Player Matchup

Ne Zha
Ne Zha
Silver I
Cr4zy
Ne Zha
Silver I
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 84L
1,414 MMR
Party 1
Ra
Ra
Gold II
DripsWho
Ra
Gold II
Level 179
God Stats
28W - 21L
1,659 SR
Queue Stats
520W - 521L
1,431 MMR
Solo
Tyr
Tyr
Gold V
Majesticwolf82
Tyr
Gold V
Level 146
God Stats
11W - 8L
1,627 SR
Queue Stats
126W - 135L
1,399 MMR
Solo
Cerberus
Cerberus
Bronze III
Tchecoslovak
Cerberus
Bronze III
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 15L
1,431 MMR
Solo
Rama
Rama
Silver I
gasbar
Rama
Silver I
Level 123
God Stats
3W - 5L
1,343 SR
Queue Stats
128W - 142L
1,382 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 139
1,526 SR
1,411 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 158
1,539 SR
1,419 MMR
Jormungandr
Jormungandr
Bronze III
 
Jormungandr
Bronze III
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Gold IV
Chronosphere666
Fenrir
Gold IV
Level 181
God Stats
12W - 25L
1,503 SR
Queue Stats
252W - 240L
1,431 MMR
Solo
Terra
Terra
Bronze IV
Princejay019
Terra
Bronze IV
Level 129
God Stats
1W - 2L
1,297 SR
Queue Stats
8W - 20L
1,362 MMR
Solo
Agni
Agni
Gold II
Verizial
Agni
Gold II
Level 195
God Stats
28W - 24L
1,692 SR
Queue Stats
314W - 305L
1,398 MMR
Solo
Anhur
Anhur
Gold V
milesteve13
Anhur
Gold V
Level 119
God Stats
1W - 3L
1,703 SR
Queue Stats
17W - 21L
1,407 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Cr4zy
Ne Zha
7
0 / 2 / 0
3,376
675
1,598
4,611
1,423
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
0 / 0 / 0
3,961
792
0
1,059
377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

5
0 / 2 / 0
3,348
670
1,616
5,130
2,666
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cerberus
Tchecoslovak
Cerberus
5
0 / 1 / 0
3,147
629
342
2,939
976
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rama
gasbar
Rama
6
0 / 0 / 0
3,687
737
120
1,215
338
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bans
ThorThanatosKukulkanBake Kujira

VS

Bans
GebCthulhuAchillesBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
7
2 / 0 / 3
4,230
846
4,395
4,285
2,514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

6
2 / 0 / 1
3,553
711
1,039
3,370
1,374
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

1
0 / 0 / 0
1,015
203
0
0
0
Agni
7
1 / 0 / 1
4,057
811
1,259
2,168
585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

8
0 / 0 / 0
3,725
745
136
1,857
522
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
10
0
Kills
5
5
Deaths
0
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
2
0
3
3.5
L
2
0
1
2.5
W
Ne Zha
Cr4zy
Ne Zha
0
2
0
0
W
0
0
0
0
W
0
2
0
0
L
0
0
0
0
W
Cerberus
Tchecoslovak
Cerberus
0
1
0
0
L
Agni
1
0
1
1.5
W
Rama
gasbar
Rama
0
0
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,676
Damage
6,829
14,954
Taken
11,680
5,780
Mitigated
4,995
5,250
Healing
4,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
4,395
1,829
0
1,500
4,285
2,514
0
152
4,133
19,444
0
L
1,039
389
0
850
3,370
1,374
0
0
3,370
0
18,054
W
Ne Zha
Cr4zy
Ne Zha
1,598
1,018
0
1,609
4,611
1,423
0
872
3,659
0
15,875
W
0
0
322
298
1,059
377
0
204
855
26,430
1,770
W
1,616
495
0
1,440
5,130
2,666
0
2,772
2,008
0
16,135
L
0
0
0
0
0
0
0
0
0
0
0
W
Cerberus
Tchecoslovak
Cerberus
342
152
84
764
2,939
976
0
1,277
1,563
9,980
0
L
Agni
1,259
400
0
716
2,168
585
0
0
2,168
21,655
0
W
Rama
gasbar
Rama
120
112
0
733
1,215
338
87
0
1,215
0
21,873
L
136
66
0
954
1,857
522
0
190
1,667
0
23,770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,519
Gold Earned
16,580
188
Minions Killed
175
0
Camps Cleared
0
510,183
Distance Traveled
440,044
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
4,230
846
38
8
0
100,162
0
L
Fenrir
3,553
711
29
6
0
127,957
0
W
Ne Zha
3,376
675
35
7
0
117,854
0
W
Ra
3,961
792
52
10
0
113,769
0
W
Tyr
3,348
670
24
5
0
101,770
0
L
Terra
1,015
203
0
0
0
0
0
W
Cerberus
3,147
629
30
6
0
93,012
1
L
Agni
4,057
811
56
11
0
114,802
0
W
Rama
3,687
737
47
9
0
83,778
0
L
Anhur
3,725
745
52
10
0
97,123
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role