Player Matchup

Danzaburou
Danzaburou
FlungPuPanda69
Danzaburou
Level 69
God Stats
20W - 14L
1,420 SR
Queue Stats
552W - 561L
1,480 Elo+
Solo
Ullr
Ullr
IAmDivineV1-TTV
Ullr
Level 126
God Stats
6W - 4L
1,659 SR
Queue Stats
50W - 49L
1,461 Elo+
Solo
Tsukuyomi
Tsukuyomi
Red_14086
Tsukuyomi
Level 84
God Stats
2W - 0L
1,500 SR
Queue Stats
142W - 132L
1,501 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Stivahoops
Morgan Le Fay
Level 159
God Stats
4W - 1L
1,756 SR
Queue Stats
38W - 29L
1,512 Elo+
Solo
Cthulhu
Cthulhu
nasa_Vessel
Cthulhu
Level 46
God Stats
2W - 1L
1,500 SR
Queue Stats
116W - 148L
1,322 Elo+
Solo
Team Averages
Level 97
1,567 SR
1,455 Elo+

VS

Team Averages
Level 80
1,579 SR
1,544 Elo+
Kukulkan
Kukulkan
AlbertoAranaP98
Kukulkan
Level 102
God Stats
10W - 13L
1,460 SR
Queue Stats
96W - 102L
1,444 Elo+
Solo
Thanatos
Thanatos
GGuessWhosBackk
Thanatos
Level 106
God Stats
4W - 4L
1,731 SR
Queue Stats
9W - 8L
1,690 Elo+
Solo
Osiris
Osiris
Juncie
Osiris
Level 88
God Stats
1W - 1L
1,702 SR
Queue Stats
44W - 29L
1,530 Elo+
Party 1
Jormungandr
Jormungandr
Yoshis_my_dad
Jormungandr
Level 56
God Stats
0W - 2L
1,500 SR
Queue Stats
34W - 34L
1,526 Elo+
Party 1
Neith
Neith
maddogg5996
Neith
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 29L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FlungPuPanda69
Danzaburou
13
2 / 0 / 1
7,480
534
8,108
8,745
3,723
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
2 / 4 / 1
7,594
542
7,657
14,498
5,707
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
Red_14086
Tsukuyomi
14
4 / 1 / 4
7,848
561
5,380
10,542
4,086
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morgan Le Fay
Stivahoops
Morgan Le Fay
15
2 / 0 / 0
8,732
624
4,153
3,781
1,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
nasa_Vessel
Cthulhu
12
2 / 1 / 2
7,645
546
4,178
11,071
7,578
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
13
0 / 2 / 0
6,272
448
2,403
5,632
1,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
6
0 / 3 / 0
5,085
363
807
4,665
1,333
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Osiris
Juncie
Osiris
15
5 / 4 / 0
8,759
626
14,006
16,758
23,180
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jormungandr
Yoshis_my_dad
Jormungandr
9
1 / 3 / 0
6,235
445
3,471
12,046
11,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

12
0 / 0 / 1
6,231
445
6,958
5,013
2,057
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
7
12
Kills
6
6
Deaths
12
8
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
0
2
0
0
W
Danzaburou
FlungPuPanda69
Danzaburou
2
0
1
2.5
L
Thanatos
0
3
0
0
W
2
4
1
0.63
L
Osiris
Juncie
Osiris
5
4
0
1.25
W
Tsukuyomi
Red_14086
Tsukuyomi
4
1
4
6
W
Morgan Le Fay
Stivahoops
Morgan Le Fay
2
0
0
2
L
Jormungandr
Yoshis_my_dad
Jormungandr
1
3
0
0.33
L
0
0
1
0.5
W
Cthulhu
nasa_Vessel
Cthulhu
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,476
Damage
27,645
48,637
Taken
44,114
22,929
Mitigated
39,951
14,873
Healing
10,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
2,403
58
0
1,300
5,632
1,887
0
3,643
1,989
47,229
0
W
Danzaburou
FlungPuPanda69
Danzaburou
8,108
4,330
0
2,932
8,745
3,723
1,125
1,921
6,824
0
54,666
L
Thanatos
807
196
0
2,000
4,665
1,333
0
477
4,188
0
14,894
W
7,657
4,422
0
2,738
14,498
5,707
0
270
13,060
0
52,797
L
Osiris
Juncie
Osiris
14,006
4,719
0
4,116
16,758
23,180
0
0
16,758
549
62,643
W
Tsukuyomi
Red_14086
Tsukuyomi
5,380
1,887
0
3,913
10,542
4,086
0
579
9,786
0
57,408
W
Morgan Le Fay
Stivahoops
Morgan Le Fay
4,153
38
0
492
3,781
1,835
0
1,738
2,043
72,094
1,273
L
Jormungandr
Yoshis_my_dad
Jormungandr
3,471
1,530
0
873
12,046
11,494
0
2,667
9,379
18,082
1,043
L
6,958
3,220
0
1,983
5,013
2,057
0
1,321
3,692
0
41,061
W
Cthulhu
nasa_Vessel
Cthulhu
4,178
837
1,748
3,050
11,071
7,578
0
1,512
9,559
30,299
2,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,299
Gold Earned
32,582
427
Minions Killed
290
0
Camps Cleared
0
1,364,624
Distance Traveled
1,055,213
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,272
448
69
5
0
242,612
4
W
Danzaburou
7,480
534
85
6
0
256,687
0
L
Thanatos
5,085
363
30
2
0
104,613
0
W
Ullr
7,594
542
91
7
0
201,629
0
L
Osiris
8,759
626
94
7
0
243,374
3
W
Tsukuyomi
7,848
561
85
6
0
328,916
0
W
Morgan Le Fay
8,732
624
129
9
0
291,798
4
L
Jormungandr
6,235
445
31
2
0
250,315
0
L
Neith
6,231
445
66
5
0
214,299
0
W
Cthulhu
7,645
546
37
3
0
285,594
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role