Player Matchup

Chaac
Chaac
CP_KAH
Chaac
Level 102
God Stats
13W - 15L
1,347 SR
Queue Stats
135W - 147L
1,422 Elo+
Solo
Bacchus
Bacchus
Chrizzy172123
Bacchus
Level 25
God Stats
5W - 4L
1,650 SR
Queue Stats
45W - 50L
1,477 Elo+
Party 2
Vulcan
Vulcan
PrecisionKills
Vulcan
Level 45
God Stats
7W - 6L
1,500 SR
Queue Stats
93W - 108L
1,389 Elo+
Solo
Neith
Neith
ZayThompson
Neith
Level 65
God Stats
26W - 30L
1,423 SR
Queue Stats
384W - 385L
1,481 Elo+
Party 2
Ne Zha
Ne Zha
carlosalvarez99
Ne Zha
Level 129
God Stats
9W - 7L
1,751 SR
Queue Stats
353W - 382L
1,541 Elo+
Solo
Team Averages
Level 73
1,534 SR
1,462 Elo+

VS

Team Averages
Level 65
1,533 SR
1,488 Elo+
Neith
Neith
Juncie
Neith
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 29L
1,516 Elo+
Party 1
Sun Wukong
Sun Wukong
Paverthebull20
Sun Wukong
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
152W - 144L
1,445 Elo+
Solo
Surtr
Surtr
Yoshis_my_dad
Surtr
Level 56
God Stats
11W - 9L
1,627 SR
Queue Stats
34W - 34L
1,510 Elo+
Party 1
Atlas
Atlas
maddogg5996
Atlas
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 29L
1,513 Elo+
Party 1
Zeus
Zeus
pyroz786
Zeus
Level 47
God Stats
206W - 184L
1,538 SR
Queue Stats
457W - 556L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
CP_KAH
Chaac
10
0 / 0 / 3
5,874
587
4,076
5,455
3,710
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
9
0 / 0 / 2
5,184
518
2,499
6,602
5,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

10
1 / 1 / 0
5,757
576
1,555
3,141
1,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
1 / 1 / 1
5,045
505
4,484
6,082
2,141
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

9
1 / 0 / 1
5,170
517
1,153
8,372
3,392
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Juncie
Neith
9
1 / 1 / 0
4,919
492
4,863
5,787
1,770
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
Paverthebull20
Sun Wukong
7
0 / 0 / 0
4,285
429
1,401
5,149
2,703
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

5
0 / 1 / 1
4,134
413
1,715
3,599
1,597
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

8
0 / 1 / 0
4,841
484
2,207
7,448
4,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Zeus
5
1 / 0 / 0
4,285
429
709
1,033
246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
3
3
Kills
2
2
Deaths
3
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Chaac
CP_KAH
Chaac
0
0
3
1.5
W
Bacchus
0
0
2
1
L
Neith
Juncie
Neith
1
1
0
1
L
Sun Wukong
Paverthebull20
Sun Wukong
0
0
0
0
W
1
1
0
1
L
0
1
1
0.5
W
1
1
1
1.5
W
1
0
1
1.5
L
0
1
0
0
L
Zeus
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,767
Damage
10,895
29,652
Taken
23,016
16,461
Mitigated
10,483
8,534
Healing
6,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
CP_KAH
Chaac
4,076
841
0
2,023
5,455
3,710
65
182
5,000
0
40,326
W
Bacchus
2,499
33
0
2,788
6,602
5,773
60
843
5,759
13,457
0
L
Neith
Juncie
Neith
4,863
1,543
0
2,337
5,787
1,770
0
600
5,143
0
37,019
L
Sun Wukong
Paverthebull20
Sun Wukong
1,401
229
0
1,252
5,149
2,703
0
0
4,663
0
16,775
W
1,555
282
0
0
3,141
1,445
360
445
2,696
31,408
0
L
1,715
833
0
716
3,599
1,597
0
1,307
2,292
103
16,471
W
4,484
1,973
0
2,266
6,082
2,141
641
782
5,300
0
42,208
W
1,153
327
0
1,457
8,372
3,392
136
767
7,605
0
36,860
L
2,207
1,141
121
1,805
7,448
4,167
0
1,795
5,608
13,913
0
L
Zeus
709
0
0
250
1,033
246
0
352
681
9,641
521

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,030
Gold Earned
22,464
287
Minions Killed
158
0
Camps Cleared
0
944,632
Distance Traveled
632,524
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
5,874
587
71
7
0
170,625
3
W
Bacchus
5,184
518
24
2
0
188,793
0
L
Neith
4,919
492
65
7
0
170,781
2
L
Sun Wukong
4,285
429
27
3
0
119,943
0
W
Vulcan
5,757
576
55
6
0
181,515
0
L
Surtr
4,134
413
27
3
0
117,350
0
W
Neith
5,045
505
72
7
0
182,819
0
W
Ne Zha
5,170
517
65
7
0
220,880
0
L
Atlas
4,841
484
19
2
0
160,847
0
L
Zeus
4,285
429
20
2
0
63,603
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role