Player Matchup

Medusa
Medusa
Silver III
DETROIDE
Medusa
Silver III
Level 63
God Stats
0W - 4L
1,405 SR
Queue Stats
3W - 6L
1,486 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold V
Luilly
Morgan Le Fay
Gold V
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
193W - 216L
1,590 MMR
Solo
Achilles
Achilles
Gold II
xpixanker
Achilles
Gold II
Level 158
God Stats
7W - 7L
1,609 SR
Queue Stats
283W - 318L
1,506 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 126
1,505 SR
1,527 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 155
1,347 SR
1,538 MMR
Sun Wukong
Sun Wukong
Platinum III
DaeGearx
Sun Wukong
Platinum III
Level 173
God Stats
8W - 11L
1,217 SR
Queue Stats
394W - 438L
1,576 MMR
Solo
Anhur
Anhur
Gold I
ELREY
Anhur
Gold I
Level 168
God Stats
3W - 6L
1,650 SR
Queue Stats
79W - 91L
1,576 MMR
Solo
Ao Kuang
Ao Kuang
Silver I
Supreme Revival
Ao Kuang
Silver I
Level 125
God Stats
16W - 18L
1,173 SR
Queue Stats
247W - 280L
1,461 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DETROIDE
Medusa
14
0 / 4 / 5
9,114
651
6,266
9,975
4,460
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Morgan Le Fay
Luilly
Morgan Le Fay
15
2 / 1 / 6
9,936
710
13,319
12,163
5,738
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Achilles
xpixanker
Achilles
16
8 / 0 / 2
10,969
784
12,259
18,034
20,412
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Bans
Bake KujiraThothCharonNe ZhaAgni

VS

Bans
AthenaAresHerculesAh PuchMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DaeGearx
Sun Wukong
15
4 / 3 / 0
9,960
711
12,914
15,943
17,731
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anhur
ELREY
Anhur
15
0 / 3 / 4
9,640
689
7,404
13,430
5,627
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
13
1 / 4 / 4
9,006
643
7,279
14,976
9,632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
13
10
Kills
5
5
Deaths
10
13
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Medusa
DETROIDE
Medusa
0
4
5
0.63
W
Sun Wukong
DaeGearx
Sun Wukong
4
3
0
1.33
W
Anhur
ELREY
Anhur
0
3
4
0.67
L
Morgan Le Fay
Luilly
Morgan Le Fay
2
1
6
5
W
Ao Kuang
1
4
4
0.75
L
Achilles
xpixanker
Achilles
8
0
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,844
Damage
27,597
40,172
Taken
44,349
30,610
Mitigated
32,990
8,380
Healing
12,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
DETROIDE
Medusa
6,266
3,067
0
365
9,975
4,460
1,364
1,579
8,073
0
32,580
W
Sun Wukong
DaeGearx
Sun Wukong
12,914
1,885
0
3,299
15,943
17,731
313
3,197
11,765
1,594
37,250
W
Anhur
ELREY
Anhur
7,404
3,491
0
4,505
13,430
5,627
1,488
3,162
9,334
0
44,672
L
Morgan Le Fay
Luilly
Morgan Le Fay
13,319
1,465
0
4,525
12,163
5,738
417
3,667
8,073
44,921
833
W
Ao Kuang
7,279
1,881
0
4,676
14,976
9,632
1,281
5,063
8,879
24,639
1,796
L
Achilles
xpixanker
Achilles
12,259
2,630
0
3,490
18,034
20,412
102
2,060
15,315
0
38,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,019
Gold Earned
28,606
170
Minions Killed
152
0
Camps Cleared
0
799,891
Distance Traveled
733,204
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,114
651
60
4
0
239,027
0
W
Sun Wukong
9,960
711
32
2
0
259,529
0
W
Anhur
9,640
689
83
6
0
222,659
2
L
Morgan Le Fay
9,936
710
81
6
0
246,888
3
W
Ao Kuang
9,006
643
37
3
0
251,016
0
L
Achilles
10,969
784
29
2
0
313,976
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role