Player Matchup

He Bo
He Bo
BeelzeBAMF
He Bo
Level 139
God Stats
3W - 2L
1,598 SR
Queue Stats
196W - 174L
1,451 Elo+
Solo
Nut
Nut
CarrryMePops
Nut
Level 15
God Stats
4W - 1L
1,500 SR
Queue Stats
123W - 121L
1,564 Elo+
Solo
Charon
Charon
Deloona
Charon
Level 112
God Stats
1W - 2L
1,815 SR
Queue Stats
107W - 122L
1,461 Elo+
Solo
Yemoja
Yemoja
FluffySuce
Yemoja
Level 146
God Stats
4W - 4L
1,511 SR
Queue Stats
267W - 289L
1,529 Elo+
Party 1
Mulan
Mulan
Ketsh2A
Mulan
Level 173
God Stats
7W - 8L
1,631 SR
Queue Stats
268W - 291L
1,526 Elo+
Party 1
Team Averages
Level 117
1,611 SR
1,506 Elo+

VS

Team Averages
Level 109
1,511 SR
1,463 Elo+
Hun Batz
Hun Batz
DocChomp
Hun Batz
Level 151
God Stats
0W - 1L
1,184 SR
Queue Stats
37W - 28L
1,538 Elo+
Solo
Hachiman
Hachiman
DocDynamo
Hachiman
Level 62
God Stats
5W - 5L
1,500 SR
Queue Stats
247W - 267L
1,487 Elo+
Solo
Ares
Ares
OOGLY
Ares
Level 203
God Stats
6W - 7L
1,872 SR
Queue Stats
695W - 681L
1,512 Elo+
Solo
Thanatos
Thanatos
Polarnghthawk13
Thanatos
Level 107
God Stats
1W - 2L
1,500 SR
Queue Stats
79W - 106L
1,469 Elo+
Solo
Aphrodite
Aphrodite
zFacetious
Aphrodite
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,309 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
15
2 / 7 / 10
9,644
689
9,557
12,185
4,406
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
11 / 1 / 9
12,316
880
30,183
12,602
7,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charon
Deloona
Charon
17
0 / 1 / 15
10,259
733
10,338
12,816
11,537
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Yemoja
FluffySuce
Yemoja
17
0 / 1 / 15
10,780
770
4,117
13,321
11,313
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mulan
Ketsh2A
Mulan
18
7 / 3 / 13
11,475
820
20,750
25,966
28,888
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
DocChomp
Hun Batz
15
4 / 5 / 3
9,478
677
10,375
11,893
8,317
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hachiman
DocDynamo
Hachiman
16
1 / 5 / 8
9,717
694
9,810
10,055
4,858
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
OOGLY
Ares
16
1 / 4 / 7
9,830
702
7,948
25,011
31,496
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Thanatos
16
2 / 3 / 7
9,228
659
11,667
15,453
9,665
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Aphrodite
zFacetious
Aphrodite
18
3 / 3 / 6
10,366
740
14,007
20,217
15,885
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
42
20
Kills
11
13
Deaths
20
62
Assists
31
Player
Kills
Deaths
Assists
KDA
W
He Bo
2
7
10
1
W
11
1
9
15.5
W
Charon
Deloona
Charon
0
1
15
7.5
L
Hun Batz
DocChomp
Hun Batz
4
5
3
1.1
L
Hachiman
DocDynamo
Hachiman
1
5
8
1
W
Yemoja
FluffySuce
Yemoja
0
1
15
7.5
W
Mulan
Ketsh2A
Mulan
7
3
13
4.5
L
Ares
OOGLY
Ares
1
4
7
1.13
L
Thanatos
2
3
7
1.83
L
Aphrodite
zFacetious
Aphrodite
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,945
Damage
53,807
76,890
Taken
82,629
63,510
Mitigated
70,221
37,185
Healing
36,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
9,557
618
390
366
12,185
4,406
1,747
4,353
7,832
15,708
456
W
30,183
15,766
1,118
3,929
12,602
7,366
3,203
4,186
8,416
0
54,517
W
Charon
Deloona
Charon
10,338
840
455
1,628
12,816
11,537
941
4,028
8,788
26,973
0
L
Hun Batz
DocChomp
Hun Batz
10,375
2,386
676
1,075
11,893
8,317
484
2,603
9,290
0
22,143
L
Hachiman
DocDynamo
Hachiman
9,810
4,775
188
358
10,055
4,858
0
3,374
6,681
0
18,102
W
Yemoja
FluffySuce
Yemoja
4,117
978
16,210
4,492
13,321
11,313
1,158
3,252
10,069
10,372
1,049
W
Mulan
Ketsh2A
Mulan
20,750
1,880
2,159
6,438
25,966
28,888
651
5,905
20,061
0
41,698
L
Ares
OOGLY
Ares
7,948
886
2,859
3,001
25,011
31,496
326
6,211
18,800
10,204
0
L
Thanatos
11,667
837
1,767
6,876
15,453
9,665
353
5,352
10,101
0
19,614
L
Aphrodite
zFacetious
Aphrodite
14,007
1,372
8,820
10,897
20,217
15,885
441
5,766
14,451
42,760
761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,474
Gold Earned
48,619
160
Minions Killed
140
0
Camps Cleared
0
1,239,855
Distance Traveled
1,300,725
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
9,644
689
19
1
0
241,692
0
W
Nut
12,316
880
53
4
0
258,603
0
W
Charon
10,259
733
26
2
0
244,000
0
L
Hun Batz
9,478
677
12
1
0
276,575
0
L
Hachiman
9,717
694
17
1
0
234,414
0
W
Yemoja
10,780
770
18
1
0
229,754
0
W
Mulan
11,475
820
44
3
0
265,806
0
L
Ares
9,830
702
1
0
0
238,768
0
L
Thanatos
9,228
659
19
1
0
286,474
0
L
Aphrodite
10,366
740
91
7
0
264,494
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role