Player Matchup

Maman Brigitte
Maman Brigitte
 
Maman Brigitte
Level 203
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
 
Horus
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
TheMorribin
Nike
Level 136
God Stats
186W - 96L
1,863 SR
Queue Stats
463W - 399L
1,607 Elo+
Party 1
Cernunnos
Cernunnos
YandereFetish
Cernunnos
Level 205
God Stats
2W - 1L
1,500 SR
Queue Stats
162W - 139L
1,620 Elo+
Solo
Hercules
Hercules
Zerokk02
Hercules
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 68L
1,592 Elo+
Solo
Team Averages
Level 143
1,573 SR
1,564 Elo+

VS

Team Averages
Level 161
1,530 SR
1,585 Elo+
Rama
Rama
DragonGod56
Rama
Level 122
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 10L
1,562 Elo+
Party 2
Chang'e
Chang'e
FTEmiya
Chang'e
Level 105
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 11L
1,562 Elo+
Party 2
Ymir
Ymir
Pardy1
Ymir
Level 230
God Stats
1W - 1L
1,500 SR
Queue Stats
202W - 171L
1,616 Elo+
Solo
Lancelot
Lancelot
Zigemm
Lancelot
Level 158
God Stats
5W - 2L
1,652 SR
Queue Stats
167W - 142L
1,641 Elo+
Solo
King Arthur
King Arthur
tlahuikys
King Arthur
Level 188
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 29L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
 
Maman Brigitte
10
1 / 1 / 4
5,480
548
2,251
6,967
2,268
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Horus
 
Horus
9
0 / 4 / 3
5,214
521
2,500
9,098
6,586
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
2 / 1 / 1
5,461
546
5,509
9,220
3,626
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cernunnos
YandereFetish
Cernunnos
11
2 / 3 / 0
5,646
565
4,791
7,842
2,708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hercules
Zerokk02
Hercules
11
2 / 1 / 0
6,154
615
5,011
9,424
8,191
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 3
6,996
700
5,289
5,475
1,883
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
FTEmiya
Chang'e
10
1 / 2 / 0
5,421
542
5,172
6,953
1,876
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ymir
Pardy1
Ymir
10
2 / 2 / 3
6,371
637
5,701
9,354
7,256
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Lancelot
Zigemm
Lancelot
13
2 / 0 / 1
6,434
643
1,620
6,243
2,787
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

King Arthur
tlahuikys
King Arthur
11
1 / 2 / 0
6,509
651
5,299
8,908
7,171
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
16
7
Kills
9
10
Deaths
7
8
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Maman Brigitte
 
Maman Brigitte
1
1
4
3
L
Horus
 
Horus
0
4
3
0.38
W
3
1
3
4.5
W
Chang'e
FTEmiya
Chang'e
1
2
0
0.5
W
Ymir
Pardy1
Ymir
2
2
3
1.75
L
2
1
1
2.5
L
Cernunnos
YandereFetish
Cernunnos
2
3
0
0.67
L
Hercules
Zerokk02
Hercules
2
1
0
2
W
Lancelot
Zigemm
Lancelot
2
0
1
2.5
W
King Arthur
tlahuikys
King Arthur
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,062
Damage
23,081
42,551
Taken
36,933
23,379
Mitigated
20,973
16,285
Healing
12,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maman Brigitte
 
Maman Brigitte
2,251
108
0
3,747
6,967
2,268
0
902
5,993
32,105
955
L
Horus
 
Horus
2,500
1,269
409
1,973
9,098
6,586
0
4,012
4,839
0
16,329
W
5,289
4,396
0
2,684
5,475
1,883
1,636
0
5,475
0
54,238
W
Chang'e
FTEmiya
Chang'e
5,172
578
271
1,756
6,953
1,876
0
725
6,228
27,411
876
W
Ymir
Pardy1
Ymir
5,701
1,062
0
1,824
9,354
7,256
207
933
8,421
29,829
0
L
5,509
634
0
3,368
9,220
3,626
0
4,216
4,644
0
35,771
L
Cernunnos
YandereFetish
Cernunnos
4,791
2,314
0
2,869
7,842
2,708
0
911
6,931
0
42,237
L
Hercules
Zerokk02
Hercules
5,011
1,706
0
3,919
9,424
8,191
0
846
8,578
0
43,463
W
Lancelot
Zigemm
Lancelot
1,620
371
0
4,465
6,243
2,787
176
390
5,811
0
51,405
W
King Arthur
tlahuikys
King Arthur
5,299
550
0
1,798
8,908
7,171
0
64
8,274
6,848
44,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,955
Gold Earned
31,731
297
Minions Killed
375
0
Camps Cleared
0
1,114,029
Distance Traveled
1,056,001
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maman Brigitte
5,480
548
63
6
0
270,527
1
L
Horus
5,214
521
26
3
0
230,284
0
W
Rama
6,996
700
92
9
0
187,405
0
W
Chang'e
5,421
542
62
6
0
205,507
0
W
Ymir
6,371
637
25
3
0
190,208
0
L
Nike
5,461
546
64
6
0
229,917
0
L
Cernunnos
5,646
565
70
7
0
177,620
0
L
Hercules
6,154
615
74
7
0
205,681
0
W
Lancelot
6,434
643
109
11
0
258,034
0
W
King Arthur
6,509
651
87
9
0
214,847
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role