Player Matchup

King Arthur
King Arthur
Platinum I
C0T0
King Arthur
Platinum I
Level 109
God Stats
19W - 15L
1,429 SR
Queue Stats
257W - 240L
1,842 MMR
Solo
Thoth
Thoth
Platinum II
Ragnaröк
Thoth
Platinum II
Level 164
God Stats
2W - 0L
1,755 SR
Queue Stats
87W - 51L
1,959 MMR
Party 1
Ymir
Ymir
Platinum II
Recrz
Ymir
Platinum II
Level 122
God Stats
27W - 29L
1,281 SR
Queue Stats
372W - 358L
1,850 MMR
Solo
Cernunnos
Cernunnos
Platinum III
StoneyTheRock
Cernunnos
Platinum III
Level 172
God Stats
5W - 2L
1,642 SR
Queue Stats
134W - 119L
1,861 MMR
Solo
Serqet
Serqet
Platinum V
υoyager
Serqet
Platinum V
Level 129
God Stats
6W - 5L
1,670 SR
Queue Stats
83W - 59L
1,840 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 139
1,556 SR
1,870 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 159
1,657 SR
1,802 MMR
Hou Yi
Hou Yi
Diamond V
 
Hou Yi
Diamond V
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Platinum II
MERGUZZ
Athena
Platinum II
Level 150
God Stats
1W - 1L
1,814 SR
Queue Stats
60W - 50L
1,865 MMR
Party 2
Janus
Janus
Platinum II
Maxoubeez
Janus
Platinum II
Level 223
God Stats
25W - 28L
1,654 SR
Queue Stats
189W - 181L
1,839 MMR
Party 3
Cu Chulainn
Cu Chulainn
Platinum IV
Milowska
Cu Chulainn
Platinum IV
Level 167
God Stats
2W - 3L
1,500 SR
Queue Stats
26W - 35L
1,873 MMR
Party 2
Mercury
Mercury
Platinum II
MrItuchKits
Mercury
Platinum II
Level 127
God Stats
1W - 1L
1,819 SR
Queue Stats
68W - 56L
1,934 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
C0T0
King Arthur
20
5 / 3 / 13
14,392
626
21,886
28,550
40,843
Bluestone Brooch

Bluestone Brooch

+30
Physical Power
+150
Health
+30
Hp 5
+30
Mp 5

PASSIVE - Enemies hit by your damaging abilities take an additional 160 Physical Damage over 2s. Enemy gods take an additional 10% of their Current Health as Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Earring

Mystical Earring

+15
Mp 5

Thoth
20
6 / 1 / 17
13,555
589
21,819
10,591
5,391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
Recrz
Ymir
19
5 / 3 / 15
13,283
578
9,556
27,999
32,173
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cernunnos
StoneyTheRock
Cernunnos
20
4 / 2 / 4
14,617
636
16,507
15,037
7,604
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Serqet
υoyager
Serqet
20
13 / 3 / 15
15,140
658
21,771
22,473
13,468
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Bans
CthulhuThanatosOdinNeith

VS

Bans
CharonAresThorAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
19
3 / 6 / 1
11,739
510
10,943
19,336
6,728
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Athena
MERGUZZ
Athena
14
3 / 7 / 6
10,112
440
8,138
25,685
32,236
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
Maxoubeez
Janus
18
2 / 5 / 2
10,918
475
10,027
17,056
6,965
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Cu Chulainn
Milowska
Cu Chulainn
17
2 / 7 / 1
10,564
459
16,428
32,797
33,686
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mercury
MrItuchKits
Mercury
18
2 / 8 / 7
10,398
452
16,749
25,670
11,172
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
29
33
Kills
12
12
Deaths
33
64
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
3
6
1
0.58
W
King Arthur
C0T0
King Arthur
5
3
13
3.83
L
Athena
MERGUZZ
Athena
3
7
6
0.86
L
Janus
Maxoubeez
Janus
2
5
2
0.6
L
Cu Chulainn
Milowska
Cu Chulainn
2
7
1
0.36
L
Mercury
MrItuchKits
Mercury
2
8
7
0.69
W
Thoth
6
1
17
14.5
W
Ymir
Recrz
Ymir
5
3
15
4.17
W
Cernunnos
StoneyTheRock
Cernunnos
4
2
4
3
W
Serqet
υoyager
Serqet
13
3
15
6.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,539
Damage
62,285
104,650
Taken
120,544
99,479
Mitigated
90,787
33,030
Healing
20,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
10,943
4,601
0
4,154
19,336
6,728
0
4,525
13,728
0
106,875
W
King Arthur
C0T0
King Arthur
21,886
3,333
0
6,793
28,550
40,843
0
3,850
24,596
0
116,292
L
Athena
MERGUZZ
Athena
8,138
2,606
0
3,190
25,685
32,236
25
5,971
19,238
22,758
0
L
Janus
Maxoubeez
Janus
10,027
1,323
0
554
17,056
6,965
0
5,355
10,999
94,800
0
L
Cu Chulainn
Milowska
Cu Chulainn
16,428
1,835
0
5,056
32,797
33,686
242
6,563
25,028
10,652
86,986
L
Mercury
MrItuchKits
Mercury
16,749
10,501
0
7,469
25,670
11,172
0
7,061
17,698
0
101,951
W
Thoth
21,819
706
0
1,278
10,591
5,391
1,626
2,568
7,887
113,003
584
W
Ymir
Recrz
Ymir
9,556
1,872
0
7,439
27,999
32,173
148
7,991
19,670
43,139
0
W
Cernunnos
StoneyTheRock
Cernunnos
16,507
9,290
0
8,088
15,037
7,604
8,660
3,004
11,953
0
169,834
W
Serqet
υoyager
Serqet
21,771
5,345
0
9,432
22,473
13,468
68
3,742
18,659
0
141,925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,987
Gold Earned
53,731
770
Minions Killed
665
0
Camps Cleared
0
2,379,650
Distance Traveled
2,187,527
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
11,739
510
183
8
0
421,887
5
W
King Arthur
14,392
626
166
7
0
476,463
0
L
Athena
10,112
440
26
1
0
461,777
5
L
Janus
10,918
475
183
8
0
440,263
0
L
Cu Chulainn
10,564
459
143
6
0
391,730
2
L
Mercury
10,398
452
130
6
0
471,870
5
W
Thoth
13,555
589
177
8
0
490,839
6
W
Ymir
13,283
578
31
1
0
439,146
3
W
Cernunnos
14,617
636
228
10
0
419,224
3
W
Serqet
15,140
658
168
7
0
553,978
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role