Player Matchup

Baron Samedi
Baron Samedi
Deathstroke2547
Baron Samedi
Level 97
God Stats
6W - 5L
1,349 SR
Queue Stats
66W - 81L
1,400 Elo+
Party 3
Medusa
Medusa
Greenleaf619
Medusa
Level 58
God Stats
3W - 5L
1,264 SR
Queue Stats
5W - 6L
1,238 Elo+
Party 3
Geb
Geb
Jetski965192
Geb
Level 115
God Stats
10W - 6L
1,775 SR
Queue Stats
65W - 75L
1,502 Elo+
Party 2
Thanatos
Thanatos
TheLegendRoheet
Thanatos
Level 108
God Stats
4W - 8L
1,286 SR
Queue Stats
94W - 107L
1,411 Elo+
Party 3
Vulcan
Vulcan
khalibreensauce
Vulcan
Level 148
God Stats
1W - 0L
1,222 SR
Queue Stats
61W - 57L
1,503 Elo+
Party 2
Team Averages
Level 105
1,379 SR
1,411 Elo+

VS

Team Averages
Level 108
1,590 SR
1,447 Elo+
Hel
Hel
 
Hel
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Iamoakie
Anhur
Level 97
God Stats
10W - 5L
1,838 SR
Queue Stats
103W - 91L
1,460 Elo+
Solo
Ymir
Ymir
Killa_Queen02
Ymir
Level 121
God Stats
0W - 2L
1,833 SR
Queue Stats
100W - 125L
1,442 Elo+
Party 1
King Arthur
King Arthur
Kxng_Xrio
King Arthur
Level 155
God Stats
28W - 31L
1,309 SR
Queue Stats
303W - 333L
1,433 Elo+
Party 1
Surtr
Surtr
Rudy2Smooth
Surtr
Level 64
God Stats
10W - 18L
1,467 SR
Queue Stats
270W - 280L
1,399 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Deathstroke2547
Baron Samedi
7
1 / 0 / 1
4,611
769
876
661
215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
7
2 / 1 / 0
3,660
610
3,801
4,229
1,160
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
1 / 0 / 2
3,662
610
2,401
3,229
1,706
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thanatos
8
3 / 1 / 4
4,528
755
3,345
6,553
2,501
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

8
1 / 1 / 1
4,807
801
2,531
4,024
1,252
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
2
0 / 1 / 0
2,901
484
210
1,179
276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
Iamoakie
Anhur
6
0 / 2 / 1
3,563
594
2,397
4,239
1,215
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

6
0 / 1 / 1
3,823
637
2,215
5,295
2,791
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

King Arthur
Kxng_Xrio
King Arthur
7
2 / 1 / 0
4,184
697
2,908
5,157
2,128
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

6
1 / 3 / 1
3,748
625
2,640
5,275
2,083
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
6
8
Kills
3
3
Deaths
8
8
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
0
1
0
0
W
Baron Samedi
Deathstroke2547
Baron Samedi
1
0
1
1.5
W
Medusa
2
1
0
2
L
Anhur
Iamoakie
Anhur
0
2
1
0.25
W
1
0
2
2
L
0
1
1
0.5
L
King Arthur
Kxng_Xrio
King Arthur
2
1
0
2
L
1
3
1
0.5
W
Thanatos
3
1
4
5
W
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,954
Damage
10,370
18,696
Taken
21,145
6,834
Mitigated
8,493
8,908
Healing
5,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
210
39
37
412
1,179
276
0
345
834
2,943
0
W
Baron Samedi
Deathstroke2547
Baron Samedi
876
114
52
282
661
215
0
129
532
21,371
519
W
Medusa
3,801
468
0
714
4,229
1,160
0
1,341
2,888
0
18,010
L
Anhur
Iamoakie
Anhur
2,397
1,330
0
897
4,239
1,215
0
587
3,619
0
17,885
W
2,401
135
26
1,215
3,229
1,706
0
745
2,484
14,053
371
L
2,215
421
613
1,355
5,295
2,791
0
1,176
3,811
12,028
0
L
King Arthur
Kxng_Xrio
King Arthur
2,908
392
0
389
5,157
2,128
0
1,828
3,317
0
23,096
L
2,640
1,050
0
1,324
5,275
2,083
0
1,327
3,909
245
18,966
W
Thanatos
3,345
965
0
4,242
6,553
2,501
0
309
6,244
0
24,741
W
2,531
1,268
0
2,377
4,024
1,252
0
33
3,991
32,674
983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,268
Gold Earned
18,219
177
Minions Killed
111
0
Camps Cleared
0
618,200
Distance Traveled
533,920
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
2,901
484
7
1
0
24,909
0
W
Baron Samedi
4,611
769
35
6
0
96,138
0
W
Medusa
3,660
610
20
3
0
116,063
0
L
Anhur
3,563
594
33
6
0
111,501
0
W
Geb
3,662
610
17
3
0
137,831
0
L
Ymir
3,823
637
10
2
0
111,759
0
L
King Arthur
4,184
697
31
5
0
137,692
1
L
Surtr
3,748
625
30
5
0
148,059
0
W
Thanatos
4,528
755
43
7
0
147,712
0
W
Vulcan
4,807
801
62
10
0
120,456
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role