Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
GewoonGijs
Fenrir
Level 108
God Stats
5W - 7L
1,380 SR
Queue Stats
68W - 58L
1,379 Elo+
Party 3
Ix Chel
Ix Chel
JeffreyV23
Ix Chel
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 42L
1,481 Elo+
Party 3
Anubis
Anubis
STRVXI
Anubis
Level 125
God Stats
1W - 0L
1,756 SR
Queue Stats
21W - 19L
1,343 Elo+
Party 1
Medusa
Medusa
t0xicj0an
Medusa
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
43W - 46L
1,386 Elo+
Party 1
Team Averages
Level 115
1,527 SR
1,418 Elo+

VS

Team Averages
Level 116
1,442 SR
1,488 Elo+
Ravana
Ravana
 
Ravana
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Eazzyone19
Kuzenbo
Level 158
God Stats
7W - 9L
1,634 SR
Queue Stats
293W - 301L
1,521 Elo+
Solo
Neith
Neith
MysticcB1
Neith
Level 32
God Stats
7W - 4L
1,270 SR
Queue Stats
81W - 100L
1,441 Elo+
Party 2
Nu Wa
Nu Wa
Retr0B1
Nu Wa
Level 101
God Stats
0W - 2L
1,307 SR
Queue Stats
62W - 64L
1,533 Elo+
Party 2
Ix Chel
Ix Chel
skysofragues
Ix Chel
Level 133
God Stats
1W - 4L
1,500 SR
Queue Stats
198W - 193L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
1 / 0 / 5
7,120
593
4,362
7,847
5,445
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fenrir
GewoonGijs
Fenrir
15
8 / 2 / 1
7,617
635
5,929
12,027
5,630
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ix Chel
JeffreyV23
Ix Chel
13
1 / 1 / 3
7,391
616
5,482
6,025
2,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Anubis
STRVXI
Anubis
12
0 / 3 / 0
6,946
579
2,550
8,008
4,122
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Medusa
t0xicj0an
Medusa
13
4 / 0 / 4
7,432
619
10,030
10,556
4,486
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
12
2 / 1 / 0
6,637
553
4,648
7,050
2,696
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Kuzenbo
Eazzyone19
Kuzenbo
13
3 / 0 / 0
7,368
614
6,980
7,581
6,871
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
MysticcB1
Neith
10
0 / 4 / 1
5,514
460
2,963
8,861
3,141
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
Retr0B1
Nu Wa
14
1 / 4 / 1
7,561
630
6,925
8,148
2,672
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Ix Chel
skysofragues
Ix Chel
9
0 / 5 / 0
5,333
444
5,064
7,992
3,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
8
14
Kills
6
6
Deaths
14
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
1
0
5
3.5
L
Ravana
 
Ravana
2
1
0
2
L
Kuzenbo
Eazzyone19
Kuzenbo
3
0
0
3
W
Fenrir
GewoonGijs
Fenrir
8
2
1
4.25
W
Ix Chel
JeffreyV23
Ix Chel
1
1
3
2.5
L
Neith
MysticcB1
Neith
0
4
1
0.13
L
Nu Wa
Retr0B1
Nu Wa
1
4
1
0.38
W
Anubis
STRVXI
Anubis
0
3
0
0
L
Ix Chel
skysofragues
Ix Chel
0
5
0
0
W
Medusa
t0xicj0an
Medusa
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,353
Damage
26,580
44,463
Taken
39,632
22,179
Mitigated
18,539
19,189
Healing
8,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
4,362
53
2,499
3,203
7,847
5,445
0
3,419
4,206
24,610
598
L
Ravana
 
Ravana
4,648
1,050
0
3,380
7,050
2,696
0
2,673
4,377
0
49,136
L
Kuzenbo
Eazzyone19
Kuzenbo
6,980
2,870
0
1,250
7,581
6,871
30
3,640
3,941
43,166
1,486
W
Fenrir
GewoonGijs
Fenrir
5,929
924
0
4,851
12,027
5,630
0
2,184
9,661
0
56,340
W
Ix Chel
JeffreyV23
Ix Chel
5,482
318
667
1,768
6,025
2,496
0
2,173
3,625
61,747
1,121
L
Neith
MysticcB1
Neith
2,963
918
0
1,944
8,861
3,141
0
786
8,075
0
31,724
L
Nu Wa
Retr0B1
Nu Wa
6,925
1,631
0
709
8,148
2,672
0
3,605
4,543
50,018
1,208
W
Anubis
STRVXI
Anubis
2,550
557
0
2,562
8,008
4,122
0
5,639
1,791
60,341
0
L
Ix Chel
skysofragues
Ix Chel
5,064
617
210
1,383
7,992
3,159
0
1,680
6,312
24,791
0
W
Medusa
t0xicj0an
Medusa
10,030
4,107
0
3,639
10,556
4,486
677
4,169
6,299
0
58,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,506
Gold Earned
32,413
435
Minions Killed
382
0
Camps Cleared
0
1,288,137
Distance Traveled
1,239,923
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,120
593
34
3
0
281,949
7
L
Ravana
6,637
553
89
7
0
266,221
0
L
Kuzenbo
7,368
614
95
8
0
268,448
0
W
Fenrir
7,617
635
89
7
0
307,213
0
W
Ix Chel
7,391
616
115
10
0
254,438
3
L
Neith
5,514
460
42
4
0
228,118
2
L
Nu Wa
7,561
630
115
10
0
235,481
2
W
Anubis
6,946
579
116
10
0
199,931
2
L
Ix Chel
5,333
444
41
3
0
241,655
0
W
Medusa
7,432
619
81
7
0
244,606
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role