Player Matchup

Chaac
Chaac
Gold II
GoldMouth_X
Chaac
Gold II
Level 159
God Stats
43W - 33L
1,679 SR
Queue Stats
442W - 447L
1,590 MMR
Solo
Poseidon
Poseidon
Gold V
KOTBNeptune
Poseidon
Gold V
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 31L
1,637 MMR
Solo
Neith
Neith
Gold III
Kaladin1776
Neith
Gold III
Level 155
God Stats
1W - 3L
1,082 SR
Queue Stats
82W - 82L
1,601 MMR
Solo
Pele
Pele
Gold I
ScaryPeach
Pele
Gold I
Level 49
God Stats
49W - 29L
1,666 SR
Queue Stats
71W - 64L
1,594 MMR
Solo
Geb
Geb
Bronze III
xSejix
Geb
Bronze III
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,580 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 115
1,486 SR
1,600 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 126
1,613 SR
1,574 MMR
Zhong Kui
Zhong Kui
Gold II
 
Zhong Kui
Gold II
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Gold II
Jujuvibez
Hercules
Gold II
Level 134
God Stats
8W - 7L
1,715 SR
Queue Stats
143W - 140L
1,509 MMR
Party 1
Discordia
Discordia
Platinum II
Mrossii
Discordia
Platinum II
Level 104
God Stats
21W - 10L
1,761 SR
Queue Stats
177W - 148L
1,692 MMR
Party 1
Susano
Susano
Gold II
abarrera89
Susano
Gold II
Level 149
God Stats
9W - 12L
1,590 SR
Queue Stats
195W - 197L
1,593 MMR
Solo
Kuzenbo
Kuzenbo
Platinum V
pappyman1
Kuzenbo
Platinum V
Level 153
God Stats
4W - 4L
1,500 SR
Queue Stats
178W - 174L
1,576 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 1
7,419
571
7,116
11,630
11,831
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Poseidon
KOTBNeptune
Poseidon
16
5 / 1 / 1
9,045
696
6,936
5,288
1,802
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

14
3 / 1 / 1
8,386
645
5,366
7,678
3,420
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

14
2 / 1 / 5
7,560
582
5,638
9,218
3,957
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Geb
xSejix
Geb
12
1 / 1 / 3
7,408
570
4,109
10,268
8,711
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
KukulkanAo KuangCthulhuBake Kujira

VS

Bans
AwilixNutThanatosLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
12
1 / 2 / 0
6,375
490
2,795
5,803
4,754
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Hercules
Jujuvibez
Hercules
13
3 / 1 / 1
7,360
566
9,393
11,255
12,042
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Discordia
Mrossii
Discordia
12
1 / 3 / 0
6,732
518
3,304
7,355
2,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Susano
abarrera89
Susano
13
2 / 4 / 2
6,836
526
4,589
10,861
4,266
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
pappyman1
Kuzenbo
11
0 / 2 / 2
6,412
493
4,991
10,001
9,860
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
12
12
Kills
7
7
Deaths
12
11
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
1
2
0
0.5
W
1
3
1
0.5
L
Hercules
Jujuvibez
Hercules
3
1
1
3.5
W
Poseidon
KOTBNeptune
Poseidon
5
1
1
5.5
W
3
1
1
3.5
L
Discordia
Mrossii
Discordia
1
3
0
0.33
W
2
1
5
4.5
L
Susano
abarrera89
Susano
2
4
2
0.75
L
Kuzenbo
pappyman1
Kuzenbo
0
2
2
0.5
W
Geb
xSejix
Geb
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,165
Damage
25,072
44,082
Taken
45,275
29,721
Mitigated
33,053
11,298
Healing
17,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
2,795
835
0
2,380
5,803
4,754
0
218
5,585
43,801
7,883
W
7,116
1,370
0
4,110
11,630
11,831
230
216
10,774
1,398
56,761
L
Hercules
Jujuvibez
Hercules
9,393
3,110
0
6,705
11,255
12,042
0
2,723
8,532
1,670
46,504
W
Poseidon
KOTBNeptune
Poseidon
6,936
899
0
470
5,288
1,802
402
1,991
3,297
78,000
0
W
5,366
1,143
0
2,368
7,678
3,420
298
3,252
4,426
0
84,106
L
Discordia
Mrossii
Discordia
3,304
277
0
615
7,355
2,131
0
4,057
3,010
57,183
1,425
W
5,638
1,705
0
908
9,218
3,957
83
2,211
6,962
0
65,355
L
Susano
abarrera89
Susano
4,589
1,247
0
4,530
10,861
4,266
0
2,185
8,526
0
53,201
L
Kuzenbo
pappyman1
Kuzenbo
4,991
2,291
0
3,185
10,001
9,860
0
1,761
8,156
27,602
1,156
W
Geb
xSejix
Geb
4,109
516
0
3,442
10,268
8,711
0
3,534
6,299
20,750
1,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,818
Gold Earned
33,715
535
Minions Killed
431
0
Camps Cleared
0
1,382,223
Distance Traveled
1,214,120
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
6,375
490
108
8
0
160,969
2
W
Chaac
7,419
571
105
8
0
257,365
1
L
Hercules
7,360
566
94
7
0
254,785
0
W
Poseidon
9,045
696
154
12
0
280,317
6
W
Neith
8,386
645
152
12
0
247,908
2
L
Discordia
6,732
518
115
9
0
246,053
3
W
Pele
7,560
582
94
7
0
328,282
0
L
Susano
6,836
526
82
6
0
283,005
0
L
Kuzenbo
6,412
493
32
2
0
269,308
4
W
Geb
7,408
570
30
2
0
268,351
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role