janus
Gold V
Level 155
God Stats
3W - 3L
1,477 SR
Queue Stats
112W - 109L
1,492 MMR
Solo
Kuzenbo
Kuzenbo
Gold IV
ColdClutch
Kuzenbo
Gold IV
Level 155
God Stats
17W - 18L
1,334 SR
Queue Stats
566W - 562L
1,488 MMR
Solo
Thor
Thor
Bronze III
ggd00d
Thor
Bronze III
Level 49
God Stats
0W - 1L
1,299 SR
Queue Stats
1W - 1L
1,500 MMR
Solo
Xbalanque
Xbalanque
Gold IV
johnthai73
Xbalanque
Gold IV
Level 124
God Stats
6W - 6L
1,677 SR
Queue Stats
180W - 178L
1,423 MMR
Party 2
Chaac
Chaac
Gold II
turbojoel0095
Chaac
Gold II
Level 114
God Stats
0W - 3L
1,866 SR
Queue Stats
76W - 73L
1,549 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 119
1,530 SR
1,491 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 167
1,668 SR
1,491 MMR
Sylvanus
Sylvanus
Silver I
DontQueueAgain
Sylvanus
Silver I
Level 175
God Stats
10W - 9L
1,740 SR
Queue Stats
23W - 20L
1,493 MMR
Solo
Bakasura
Bakasura
Bronze III
adrismite
Bakasura
Bronze III
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 13L
1,500 MMR
Solo
Bellona
Bellona
Gold III
killingmoo
Bellona
Gold III
Level 171
God Stats
23W - 20L
1,692 SR
Queue Stats
468W - 477L
1,466 MMR
Solo
Heimdallr
Heimdallr
Gold IV
new-36746425
Heimdallr
Gold IV
Level 119
God Stats
12W - 8L
1,838 SR
Queue Stats
46W - 46L
1,503 MMR
Party 1
Agni
Agni
Gold III
从此放下了离愁生生世世敬自由
Agni
Gold III
Level 253
God Stats
67W - 71L
1,571 SR
Queue Stats
1,196W - 1,211L
1,491 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
10
0 / 2 / 0
4,901
545
767
3,894
1,396
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
ColdClutch
Kuzenbo
7
1 / 2 / 0
4,635
515
1,522
6,367
5,130
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thor
ggd00d
Thor
8
1 / 2 / 0
4,682
520
1,219
5,550
2,201
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xbalanque
johnthai73
Xbalanque
8
1 / 3 / 1
4,729
525
3,720
6,542
1,810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
0 / 1 / 0
5,105
567
4,495
6,671
6,214
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
SusanoOdinRamaKali

VS

Bans
TsukuyomiAo KuangCharonSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
10
2 / 0 / 4
6,036
671
2,729
6,841
4,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bakasura
adrismite
Bakasura
10
3 / 2 / 1
5,356
595
3,065
7,799
3,422
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bellona
killingmoo
Bellona
10
2 / 1 / 0
6,158
684
3,584
8,071
6,995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heimdallr
new-36746425
Heimdallr
11
2 / 0 / 3
5,851
650
5,298
5,669
2,668
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

11
1 / 0 / 2
5,979
664
3,495
2,831
986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
20
3
Kills
10
10
Deaths
3
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Janus
0
2
0
0
L
Kuzenbo
ColdClutch
Kuzenbo
1
2
0
0.5
W
Sylvanus
2
0
4
4
W
Bakasura
adrismite
Bakasura
3
2
1
1.75
L
Thor
ggd00d
Thor
1
2
0
0.5
L
Xbalanque
johnthai73
Xbalanque
1
3
1
0.5
W
Bellona
killingmoo
Bellona
2
1
0
2
W
Heimdallr
new-36746425
Heimdallr
2
0
3
3.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,723
Damage
18,171
29,024
Taken
31,211
16,751
Mitigated
18,527
7,935
Healing
12,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
767
80
0
511
3,894
1,396
0
1,743
2,151
37,402
0
L
Kuzenbo
ColdClutch
Kuzenbo
1,522
807
0
2,778
6,367
5,130
0
1,850
4,377
8,401
0
W
Sylvanus
2,729
773
1,089
3,382
6,841
4,456
0
1,407
5,354
14,449
1,991
W
Bakasura
adrismite
Bakasura
3,065
1,769
0
2,017
7,799
3,422
284
285
7,514
0
30,919
L
Thor
ggd00d
Thor
1,219
402
0
398
5,550
2,201
0
1,791
3,759
0
25,275
L
Xbalanque
johnthai73
Xbalanque
3,720
1,213
0
1,593
6,542
1,810
0
706
5,481
0
22,820
W
Bellona
killingmoo
Bellona
3,584
1,433
0
3,129
8,071
6,995
0
0
7,334
0
37,055
W
Heimdallr
new-36746425
Heimdallr
5,298
3,038
0
2,182
5,669
2,668
219
363
5,274
0
45,967
L
4,495
791
0
2,655
6,671
6,214
0
0
6,544
0
34,664
W
3,495
338
0
500
2,831
986
0
122
2,709
54,105
1,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,052
Gold Earned
29,380
242
Minions Killed
343
0
Camps Cleared
0
874,993
Distance Traveled
929,241
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
4,901
545
82
9
0
181,466
0
L
Kuzenbo
4,635
515
8
1
0
196,896
4
W
Sylvanus
6,036
671
15
2
0
191,305
1
W
Bakasura
5,356
595
72
8
0
229,241
0
L
Thor
4,682
520
52
6
0
153,678
0
L
Xbalanque
4,729
525
39
4
0
168,575
0
W
Bellona
6,158
684
76
8
0
144,692
5
W
Heimdallr
5,851
650
81
9
0
171,850
0
L
Chaac
5,105
567
61
7
0
174,378
0
W
Agni
5,979
664
99
11
0
192,153
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role