Player Matchup

Nu Wa
Nu Wa
Crazy_elijah2000
Nu Wa
Level 44
God Stats
94W - 94L
1,513 SR
Queue Stats
107W - 110L
1,485 Elo+
Solo
Da Ji
Da Ji
DarkGravity237
Da Ji
Level 41
God Stats
1W - 1L
1,780 SR
Queue Stats
1W - 3L
1,422 Elo+
Solo
Jormungandr
Jormungandr
FiendishDoll
Jormungandr
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 39L
1,476 Elo+
Solo
Ix Chel
Ix Chel
JSN151
Ix Chel
Level 88
God Stats
1W - 6L
1,275 SR
Queue Stats
26W - 26L
1,451 Elo+
Solo
Ullr
Ullr
romanalan
Ullr
Level 201
God Stats
13W - 13L
1,403 SR
Queue Stats
334W - 350L
1,484 Elo+
Solo
Team Averages
Level 88
1,494 SR
1,463 Elo+

VS

Team Averages
Level 100
1,472 SR
1,488 Elo+
Nut
Nut
Maou-Zeokaiza
Nut
Level 79
God Stats
6W - 8L
1,556 SR
Queue Stats
39W - 43L
1,482 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MissF0rtune1
Morgan Le Fay
Level 93
God Stats
4W - 1L
1,500 SR
Queue Stats
11W - 11L
1,232 Elo+
Solo
Achilles
Achilles
RAMPEWR
Achilles
Level 142
God Stats
1W - 0L
1,511 SR
Queue Stats
78W - 82L
1,570 Elo+
Solo
Thanatos
Thanatos
SniperCanadien
Thanatos
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,689 Elo+
Solo
Discordia
Discordia
mswatcat
Discordia
Level 98
God Stats
12W - 12L
1,294 SR
Queue Stats
376W - 392L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 2
7,722
965
2,688
4,820
1,828
Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

14
2 / 6 / 3
8,665
1,083
8,462
18,143
10,926
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Jormungandr
FiendishDoll
Jormungandr
14
1 / 0 / 4
8,624
1,078
8,407
12,921
14,985
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ix Chel
JSN151
Ix Chel
14
1 / 2 / 4
8,445
1,056
8,403
8,880
4,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
13
1 / 0 / 2
8,490
1,061
5,166
9,707
4,676
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Team 1 Tickets

267

VS

Team 2 Tickets

314

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 6
9,072
1,134
9,827
6,757
2,856
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Morgan Le Fay
MissF0rtune1
Morgan Le Fay
14
1 / 1 / 6
8,392
1,049
11,954
6,168
2,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
RAMPEWR
Achilles
15
6 / 2 / 5
9,555
1,194
13,756
13,839
15,428
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
14
1 / 0 / 8
8,478
1,060
5,904
5,215
2,162
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Discordia
mswatcat
Discordia
14
0 / 0 / 7
8,457
1,057
10,103
3,460
1,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
43
5
Kills
11
11
Deaths
5
15
Assists
32
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
L
2
6
3
0.58
L
Jormungandr
FiendishDoll
Jormungandr
1
0
4
3
L
Ix Chel
JSN151
Ix Chel
1
2
4
1.5
W
3
2
6
3
W
Morgan Le Fay
MissF0rtune1
Morgan Le Fay
1
1
6
4
W
Achilles
RAMPEWR
Achilles
6
2
5
4.25
W
Thanatos
1
0
8
5
W
Discordia
mswatcat
Discordia
0
0
7
3.5
L
Ullr
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,126
Damage
51,544
54,471
Taken
35,439
36,925
Mitigated
24,232
7,512
Healing
5,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,688
1,042
0
73
4,820
1,828
0
2,843
1,933
11,397
0
L
8,462
1,627
0
311
18,143
10,926
0
5,702
12,068
0
12,441
L
Jormungandr
FiendishDoll
Jormungandr
8,407
1,106
0
1,142
12,921
14,985
0
6,980
5,796
17,602
2,684
L
Ix Chel
JSN151
Ix Chel
8,403
1,895
3,921
968
8,880
4,510
0
2,107
6,506
16,450
0
W
9,827
5,129
0
310
6,757
2,856
0
3,312
3,261
0
27,055
W
Morgan Le Fay
MissF0rtune1
Morgan Le Fay
11,954
1,161
0
264
6,168
2,490
0
2,694
3,199
24,820
1,009
W
Achilles
RAMPEWR
Achilles
13,756
3,069
0
1,890
13,839
15,428
0
7,151
6,098
0
18,434
W
Thanatos
5,904
832
100
2,999
5,215
2,162
0
2,524
2,412
0
12,439
W
Discordia
mswatcat
Discordia
10,103
295
0
0
3,460
1,296
0
822
2,315
33,230
0
L
Ullr
5,166
1,625
0
1,097
9,707
4,676
0
3,807
5,676
0
25,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,946
Gold Earned
43,954
148
Minions Killed
160
3
Camps Cleared
3
740,904
Distance Traveled
837,050
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,722
965
19
2
0
65,878
0
L
Da Ji
8,665
1,083
6
1
1
161,656
0
L
Jormungandr
8,624
1,078
30
4
0
190,990
0
L
Ix Chel
8,445
1,056
20
3
2
159,132
0
W
Nut
9,072
1,134
35
4
1
129,946
0
W
Morgan Le Fay
8,392
1,049
26
3
0
177,706
0
W
Achilles
9,555
1,194
12
2
0
176,342
0
W
Thanatos
8,478
1,060
23
3
1
181,334
0
W
Discordia
8,457
1,057
64
8
1
171,722
0
L
Ullr
8,490
1,061
73
9
0
163,248
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role