Player Matchup

Anhur
Anhur
Gold III
Braais
Anhur
Gold III
Level 127
God Stats
2W - 2L
1,612 SR
Queue Stats
20W - 19L
1,668 MMR
Solo
Sylvanus
Sylvanus
Platinum II
HICKSY93
Sylvanus
Platinum II
Level 215
God Stats
3W - 2L
1,893 SR
Queue Stats
57W - 41L
1,860 MMR
Party 2
Serqet
Serqet
Gold III
ReapdyAner
Serqet
Gold III
Level 159
God Stats
5W - 3L
1,500 SR
Queue Stats
55W - 46L
1,557 MMR
Party 2
The Morrigan
The Morrigan
Gold I
Tim4567
The Morrigan
Gold I
Level 83
God Stats
0W - 2L
1,211 SR
Queue Stats
40W - 40L
1,666 MMR
Solo
Mulan
Mulan
Gold IV
longmanuptop
Mulan
Gold IV
Level 65
God Stats
0W - 1L
1,660 SR
Queue Stats
9W - 5L
1,730 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 130
1,575 SR
1,696 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 156
1,676 SR
1,667 MMR
Cernunnos
Cernunnos
Platinum I
AlJaBeRi
Cernunnos
Platinum I
Level 146
God Stats
3W - 4L
1,695 SR
Queue Stats
115W - 86L
1,659 MMR
Solo
Ares
Ares
Gold II
Appleslayer
Ares
Gold II
Level 149
God Stats
1W - 1L
1,699 SR
Queue Stats
60W - 56L
1,648 MMR
Party 1
Surtr
Surtr
Gold III
Emash
Surtr
Gold III
Level 168
God Stats
8W - 8L
1,692 SR
Queue Stats
48W - 40L
1,655 MMR
Solo
Janus
Janus
Platinum IV
Pirtza
Janus
Platinum IV
Level 157
God Stats
41W - 41L
1,660 SR
Queue Stats
301W - 286L
1,715 MMR
Party 1
Ao Kuang
Ao Kuang
Platinum V
Punchmaan
Ao Kuang
Platinum V
Level 159
God Stats
43W - 38L
1,634 SR
Queue Stats
481W - 481L
1,660 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Braais
Anhur
13
0 / 3 / 1
7,217
481
4,426
10,315
3,275
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
HICKSY93
Sylvanus
10
2 / 3 / 1
7,089
473
4,642
14,147
12,623
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Serqet
ReapdyAner
Serqet
15
2 / 0 / 1
7,724
515
6,015
14,967
8,896
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

The Morrigan
Tim4567
The Morrigan
13
0 / 4 / 2
7,386
492
6,452
8,085
3,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 5 / 0
6,336
422
7,980
14,731
10,287
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bans
AphroditeThanatosNutSusanoAh Muzen Cab

VS

Bans
Bake KujiraTerraMartichorasThorOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AlJaBeRi
Cernunnos
17
5 / 1 / 0
9,689
646
10,040
7,095
2,921
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 0 / 8
8,630
575
10,770
11,772
11,658
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Surtr
Emash
Surtr
14
3 / 1 / 2
9,185
612
5,226
10,866
8,178
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Janus
Pirtza
Janus
13
1 / 1 / 2
8,172
545
7,093
6,527
2,556
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
Punchmaan
Ao Kuang
13
4 / 2 / 2
7,993
533
9,903
15,096
5,918
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
29
5
Kills
15
15
Deaths
5
5
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
AlJaBeRi
Cernunnos
5
1
0
5
W
2
0
8
6
L
Anhur
Braais
Anhur
0
3
1
0.17
W
Surtr
Emash
Surtr
3
1
2
4
L
Sylvanus
HICKSY93
Sylvanus
2
3
1
0.83
W
Janus
Pirtza
Janus
1
1
2
2
W
Ao Kuang
Punchmaan
Ao Kuang
4
2
2
2.5
L
Serqet
ReapdyAner
Serqet
2
0
1
2.5
L
The Morrigan
Tim4567
The Morrigan
0
4
2
0.25
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,515
Damage
43,032
62,245
Taken
51,356
38,467
Mitigated
31,231
20,418
Healing
19,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
AlJaBeRi
Cernunnos
10,040
4,611
0
4,286
7,095
2,921
0
1,122
5,868
0
98,833
W
10,770
738
0
2,229
11,772
11,658
0
3,693
8,035
32,930
1,829
L
Anhur
Braais
Anhur
4,426
3,029
0
2,729
10,315
3,275
0
2,685
7,630
0
55,051
W
Surtr
Emash
Surtr
5,226
1,629
0
4,264
10,866
8,178
90
662
9,810
3,401
59,905
L
Sylvanus
HICKSY93
Sylvanus
4,642
860
2,156
5,912
14,147
12,623
0
6,593
7,340
17,324
0
W
Janus
Pirtza
Janus
7,093
366
75
1,375
6,527
2,556
0
3,117
3,156
64,562
786
W
Ao Kuang
Punchmaan
Ao Kuang
9,903
2,688
0
7,175
15,096
5,918
0
2,998
11,520
54,126
10,675
L
Serqet
ReapdyAner
Serqet
6,015
1,894
0
6,252
14,967
8,896
0
5,646
9,209
112
67,160
L
The Morrigan
Tim4567
The Morrigan
6,452
1,147
0
365
8,085
3,386
0
6,213
1,571
64,574
1,448
L
7,980
965
0
3,004
14,731
10,287
0
5,442
8,632
0
44,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,752
Gold Earned
43,669
432
Minions Killed
505
0
Camps Cleared
0
1,502,000
Distance Traveled
1,524,094
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
9,689
646
166
11
0
256,768
3
W
Ares
8,630
575
34
2
0
328,533
2
L
Anhur
7,217
481
118
8
0
280,384
0
W
Surtr
9,185
612
98
7
0
275,157
2
L
Sylvanus
7,089
473
17
1
0
310,303
4
W
Janus
8,172
545
127
8
0
344,976
5
W
Ao Kuang
7,993
533
80
5
0
318,660
0
L
Serqet
7,724
515
119
8
0
350,379
3
L
The Morrigan
7,386
492
122
8
0
292,215
0
L
Mulan
6,336
422
56
4
0
268,719
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role