Player Matchup

Poseidon
Poseidon
Challenger16
Poseidon
Level 42
God Stats
4W - 0L
1,891 SR
Queue Stats
13W - 23L
1,409 Elo+
Solo
Medusa
Medusa
KCAnubisOTP
Medusa
Level 113
God Stats
10W - 3L
1,398 SR
Queue Stats
243W - 208L
1,541 Elo+
Solo
Loki
Loki
Owen2005pro
Loki
Level 108
God Stats
5W - 1L
1,835 SR
Queue Stats
179W - 214L
1,508 Elo+
Party 1
Odin
Odin
Red_King_19
Odin
Level 149
God Stats
4W - 1L
1,500 SR
Queue Stats
67W - 106L
1,404 Elo+
Party 1
Sobek
Sobek
guardian_player1
Sobek
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 15L
1,714 Elo+
Party 1
Team Averages
Level 88
1,625 SR
1,515 Elo+

VS

Team Averages
Level 120
1,531 SR
1,492 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Fitx Chrome
Thanatos
Level 65
God Stats
4W - 9L
1,316 SR
Queue Stats
18W - 19L
1,462 Elo+
Party 2
Ganesha
Ganesha
ShinSFX
Ganesha
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 60L
1,535 Elo+
Solo
Skadi
Skadi
SxcercyR
Skadi
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 44L
1,431 Elo+
Party 2
Ix Chel
Ix Chel
narutosasuke92
Ix Chel
Level 138
God Stats
0W - 1L
1,839 SR
Queue Stats
23W - 27L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Challenger16
Poseidon
13
0 / 1 / 5
7,952
568
8,413
8,064
2,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
14
4 / 0 / 3
8,602
614
11,294
5,769
2,717
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
5 / 1 / 4
8,655
618
6,916
9,923
3,512
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

14
7 / 0 / 0
8,995
643
9,587
9,913
11,000
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

11
1 / 3 / 6
7,398
528
5,172
13,501
11,093
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
10
0 / 6 / 0
6,273
448
5,744
14,739
8,833
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Thanatos
Fitx Chrome
Thanatos
13
4 / 1 / 0
6,966
498
5,937
13,933
5,555
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ganesha
ShinSFX
Ganesha
10
0 / 2 / 3
6,550
468
5,146
13,381
9,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Skadi
SxcercyR
Skadi
12
0 / 4 / 0
6,298
450
5,728
9,916
2,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
0 / 4 / 2
6,294
450
5,850
8,832
3,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
9
17
Kills
4
5
Deaths
17
18
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
0
6
0
0
W
Poseidon
Challenger16
Poseidon
0
1
5
2.5
L
Thanatos
Fitx Chrome
Thanatos
4
1
0
4
W
Medusa
4
0
3
5.5
W
5
1
4
7
W
7
0
0
7
L
Ganesha
ShinSFX
Ganesha
0
2
3
0.75
L
Skadi
SxcercyR
Skadi
0
4
0
0
W
1
3
6
1.33
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,382
Damage
28,405
47,170
Taken
60,801
30,959
Mitigated
29,917
17,238
Healing
21,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
5,744
1,777
0
1,960
14,739
8,833
0
1,287
12,664
0
40,700
W
Poseidon
Challenger16
Poseidon
8,413
1,059
0
1,237
8,064
2,637
0
3,874
4,190
66,780
0
L
Thanatos
Fitx Chrome
Thanatos
5,937
599
0
12,563
13,933
5,555
0
2,281
11,652
0
56,418
W
Medusa
11,294
4,801
0
2,258
5,769
2,717
0
529
5,240
0
72,288
W
6,916
1,823
0
5,656
9,923
3,512
0
1,172
8,681
0
73,673
W
9,587
1,855
0
2,966
9,913
11,000
78
348
8,992
0
60,750
L
Ganesha
ShinSFX
Ganesha
5,146
593
0
3,153
13,381
9,700
0
4,635
8,697
23,901
1,927
L
Skadi
SxcercyR
Skadi
5,728
2,620
0
2,367
9,916
2,706
0
741
9,175
0
47,968
W
5,172
282
1,481
3,640
13,501
11,093
0
4,842
8,659
15,216
2,032
L
5,850
326
218
940
8,832
3,123
0
4,537
4,244
50,046
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,602
Gold Earned
32,381
461
Minions Killed
358
0
Camps Cleared
0
1,450,523
Distance Traveled
1,380,762
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,273
448
69
5
0
269,741
0
W
Poseidon
7,952
568
130
9
0
287,449
0
L
Thanatos
6,966
498
106
8
0
328,779
0
W
Medusa
8,602
614
108
8
0
284,019
3
W
Loki
8,655
618
117
8
0
341,866
0
W
Odin
8,995
643
87
6
0
237,869
0
L
Ganesha
6,550
468
4
0
0
272,723
6
L
Skadi
6,298
450
86
6
0
238,418
0
W
Sobek
7,398
528
19
1
0
299,320
0
L
Ix Chel
6,294
450
93
7
0
271,101
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role